Player Matchup

Jormungandr
Jormungandr
FelixSund
Jormungandr
Level 20
God Stats
1W - 3L
1,272 SR
Queue Stats
11W - 11L
1,261 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KaanKing07
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,419 Elo+
Solo
Ymir
Ymir
Kentokan
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,384 Elo+
Solo
Cthulhu
Cthulhu
MOwrowt
Cthulhu
Level 7
God Stats
5W - 2L
1,281 SR
Queue Stats
11W - 10L
1,261 Elo+
Party 1
Susano
Susano
daveWho
Susano
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 12
1,411 SR
1,365 Elo+

VS

Team Averages
Level 40
1,505 SR
1,249 Elo+
Tsukuyomi
Tsukuyomi
Aputa
Tsukuyomi
Level 25
God Stats
8W - 10L
1,581 SR
Queue Stats
27W - 38L
1,330 Elo+
Solo
Scylla
Scylla
ChipTime
Scylla
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,285 Elo+
Party 2
Zeus
Zeus
Kiriyu
Zeus
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
57W - 65L
1,271 Elo+
Solo
Neith
Neith
chao198803
Neith
Level 6
God Stats
7W - 6L
1,444 SR
Queue Stats
9W - 10L
1,272 Elo+
Party 2
Cthulhu
Cthulhu
vigisfames
Cthulhu
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 11L
1,084 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FelixSund
Jormungandr
20
6 / 7 / 29
14,443
1,111
22,182
27,031
40,944
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
KaanKing07
Tsukuyomi
20
17 / 9 / 17
16,790
1,292
37,420
22,441
8,636
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
20
4 / 6 / 23
13,348
1,027
6,329
24,270
27,743
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
MOwrowt
Cthulhu
20
6 / 5 / 19
13,526
1,040
10,001
21,949
22,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
daveWho
Susano
20
12 / 10 / 21
15,504
1,193
22,278
18,344
6,290
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

70

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aputa
Tsukuyomi
20
10 / 8 / 18
15,797
1,215
34,900
24,020
8,939
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
ChipTime
Scylla
20
11 / 4 / 15
15,634
1,203
21,000
16,162
4,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Zeus
Kiriyu
Zeus
20
5 / 11 / 12
13,568
1,044
20,928
21,021
6,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
20
10 / 9 / 12
14,561
1,120
14,192
16,582
6,072
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
vigisfames
Cthulhu
20
1 / 13 / 23
13,511
1,039
14,121
28,508
30,781
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
117
45
Kills
37
37
Deaths
45
109
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aputa
Tsukuyomi
10
8
18
2.38
L
Scylla
ChipTime
Scylla
11
4
15
4.63
W
Jormungandr
FelixSund
Jormungandr
6
7
29
2.93
W
Tsukuyomi
KaanKing07
Tsukuyomi
17
9
17
2.83
W
Ymir
4
6
23
2.58
L
Zeus
Kiriyu
Zeus
5
11
12
1
W
Cthulhu
MOwrowt
Cthulhu
6
5
19
3.1
L
Neith
10
9
12
1.78
W
Susano
daveWho
Susano
12
10
21
2.25
L
Cthulhu
vigisfames
Cthulhu
1
13
23
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,210
Damage
105,141
114,035
Taken
106,293
105,859
Mitigated
56,990
891
Healing
4,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aputa
Tsukuyomi
34,900
10,473
0
270
24,020
8,939
0
6,844
17,176
0
57,622
L
Scylla
ChipTime
Scylla
21,000
2,470
0
698
16,162
4,858
0
4,815
11,347
33,423
0
W
Jormungandr
FelixSund
Jormungandr
22,182
6,929
0
0
27,031
40,944
0
13,619
13,412
42,241
0
W
Tsukuyomi
KaanKing07
Tsukuyomi
37,420
10,266
0
271
22,441
8,636
0
10,603
11,838
0
59,010
W
Ymir
6,329
1,895
0
0
24,270
27,743
0
11,805
12,465
28,809
0
L
Zeus
Kiriyu
Zeus
20,928
2,614
515
1,447
21,021
6,340
0
10,330
10,691
45,923
0
W
Cthulhu
MOwrowt
Cthulhu
10,001
459
495
0
21,949
22,246
0
9,199
12,750
20,136
0
L
Neith
14,192
6,639
0
1,319
16,582
6,072
0
5,252
11,330
0
25,767
W
Susano
daveWho
Susano
22,278
5,664
0
125
18,344
6,290
0
10,823
7,521
0
35,885
L
Cthulhu
vigisfames
Cthulhu
14,121
1,719
187
0
28,508
30,781
0
11,271
16,895
27,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,611
Gold Earned
73,071
177
Minions Killed
197
5
Camps Cleared
5
1,202,740
Distance Traveled
1,137,405
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
15,797
1,215
60
5
2
273,045
0
L
Scylla
15,634
1,203
39
3
0
221,002
0
W
Jormungandr
14,443
1,111
39
3
1
236,929
0
W
Tsukuyomi
16,790
1,292
37
3
1
254,160
0
W
Ymir
13,348
1,027
49
4
3
233,368
0
L
Zeus
13,568
1,044
61
5
2
211,455
0
W
Cthulhu
13,526
1,040
18
1
0
237,362
0
L
Neith
14,561
1,120
15
1
1
197,506
1
W
Susano
15,504
1,193
34
3
0
240,921
2
L
Cthulhu
13,511
1,039
22
2
0
234,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role