Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Clo890
Gilgamesh
Level 34
God Stats
10W - 12L
1,640 SR
Queue Stats
148W - 133L
1,179 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DJmike35
Morgan Le Fay
Level 13
God Stats
2W - 2L
1,677 SR
Queue Stats
2W - 4L
1,639 Elo+
Party 1
Ymir
Ymir
Dfandinoss
Ymir
Level 84
God Stats
2W - 5L
1,429 SR
Queue Stats
20W - 19L
1,495 Elo+
Solo
Charybdis
Charybdis
Man0fMasacre
Charybdis
Level 125
God Stats
1W - 2L
1,300 SR
Queue Stats
6W - 12L
1,341 Elo+
Party 1
Team Averages
Level 70
1,509 SR
1,431 Elo+

VS

Team Averages
Level 104
1,520 SR
1,528 Elo+
Jormungandr
Jormungandr
Foulness
Jormungandr
Level 141
God Stats
3W - 0L
1,580 SR
Queue Stats
14W - 11L
1,685 Elo+
Solo
Hou Yi
Hou Yi
Inmortal101
Hou Yi
Level 120
God Stats
3W - 3L
1,401 SR
Queue Stats
148W - 142L
1,525 Elo+
Solo
Cerberus
Cerberus
PlsDontSurrender
Cerberus
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 64L
1,521 Elo+
Solo
Osiris
Osiris
Punksmasher
Osiris
Level 84
God Stats
2W - 2L
1,513 SR
Queue Stats
43W - 50L
1,460 Elo+
Solo
Ah Puch
Ah Puch
smiiisss
Ah Puch
Level 137
God Stats
12W - 12L
1,605 SR
Queue Stats
170W - 178L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
9
1 / 1 / 2
5,101
510
1,864
5,008
1,651
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Clo890
Gilgamesh
8
0 / 5 / 0
4,808
481
3,359
8,705
5,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
DJmike35
Morgan Le Fay
9
3 / 5 / 0
5,403
540
4,274
5,786
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 3 / 1
4,878
488
2,362
8,543
3,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Man0fMasacre
Charybdis
9
1 / 4 / 3
5,003
500
5,805
6,894
1,637
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Foulness
Jormungandr
10
6 / 0 / 0
6,253
625
6,794
6,064
4,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
9
3 / 0 / 2
5,677
568
5,288
4,756
1,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 3 / 5
5,375
538
2,709
9,540
5,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
11
6 / 1 / 6
6,590
659
4,433
5,519
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
smiiisss
Ah Puch
9
1 / 2 / 7
5,681
568
4,302
5,222
2,188
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
18
18
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
1
2
2
L
Gilgamesh
Clo890
Gilgamesh
0
5
0
0
L
Morgan Le Fay
DJmike35
Morgan Le Fay
3
5
0
0.6
L
1
3
1
0.5
W
Jormungandr
Foulness
Jormungandr
6
0
0
6
W
Hou Yi
3
0
2
4
L
Charybdis
Man0fMasacre
Charybdis
1
4
3
0.63
W
2
3
5
1.5
W
Osiris
6
1
6
9
W
Ah Puch
smiiisss
Ah Puch
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,664
Damage
23,526
34,936
Taken
31,101
14,175
Mitigated
16,820
7,568
Healing
8,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
1,864
476
0
839
5,008
1,651
0
2,230
2,778
0
21,750
L
Gilgamesh
Clo890
Gilgamesh
3,359
1,025
0
2,608
8,705
5,161
0
5,435
3,270
0
19,984
L
Morgan Le Fay
DJmike35
Morgan Le Fay
4,274
605
0
515
5,786
1,771
0
2,885
2,901
18,383
0
L
2,362
510
0
1,055
8,543
3,955
0
1,876
6,667
12,539
0
W
Jormungandr
Foulness
Jormungandr
6,794
2,811
0
2,358
6,064
4,854
614
533
5,531
35,180
0
W
Hou Yi
5,288
1,848
0
500
4,756
1,732
54
369
4,387
0
31,085
L
Charybdis
Man0fMasacre
Charybdis
5,805
3,825
0
2,551
6,894
1,637
0
1,379
5,515
0
27,590
W
2,709
130
372
1,684
9,540
5,193
0
1,997
7,543
15,113
0
W
Osiris
4,433
1,456
0
1,488
5,519
2,853
0
1,376
4,143
0
25,391
W
Ah Puch
smiiisss
Ah Puch
4,302
366
0
2,152
5,222
2,188
22
2,361
2,861
26,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,193
Gold Earned
29,576
184
Minions Killed
259
0
Camps Cleared
0
942,229
Distance Traveled
955,556
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,101
510
47
5
0
217,447
2
L
Gilgamesh
4,808
481
40
4
0
184,301
0
L
Morgan Le Fay
5,403
540
36
4
0
181,637
0
L
Ymir
4,878
488
20
2
0
179,694
5
W
Jormungandr
6,253
625
58
6
0
184,069
0
W
Hou Yi
5,677
568
67
7
0
198,992
4
L
Charybdis
5,003
500
41
4
0
179,150
2
W
Cerberus
5,375
538
28
3
0
175,365
1
W
Osiris
6,590
659
51
5
0
214,954
1
W
Ah Puch
5,681
568
55
6
0
182,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role