Player Matchup

Medusa
Medusa
Daganat
Medusa
Level 24
God Stats
4W - 8L
1,491 SR
Queue Stats
8W - 12L
1,466 Elo+
Solo
Fenrir
Fenrir
DrWilcat
Fenrir
Level 28
God Stats
18W - 15L
1,073 SR
Queue Stats
100W - 120L
1,379 Elo+
Solo
Kukulkan
Kukulkan
HarpyThief
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,437 Elo+
Solo
Tiamat
Tiamat
Majin73
Tiamat
Level 28
God Stats
1W - 6L
1,302 SR
Queue Stats
118W - 169L
1,311 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dev3kings
Morgan Le Fay
Level 29
God Stats
3W - 6L
1,397 SR
Queue Stats
26W - 45L
1,282 Elo+
Solo
Team Averages
Level 23
1,353 SR
1,375 Elo+

VS

Team Averages
Level 32
1,432 SR
1,377 Elo+
Hades
Hades
ColdWar28
Hades
Level 29
God Stats
7W - 10L
1,284 SR
Queue Stats
57W - 89L
1,257 Elo+
Party 1
Nu Wa
Nu Wa
FelipeSharp
Nu Wa
Level 98
God Stats
18W - 28L
1,360 SR
Queue Stats
346W - 381L
1,375 Elo+
Party 1
Vamana
Vamana
Soulstohell3
Vamana
Level 13
God Stats
20W - 26L
1,517 SR
Queue Stats
45W - 52L
1,420 Elo+
Party 1
Nemesis
Nemesis
creakypete
Nemesis
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 24L
1,332 Elo+
Solo
Neith
Neith
叫我污妖王
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Daganat
Medusa
13
4 / 5 / 2
8,822
401
12,538
14,820
4,876
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
DrWilcat
Fenrir
13
1 / 6 / 3
8,593
391
3,973
18,211
10,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
HarpyThief
Kukulkan
19
8 / 3 / 3
12,258
557
27,786
12,983
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
Majin73
Tiamat
14
2 / 6 / 3
8,990
409
8,629
13,884
6,527
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
dev3kings
Morgan Le Fay
14
1 / 6 / 2
8,821
401
4,330
17,211
10,168
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ColdWar28
Hades
14
3 / 7 / 6
9,718
442
7,202
16,757
6,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 4 / 4
11,350
516
19,917
19,745
8,048
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
16
3 / 0 / 11
11,144
507
6,836
22,480
19,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
creakypete
Nemesis
20
10 / 1 / 5
13,313
605
11,114
12,876
7,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 4 / 6
9,558
434
8,352
11,857
3,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
16
Kills
26
26
Deaths
16
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hades
ColdWar28
Hades
3
7
6
0.86
L
Medusa
Daganat
Medusa
4
5
2
1
L
Fenrir
DrWilcat
Fenrir
1
6
3
0.42
W
6
4
4
2
L
Kukulkan
HarpyThief
Kukulkan
8
3
3
3.17
L
Tiamat
Majin73
Tiamat
2
6
3
0.58
W
Vamana
3
0
11
8.5
W
Nemesis
creakypete
Nemesis
10
1
5
12.5
L
Morgan Le Fay
dev3kings
Morgan Le Fay
1
6
2
0.33
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,256
Damage
53,421
77,109
Taken
83,715
37,349
Mitigated
46,011
24,322
Healing
22,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
ColdWar28
Hades
7,202
857
228
3,739
16,757
6,356
1,297
8,931
7,690
35,637
0
L
Medusa
Daganat
Medusa
12,538
4,639
0
4,973
14,820
4,876
1,245
5,630
9,190
0
47,074
L
Fenrir
DrWilcat
Fenrir
3,973
1,045
118
5,547
18,211
10,551
0
3,286
14,925
0
47,313
W
19,917
4,978
0
6,628
19,745
8,048
1,554
13,142
6,398
89,625
0
L
Kukulkan
HarpyThief
Kukulkan
27,786
3,738
0
5,588
12,983
5,227
1,465
6,338
6,645
120,475
0
L
Tiamat
Majin73
Tiamat
8,629
973
0
3,318
13,884
6,527
341
5,169
8,715
49,410
0
W
Vamana
6,836
2,143
0
5,964
22,480
19,814
1,179
8,930
13,464
155
59,897
W
Nemesis
creakypete
Nemesis
11,114
5,212
0
4,011
12,876
7,820
5,081
3,441
9,337
0
94,317
L
Morgan Le Fay
dev3kings
Morgan Le Fay
4,330
379
0
4,778
17,211
10,168
523
6,851
10,360
46,748
0
W
8,352
2,014
0
2,203
11,857
3,973
1,328
6,301
5,556
0
30,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,484
Gold Earned
55,083
484
Minions Killed
523
0
Camps Cleared
0
1,821,206
Distance Traveled
2,135,848
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,718
442
59
3
0
391,062
6
L
Medusa
8,822
401
54
2
0
392,050
5
L
Fenrir
8,593
391
75
3
0
339,169
0
W
Nu Wa
11,350
516
137
6
0
407,039
4
L
Kukulkan
12,258
557
202
9
0
394,516
1
L
Tiamat
8,990
409
77
4
0
344,939
0
W
Vamana
11,144
507
95
4
0
449,821
2
W
Nemesis
13,313
605
170
8
0
492,347
0
L
Morgan Le Fay
8,821
401
76
3
0
350,532
0
W
Neith
9,558
434
62
3
0
395,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role