Player Matchup

Jormungandr
Jormungandr
Pacman323
Jormungandr
Level 66
God Stats
0W - 2L
1,342 SR
Queue Stats
26W - 50L
1,346 Elo+
Party 2
Jing Wei
Jing Wei
hampones
Jing Wei
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,564 Elo+
Solo
Ah Puch
Ah Puch
ЭнергоБатя
Ah Puch
Level 57
God Stats
4W - 4L
1,799 SR
Queue Stats
49W - 71L
1,438 Elo+
Party 2
Team Averages
Level 48
1,547 SR
1,450 Elo+

VS

Team Averages
Level 40
1,590 SR
1,665 Elo+
Ra
Ra
AnaaliAnse
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,639 Elo+
Party 1
Sylvanus
Sylvanus
AnarkistiAnse
Sylvanus
Level 108
God Stats
2W - 0L
1,770 SR
Queue Stats
80W - 64L
1,641 Elo+
Party 1
Artemis
Artemis
JoutunnsWrath
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Pacman323
Jormungandr
13
2 / 6 / 3
9,688
570
9,333
17,779
21,105
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
hampones
Jing Wei
13
1 / 4 / 5
9,551
562
3,854
10,728
4,269
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 5 / 2
9,921
584
20,789
10,286
4,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 2
12,493
735
15,058
12,459
5,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
AnarkistiAnse
Sylvanus
15
2 / 0 / 13
11,082
652
6,350
15,429
15,400
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
11
1 / 5 / 6
9,616
566
9,057
13,263
4,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
15
15
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
12
1
2
13
W
Sylvanus
AnarkistiAnse
Sylvanus
2
0
13
8.5
W
Artemis
1
5
6
0.8
L
Jormungandr
Pacman323
Jormungandr
2
6
3
0.58
L
Jing Wei
hampones
Jing Wei
1
4
5
0.88
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,976
Damage
30,465
38,793
Taken
41,151
29,796
Mitigated
25,385
1,845
Healing
18,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,058
934
4,045
5,738
12,459
5,445
783
9,896
2,563
65,132
0
W
Sylvanus
AnarkistiAnse
Sylvanus
6,350
1,443
2,932
4,862
15,429
15,400
435
9,664
5,765
12,037
0
W
Artemis
9,057
4,183
0
1,072
13,263
4,540
1,232
10,979
2,284
0
30,239
L
Jormungandr
Pacman323
Jormungandr
9,333
2,331
0
250
17,779
21,105
55
7,053
10,726
26,221
0
L
Jing Wei
hampones
Jing Wei
3,854
2,762
0
220
10,728
4,269
378
8,085
2,643
0
27,044
L
20,789
203
0
1,375
10,286
4,422
0
6,547
3,739
57,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,160
Gold Earned
33,191
193
Minions Killed
195
4
Camps Cleared
7
821,337
Distance Traveled
883,013
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,493
735
115
7
3
349,292
0
W
Sylvanus
11,082
652
16
1
1
320,024
0
W
Artemis
9,616
566
64
4
3
213,697
2
L
Jormungandr
9,688
570
31
2
1
273,027
2
L
Jing Wei
9,551
562
69
4
1
265,333
0
L
Ah Puch
9,921
584
93
5
2
282,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role