Player Matchup

Cthulhu
Cthulhu
KingStarFox27
Cthulhu
Level 28
God Stats
29W - 26L
1,542 SR
Queue Stats
47W - 59L
1,280 Elo+
Solo
Danzaburou
Danzaburou
exetariq
Danzaburou
Level 17
God Stats
10W - 15L
1,313 SR
Queue Stats
38W - 58L
1,356 Elo+
Solo
Hades
Hades
goalongway
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,330 Elo+
Solo
Thor
Thor
iSrSparrow
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 163L
1,500 Elo+
Solo
Odin
Odin
itsOrif
Odin
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,471 SR
1,393 Elo+

VS

Team Averages
Level 11
1,505 SR
1,357 Elo+
Sol
Sol
ElJacxkal
Sol
Level 18
God Stats
10W - 1L
1,798 SR
Queue Stats
55W - 48L
1,429 Elo+
Solo
Medusa
Medusa
Maarc2K
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thor
Thor
Tastelesss
Thor
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 20L
1,465 Elo+
Solo
Ymir
Ymir
iKxPzzz
Ymir
Level 16
God Stats
10W - 11L
1,512 SR
Queue Stats
189W - 210L
1,133 Elo+
Solo
Susano
Susano
mjolgon
Susano
Level 13
God Stats
23W - 21L
1,213 SR
Queue Stats
65W - 75L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
3 / 6 / 2
5,844
487
2,436
8,880
5,370
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
exetariq
Danzaburou
8
0 / 4 / 3
5,243
437
2,937
7,067
1,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
8
1 / 2 / 1
5,115
426
1,076
5,891
1,783
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 3 / 0
6,605
550
3,857
8,085
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odin
itsOrif
Odin
1
0 / 0 / 0
3,885
324
0
0
0
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,643
554
2,513
2,812
751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Maarc2K
Medusa
10
5 / 3 / 7
6,585
549
8,013
5,388
1,385
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 0 / 2
7,363
614
5,613
5,889
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
iKxPzzz
Ymir
10
1 / 2 / 7
5,984
499
3,067
5,472
2,338
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Susano
mjolgon
Susano
12
1 / 0 / 0
6,991
583
437
4,528
1,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
15
15
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Cthulhu
3
6
2
0.67
W
Medusa
Maarc2K
Medusa
5
3
7
2.83
W
6
0
2
7
L
Danzaburou
exetariq
Danzaburou
0
4
3
0.38
L
Hades
1
2
1
0.75
W
Ymir
iKxPzzz
Ymir
1
2
7
2.25
L
1
3
0
0.33
L
Odin
itsOrif
Odin
0
0
0
0
W
Susano
mjolgon
Susano
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,306
Damage
19,643
29,923
Taken
24,089
11,423
Mitigated
8,392
5,425
Healing
6,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,513
727
0
1,622
2,812
751
926
597
2,215
25,462
0
L
Cthulhu
2,436
244
0
612
8,880
5,370
0
1,712
7,168
14,783
0
W
Medusa
Maarc2K
Medusa
8,013
3,669
0
250
5,388
1,385
825
1,514
3,874
0
28,578
W
5,613
499
0
3,280
5,889
1,986
0
0
5,889
0
48,002
L
Danzaburou
exetariq
Danzaburou
2,937
1,629
0
2,066
7,067
1,745
1,034
1,333
5,734
0
21,237
L
Hades
1,076
32
0
371
5,891
1,783
0
1,590
4,301
12,086
0
W
Ymir
iKxPzzz
Ymir
3,067
645
0
0
5,472
2,338
66
1,597
3,875
17,693
0
L
3,857
381
0
2,376
8,085
2,525
0
945
7,140
0
39,658
L
Odin
itsOrif
Odin
0
0
0
0
0
0
0
0
0
0
0
W
Susano
mjolgon
Susano
437
110
0
1,318
4,528
1,932
655
0
4,528
0
37,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,692
Gold Earned
33,566
179
Minions Killed
296
0
Camps Cleared
0
824,114
Distance Traveled
1,152,058
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,643
554
59
5
0
224,962
0
L
Cthulhu
5,844
487
26
2
0
194,496
5
W
Medusa
6,585
549
41
3
0
225,023
1
W
Thor
7,363
614
82
7
0
263,672
7
L
Danzaburou
5,243
437
41
3
0
183,638
1
L
Hades
5,115
426
17
1
0
213,830
0
W
Ymir
5,984
499
37
3
0
222,921
1
L
Thor
6,605
550
95
8
0
232,150
1
L
Odin
3,885
324
0
0
0
0
0
W
Susano
6,991
583
77
6
0
215,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role