Player Matchup

Nemesis
Nemesis
GogenMaster
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,057 Elo+
Party 1
He Bo
He Bo
SolomonXam
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,356 Elo+
Party 1
Hera
Hera
Taupinette91
Hera
Level 20
God Stats
1W - 1L
1,225 SR
Queue Stats
2W - 5L
1,065 Elo+
Party 2
Medusa
Medusa
Tratata013
Medusa
Level 8
God Stats
1W - 2L
1,449 SR
Queue Stats
4W - 13L
1,341 Elo+
Party 1
Artio
Artio
dansc28
Artio
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,065 Elo+
Party 2
Team Averages
Level 11
1,435 SR
1,177 Elo+

VS

Team Averages
Level 23
1,490 SR
1,409 Elo+
Anubis
Anubis
 
Anubis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
LanetMinnos
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,367 Elo+
Party 3
Bellona
Bellona
Makura25
Bellona
Level 18
God Stats
3W - 1L
1,618 SR
Queue Stats
31W - 26L
1,432 Elo+
Solo
Neith
Neith
müptezelasker05
Neith
Level 24
God Stats
2W - 0L
1,349 SR
Queue Stats
26W - 32L
1,329 Elo+
Party 3
Hel
Hel
smygmusic123
Hel
Level 20
God Stats
5W - 4L
1,481 SR
Queue Stats
66W - 59L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GogenMaster
Nemesis
14
5 / 7 / 2
9,574
479
9,695
14,471
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
15
2 / 4 / 4
8,871
444
8,063
11,451
3,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 8 / 0
8,072
404
3,988
10,829
1,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Tratata013
Medusa
13
2 / 9 / 5
8,707
435
7,805
15,547
4,573
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
dansc28
Artio
13
4 / 7 / 4
9,257
463
6,084
21,637
11,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
16 / 0 / 2
12,743
637
22,665
13,386
7,800
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
LanetMinnos
Hun Batz
18
5 / 3 / 11
11,245
562
10,992
12,068
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Makura25
Bellona
15
3 / 6 / 3
9,782
489
6,634
17,613
11,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
10 / 3 / 7
10,619
531
12,920
10,918
3,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 3 / 10
8,291
415
6,604
8,904
6,211
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
13
Kills
35
35
Deaths
15
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
16
0
2
17
L
Nemesis
GogenMaster
Nemesis
5
7
2
0.86
W
Hun Batz
LanetMinnos
Hun Batz
5
3
11
3.5
W
Bellona
Makura25
Bellona
3
6
3
0.75
L
He Bo
2
4
4
1
L
0
8
0
0
L
Medusa
Tratata013
Medusa
2
9
5
0.5
L
Artio
dansc28
Artio
4
7
4
0.86
W
10
3
7
4.5
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,635
Damage
59,815
73,935
Taken
62,889
28,757
Mitigated
33,816
8,648
Healing
22,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
22,665
382
413
10,148
13,386
7,800
1,477
5,723
7,663
91,296
0
L
Nemesis
GogenMaster
Nemesis
9,695
3,335
0
1,675
14,471
7,131
466
2,866
11,605
0
59,580
W
Hun Batz
LanetMinnos
Hun Batz
10,992
3,815
0
630
12,068
4,980
290
2,320
9,748
0
82,011
W
Bellona
Makura25
Bellona
6,634
1,400
0
5,132
17,613
11,011
1,052
5,872
11,741
0
41,986
L
He Bo
8,063
1,567
0
2,918
11,451
3,842
1,088
3,613
7,838
30,703
0
L
3,988
1,212
0
1,544
10,829
1,341
1,307
8,930
1,899
37,971
0
L
Medusa
Tratata013
Medusa
7,805
3,683
0
152
15,547
4,573
296
3,939
11,608
0
31,645
L
Artio
dansc28
Artio
6,084
1,185
60
2,299
21,637
11,870
656
9,921
11,716
20,800
0
W
12,920
6,599
0
2,853
10,918
3,814
3,672
1,723
9,195
0
48,812
W
6,604
1,147
1,010
2,216
8,904
6,211
1,149
2,497
6,407
21,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,481
Gold Earned
52,680
315
Minions Killed
460
0
Camps Cleared
0
1,730,310
Distance Traveled
1,837,880
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,743
637
140
7
0
360,769
4
L
Nemesis
9,574
479
104
5
0
385,046
1
W
Hun Batz
11,245
562
134
7
0
392,954
0
W
Bellona
9,782
489
81
4
0
389,791
0
L
He Bo
8,871
444
57
3
0
319,668
1
L
Hera
8,072
404
67
3
0
325,410
5
L
Medusa
8,707
435
53
3
0
362,614
3
L
Artio
9,257
463
34
2
0
337,572
3
W
Neith
10,619
531
77
4
0
369,658
0
W
Hel
8,291
415
28
1
0
324,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role