Player Matchup

Yemoja
Yemoja
Leviatanos87
Yemoja
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
288W - 333L
1,473 Elo+
Solo
Izanami
Izanami
Nuttebisk
Izanami
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 58L
1,522 Elo+
Solo
Anubis
Anubis
dragonzcrazy
Anubis
Level 27
God Stats
3W - 9L
1,402 SR
Queue Stats
132W - 104L
1,490 Elo+
Solo
Xbalanque
Xbalanque
heelman663
Xbalanque
Level 26
God Stats
2W - 2L
1,815 SR
Queue Stats
5W - 6L
1,501 Elo+
Solo
Thor
Thor
seyitaliy
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,187 Elo+
Solo
Team Averages
Level 14
1,543 SR
1,435 Elo+

VS

Team Averages
Level 37
1,684 SR
1,499 Elo+
Ra
Ra
Aequan970
Ra
Level 7
God Stats
1W - 1L
1,509 SR
Queue Stats
20W - 22L
1,278 Elo+
Solo
Neith
Neith
Con x Pollo
Neith
Level 7
God Stats
6W - 0L
1,834 SR
Queue Stats
6W - 1L
1,729 Elo+
Party 1
Da Ji
Da Ji
IGhost000
Da Ji
Level 28
God Stats
41W - 32L
1,629 SR
Queue Stats
286W - 328L
1,481 Elo+
Solo
Cerberus
Cerberus
Wings Too Saucy
Cerberus
Level 121
God Stats
5W - 1L
1,851 SR
Queue Stats
80W - 57L
1,508 Elo+
Party 1
Persephone
Persephone
spartans_300PR
Persephone
Level 20
God Stats
57W - 51L
1,599 SR
Queue Stats
108W - 107L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 2 / 16
13,050
932
7,038
22,860
23,218
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Nuttebisk
Izanami
19
5 / 1 / 6
13,044
932
16,110
16,261
5,448
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
8 / 6 / 9
14,664
1,047
17,026
24,195
25,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
heelman663
Xbalanque
20
3 / 14 / 14
13,275
948
27,547
29,788
11,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
19
2 / 16 / 9
12,391
885
8,515
29,022
10,121
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 14
12,537
896
19,115
13,776
5,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 4 / 21
14,160
1,011
18,276
13,730
6,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
IGhost000
Da Ji
20
8 / 6 / 19
14,300
1,021
19,249
15,258
9,043
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
20
14 / 1 / 21
16,644
1,189
33,027
27,410
36,521
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
spartans_300PR
Persephone
20
8 / 1 / 16
15,276
1,091
26,362
13,630
5,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
130
19
Kills
39
39
Deaths
20
54
Assists
91
Player
Kills
Deaths
Assists
KDA
W
4
8
14
1.38
W
5
4
21
3.88
W
Da Ji
IGhost000
Da Ji
8
6
19
2.92
L
Yemoja
1
2
16
4.5
L
Izanami
Nuttebisk
Izanami
5
1
6
8
W
Cerberus
14
1
21
24.5
L
Anubis
8
6
9
2.08
L
Xbalanque
heelman663
Xbalanque
3
14
14
0.71
L
Thor
2
16
9
0.41
W
Persephone
spartans_300PR
Persephone
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,236
Damage
116,029
122,126
Taken
83,804
75,653
Mitigated
62,744
9,605
Healing
15,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,115
674
1,438
2,752
13,776
5,431
0
3,891
9,885
39,600
0
W
18,276
10,432
0
848
13,730
6,338
0
4,336
9,394
0
50,258
W
Da Ji
IGhost000
Da Ji
19,249
5,358
0
1,002
15,258
9,043
0
4,843
10,415
0
36,813
L
Yemoja
7,038
1,087
1,810
1,276
22,860
23,218
0
17,982
4,878
25,235
0
L
Izanami
Nuttebisk
Izanami
16,110
9,880
0
569
16,261
5,448
0
8,913
7,348
0
36,297
W
Cerberus
33,027
2,266
0
8,673
27,410
36,521
0
7,289
20,121
59,472
0
L
Anubis
17,026
2,302
252
4,259
24,195
25,778
0
13,855
10,340
43,107
0
L
Xbalanque
heelman663
Xbalanque
27,547
13,127
429
565
29,788
11,088
0
18,176
11,612
0
60,464
L
Thor
8,515
1,604
0
445
29,022
10,121
0
19,578
9,444
0
15,718
W
Persephone
spartans_300PR
Persephone
26,362
1,628
0
1,104
13,630
5,411
0
3,705
9,924
47,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,424
Gold Earned
72,917
217
Minions Killed
280
6
Camps Cleared
12
1,110,971
Distance Traveled
1,215,670
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,537
896
48
3
1
183,177
1
W
Neith
14,160
1,011
65
5
2
229,012
0
W
Da Ji
14,300
1,021
31
2
3
256,326
0
L
Yemoja
13,050
932
30
2
0
237,386
2
L
Izanami
13,044
932
52
4
5
259,539
0
W
Cerberus
16,644
1,189
83
6
3
264,139
0
L
Anubis
14,664
1,047
51
4
1
229,046
0
L
Xbalanque
13,275
948
71
5
0
217,375
1
L
Thor
12,391
885
13
1
0
167,625
0
W
Persephone
15,276
1,091
53
4
3
283,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role