Player Matchup

Cerberus
Cerberus
DampKitten7
Cerberus
Level 25
God Stats
2W - 0L
1,751 SR
Queue Stats
28W - 30L
1,357 Elo+
Solo
Cu Chulainn
Cu Chulainn
darkarpro123
Cu Chulainn
Level 28
God Stats
9W - 11L
1,515 SR
Queue Stats
80W - 80L
1,505 Elo+
Solo
Merlin
Merlin
greyfox2987
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
perdomogg
Zhong Kui
Level 29
God Stats
2W - 0L
1,537 SR
Queue Stats
28W - 37L
1,371 Elo+
Solo
Hera
Hera
zarm1634
Hera
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 52L
1,664 Elo+
Solo
Team Averages
Level 20
1,561 SR
1,479 Elo+

VS

Team Averages
Level 19
1,551 SR
1,455 Elo+
Chang'e
Chang'e
DipssyDanger
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,521 Elo+
Solo
Bellona
Bellona
Leviathan-14-
Bellona
Level 17
God Stats
6W - 6L
1,512 SR
Queue Stats
15W - 14L
1,591 Elo+
Solo
Cthulhu
Cthulhu
MY SWEET MILK
Cthulhu
Level 28
God Stats
12W - 17L
1,585 SR
Queue Stats
155W - 167L
1,516 Elo+
Solo
Ymir
Ymir
Nohlan92
Ymir
Level 6
God Stats
0W - 1L
1,675 SR
Queue Stats
0W - 4L
1,171 Elo+
Solo
Susano
Susano
YeerBoy
Susano
Level 24
God Stats
48W - 35L
1,482 SR
Queue Stats
70W - 52L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DampKitten7
Cerberus
19
4 / 1 / 16
11,745
979
6,756
8,449
7,535
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
darkarpro123
Cu Chulainn
20
6 / 1 / 22
12,910
1,076
15,408
13,133
18,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
19
1 / 2 / 16
11,338
945
7,690
6,779
2,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zhong Kui
perdomogg
Zhong Kui
20
7 / 4 / 26
13,728
1,144
22,423
14,705
9,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
20
16 / 2 / 14
15,027
1,252
26,441
7,706
2,806
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DipssyDanger
Chang'e
18
0 / 10 / 5
11,526
961
9,199
20,440
8,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
17
5 / 15 / 1
12,215
1,018
21,294
34,102
19,970
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
16
0 / 0 / 2
9,704
809
1,923
1,608
536
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
17
0 / 5 / 4
10,665
889
499
15,901
13,006
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
YeerBoy
Susano
17
5 / 5 / 1
12,467
1,039
12,190
17,076
6,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
23
34
Kills
10
10
Deaths
35
94
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DampKitten7
Cerberus
4
1
16
12
L
Chang'e
DipssyDanger
Chang'e
0
10
5
0.25
L
Bellona
5
15
1
0.37
L
Cthulhu
0
0
2
1
L
Ymir
0
5
4
0.4
L
Susano
YeerBoy
Susano
5
5
1
1.1
W
Cu Chulainn
darkarpro123
Cu Chulainn
6
1
22
17
W
Merlin
1
2
16
4.5
W
Zhong Kui
perdomogg
Zhong Kui
7
4
26
5
W
Hera
16
2
14
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,718
Damage
45,105
50,772
Taken
89,127
41,603
Mitigated
48,792
11,695
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DampKitten7
Cerberus
6,756
573
752
2,443
8,449
7,535
0
1,788
5,459
18,919
0
L
Chang'e
DipssyDanger
Chang'e
9,199
938
1,231
2,483
20,440
8,752
0
15,939
4,263
41,186
0
L
Bellona
21,294
11,751
0
2,648
34,102
19,970
0
26,964
6,792
0
56,350
L
Cthulhu
1,923
150
0
0
1,608
536
0
844
716
5,571
0
L
Ymir
499
499
0
0
15,901
13,006
0
10,381
2,959
2,582
0
L
Susano
YeerBoy
Susano
12,190
3,434
0
1,135
17,076
6,528
0
11,701
5,208
0
32,890
W
Cu Chulainn
darkarpro123
Cu Chulainn
15,408
2,270
0
2,901
13,133
18,864
0
2,884
10,249
6,782
26,566
W
Merlin
7,690
853
0
63
6,779
2,610
0
1,176
5,603
24,007
0
W
Zhong Kui
perdomogg
Zhong Kui
22,423
1,456
688
4,848
14,705
9,788
0
3,557
11,148
39,459
0
W
Hera
26,441
7,304
0
0
7,706
2,806
0
2,216
5,490
59,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,748
Gold Earned
56,577
244
Minions Killed
206
11
Camps Cleared
5
1,154,959
Distance Traveled
928,254
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,745
979
36
3
1
214,479
5
L
Chang'e
11,526
961
81
7
0
179,591
1
L
Bellona
12,215
1,018
70
6
2
240,818
1
L
Cthulhu
9,704
809
12
1
1
65,209
0
L
Ymir
10,665
889
0
0
0
196,472
0
L
Susano
12,467
1,039
43
4
2
246,164
0
W
Cu Chulainn
12,910
1,076
33
3
2
256,583
0
W
Merlin
11,338
945
41
3
0
213,620
0
W
Zhong Kui
13,728
1,144
45
4
2
232,405
2
W
Hera
15,027
1,252
89
7
6
237,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role