Player Matchup

Mulan
Mulan
FourBoromir
Mulan
Level 151
God Stats
1W - 1L
1,670 SR
Queue Stats
25W - 25L
1,382 Elo+
Solo
Janus
Janus
ZekeQ
Janus
Level 159
God Stats
31W - 41L
1,480 SR
Queue Stats
385W - 369L
1,521 Elo+
Solo
Hou Yi
Hou Yi
jona7u7r
Hou Yi
Level 117
God Stats
6W - 6L
1,456 SR
Queue Stats
137W - 127L
1,536 Elo+
Solo
Team Averages
Level 142
1,535 SR
1,480 Elo+

VS

Team Averages
Level 74
1,487 SR
1,488 Elo+
Nox
Nox
MaxFire1995
Nox
Level 160
God Stats
7W - 10L
1,437 SR
Queue Stats
796W - 685L
1,628 Elo+
Solo
Neith
Neith
pedrorolinski26
Neith
Level 18
God Stats
20W - 14L
1,540 SR
Queue Stats
24W - 18L
1,429 Elo+
Solo
Achilles
Achilles
xrattobarx
Achilles
Level 43
God Stats
13W - 14L
1,485 SR
Queue Stats
105W - 157L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 5
8,602
662
5,175
18,240
11,558
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
ZekeQ
Janus
12
5 / 6 / 4
9,220
709
11,539
8,347
2,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
jona7u7r
Hou Yi
11
1 / 6 / 7
8,385
645
7,159
11,577
3,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 6
10,700
823
12,269
9,475
3,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 5 / 7
9,439
726
11,609
9,620
3,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
xrattobarx
Achilles
13
2 / 3 / 10
9,007
693
6,078
11,747
9,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
9
Kills
17
17
Deaths
9
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
10
1
6
13
L
Janus
ZekeQ
Janus
5
6
4
1.17
L
Hou Yi
jona7u7r
Hou Yi
1
6
7
0.75
W
5
5
7
1.7
W
Achilles
xrattobarx
Achilles
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,873
Damage
29,956
38,164
Taken
30,842
17,788
Mitigated
15,867
5,080
Healing
6,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,175
490
0
3,465
18,240
11,558
97
4,159
13,650
0
17,289
W
12,269
1,008
0
2,512
9,475
3,677
608
3,143
6,332
33,968
0
L
Janus
ZekeQ
Janus
11,539
683
0
480
8,347
2,471
0
3,919
4,260
34,758
0
L
Hou Yi
jona7u7r
Hou Yi
7,159
3,446
0
1,135
11,577
3,759
834
4,721
6,609
0
21,889
W
11,609
4,863
237
2,708
9,620
3,041
1,536
4,935
4,685
0
31,510
W
Achilles
xrattobarx
Achilles
6,078
412
0
1,168
11,747
9,149
358
4,042
7,705
0
14,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,207
Gold Earned
29,146
134
Minions Killed
119
6
Camps Cleared
3
658,062
Distance Traveled
727,286
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,602
662
21
2
2
235,086
5
W
Nox
10,700
823
49
4
2
256,933
3
L
Janus
9,220
709
71
5
1
211,057
3
L
Hou Yi
8,385
645
42
3
3
211,919
5
W
Neith
9,439
726
48
4
1
215,073
0
W
Achilles
9,007
693
22
2
0
255,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role