Player Matchup

Apollo
Apollo
 
Apollo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
APFisio
Bellona
Level 127
God Stats
6W - 8L
1,535 SR
Queue Stats
318W - 311L
1,509 Elo+
Solo
Ne Zha
Ne Zha
Getsuga130060
Ne Zha
Level 105
God Stats
25W - 19L
1,634 SR
Queue Stats
351W - 377L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
Niltendo
Tsukuyomi
Level 25
God Stats
4W - 3L
1,681 SR
Queue Stats
5W - 4L
1,376 Elo+
Party 2
Team Averages
Level 108
1,570 SR
1,476 Elo+

VS

Team Averages
Level 134
1,446 SR
1,504 Elo+
Chiron
Chiron
ImANoob286
Chiron
Level 156
God Stats
0W - 1L
1,593 SR
Queue Stats
48W - 72L
1,454 Elo+
Solo
Scylla
Scylla
Rockerboy365
Scylla
Level 74
God Stats
4W - 6L
1,550 SR
Queue Stats
106W - 79L
1,571 Elo+
Solo
Nemesis
Nemesis
Vygotsky
Nemesis
Level 153
God Stats
0W - 5L
1,271 SR
Queue Stats
174W - 180L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fheer
Morgan Le Fay
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 73L
1,520 Elo+
Party 1
Geb
Geb
jarreola1
Geb
Level 143
God Stats
0W - 2L
1,314 SR
Queue Stats
113W - 137L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 2 / 3
7,828
522
6,204
9,285
2,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
 
Ganesha
10
0 / 1 / 6
6,992
466
4,101
9,236
8,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
APFisio
Bellona
14
3 / 1 / 3
8,111
541
8,366
9,459
6,727
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
9 / 0 / 1
8,874
592
8,835
7,607
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Niltendo
Tsukuyomi
11
1 / 6 / 2
6,940
463
4,117
10,624
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ImANoob286
Chiron
12
0 / 3 / 4
7,232
482
3,225
7,504
2,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
11
3 / 2 / 1
7,122
475
4,118
6,404
3,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Vygotsky
Nemesis
14
3 / 3 / 4
8,237
549
7,767
12,308
4,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
fheer
Morgan Le Fay
13
3 / 4 / 2
7,621
508
7,153
11,616
6,165
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 3 / 3
6,430
429
3,267
7,695
5,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
15
Kills
10
10
Deaths
15
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
2
3
1.75
W
Ganesha
 
Ganesha
0
1
6
3
W
Bellona
APFisio
Bellona
3
1
3
4.5
W
9
0
1
9.5
L
Chiron
ImANoob286
Chiron
0
3
4
0.67
W
Tsukuyomi
Niltendo
Tsukuyomi
1
6
2
0.33
L
Scylla
3
2
1
1.75
L
Nemesis
Vygotsky
Nemesis
3
3
4
1.67
L
Morgan Le Fay
fheer
Morgan Le Fay
3
4
2
1
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,623
Damage
25,530
46,211
Taken
45,527
25,405
Mitigated
21,635
11,352
Healing
8,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,204
3,116
0
3,668
9,285
2,875
1,814
1,740
7,545
0
49,009
W
Ganesha
 
Ganesha
4,101
645
0
1,676
9,236
8,893
0
2,416
6,820
20,328
0
W
Bellona
APFisio
Bellona
8,366
2,175
0
890
9,459
6,727
422
4,550
4,909
0
41,247
W
8,835
2,834
0
2,197
7,607
3,354
0
2,755
4,852
0
49,805
L
Chiron
ImANoob286
Chiron
3,225
959
595
1,840
7,504
2,302
0
272
7,232
0
42,426
W
Tsukuyomi
Niltendo
Tsukuyomi
4,117
858
0
2,921
10,624
3,556
0
3,077
7,547
0
31,651
L
Scylla
4,118
497
0
1,356
6,404
3,384
560
1,084
5,320
31,590
0
L
Nemesis
Vygotsky
Nemesis
7,767
3,567
0
1,097
12,308
4,695
0
1,302
11,006
0
60,691
L
Morgan Le Fay
fheer
Morgan Le Fay
7,153
620
44
3,167
11,616
6,165
190
189
11,427
42,379
0
L
3,267
402
0
250
7,695
5,089
0
1,254
6,441
17,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,745
Gold Earned
36,642
335
Minions Killed
351
0
Camps Cleared
0
1,434,416
Distance Traveled
1,243,111
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,828
522
108
7
0
275,637
3
W
Ganesha
6,992
466
7
0
0
279,532
2
W
Bellona
8,111
541
76
5
0
302,831
5
W
Ne Zha
8,874
592
72
5
0
306,101
6
L
Chiron
7,232
482
84
6
0
238,887
2
W
Tsukuyomi
6,940
463
72
5
0
270,315
0
L
Scylla
7,122
475
66
4
0
265,183
5
L
Nemesis
8,237
549
97
6
0
307,205
5
L
Morgan Le Fay
7,621
508
84
6
0
220,504
4
L
Geb
6,430
429
20
1
0
211,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role