Player Matchup

Chiron
Chiron
 
Chiron
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
GxDAdsuper123
Scylla
Level 68
God Stats
1W - 1L
1,283 SR
Queue Stats
22W - 26L
1,478 Elo+
Solo
Kali
Kali
MB 5hooter
Kali
Level 69
God Stats
1W - 0L
1,772 SR
Queue Stats
147W - 158L
1,465 Elo+
Party 3
Vulcan
Vulcan
PERCIBAL74
Vulcan
Level 67
God Stats
3W - 1L
1,597 SR
Queue Stats
16W - 21L
1,400 Elo+
Solo
Ymir
Ymir
chunkeymunky21
Ymir
Level 49
God Stats
4W - 4L
1,562 SR
Queue Stats
6W - 9L
1,501 Elo+
Solo
Team Averages
Level 70
1,543 SR
1,469 Elo+

VS

Team Averages
Level 72
1,505 SR
1,404 Elo+
Loki
Loki
A_mis1
Loki
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 57L
1,416 Elo+
Solo
Yemoja
Yemoja
Edilstain
Yemoja
Level 64
God Stats
16W - 12L
1,485 SR
Queue Stats
136W - 149L
1,449 Elo+
Party 1
Chiron
Chiron
PooR-LiLRicH-Kid
Chiron
Level 26
God Stats
12W - 9L
1,553 SR
Queue Stats
64W - 80L
1,387 Elo+
Party 2
Discordia
Discordia
delavega1990
Discordia
Level 86
God Stats
0W - 4L
1,373 SR
Queue Stats
56W - 66L
1,386 Elo+
Party 2
Erlang Shen
Erlang Shen
showery-illusion
Erlang Shen
Level 24
God Stats
6W - 10L
1,613 SR
Queue Stats
68W - 78L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
10 / 2 / 12
12,289
1,117
19,044
11,473
4,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 0 / 13
11,395
1,036
11,003
5,751
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 3 / 15
11,323
1,029
12,883
11,021
4,920
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
PERCIBAL74
Vulcan
18
4 / 1 / 11
11,241
1,022
12,815
8,786
3,537
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 0 / 16
10,728
975
6,258
9,786
11,174
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

259

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
A_mis1
Loki
16
2 / 9 / 2
10,411
946
10,154
16,230
5,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
Edilstain
Yemoja
16
1 / 2 / 3
10,745
977
3,675
8,960
10,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 7 / 1
10,524
957
10,421
16,246
5,188
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
delavega1990
Discordia
16
0 / 2 / 4
10,128
921
13,171
8,390
2,576
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
showery-illusion
Erlang Shen
16
0 / 6 / 5
9,624
875
7,902
18,752
13,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
21
26
Kills
6
6
Deaths
26
67
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
10
2
12
8
L
Loki
A_mis1
Loki
2
9
2
0.33
L
Yemoja
Edilstain
Yemoja
1
2
3
1.25
W
6
0
13
12.5
W
4
3
15
3.83
W
Vulcan
PERCIBAL74
Vulcan
4
1
11
9.5
L
3
7
1
0.5
W
2
0
16
10
L
Discordia
delavega1990
Discordia
0
2
4
1
L
Erlang Shen
showery-illusion
Erlang Shen
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,003
Damage
45,323
46,817
Taken
68,578
25,613
Mitigated
36,804
6,817
Healing
9,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
19,044
7,694
1,341
2,267
11,473
4,124
0
4,620
6,853
0
47,265
L
Loki
A_mis1
Loki
10,154
2,764
0
0
16,230
5,521
0
8,653
7,577
0
28,664
L
Yemoja
Edilstain
Yemoja
3,675
1,128
3,660
1,385
8,960
10,280
0
3,756
5,204
14,822
0
W
11,003
364
0
1,349
5,751
1,858
0
2,102
3,649
20,613
0
W
12,883
6,610
0
679
11,021
4,920
0
3,505
7,516
0
19,205
W
Vulcan
PERCIBAL74
Vulcan
12,815
4,021
0
853
8,786
3,537
0
3,336
5,450
33,722
0
L
10,421
3,324
529
1,661
16,246
5,188
0
6,249
9,997
0
31,076
W
6,258
1,235
69
259
9,786
11,174
0
3,283
6,503
23,750
0
L
Discordia
delavega1990
Discordia
13,171
298
383
870
8,390
2,576
0
4,524
3,866
48,444
0
L
Erlang Shen
showery-illusion
Erlang Shen
7,902
2,305
0
933
18,752
13,239
0
6,894
11,858
0
17,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,976
Gold Earned
51,432
223
Minions Killed
201
3
Camps Cleared
9
1,076,060
Distance Traveled
1,028,989
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,289
1,117
76
7
0
211,618
0
L
Loki
10,411
946
26
2
5
212,249
0
L
Yemoja
10,745
977
22
2
1
195,682
2
W
Scylla
11,395
1,036
27
2
0
191,527
0
W
Kali
11,323
1,029
11
1
1
248,092
0
W
Vulcan
11,241
1,022
64
6
2
221,284
0
L
Chiron
10,524
957
42
4
2
189,036
0
W
Ymir
10,728
975
45
4
0
203,539
0
L
Discordia
10,128
921
87
8
0
206,175
0
L
Erlang Shen
9,624
875
24
2
1
225,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role