Player Matchup

Arachne
Arachne
Bebo-Manga
Arachne
Level 28
God Stats
31W - 18L
1,805 SR
Queue Stats
54W - 52L
1,595 Elo+
Solo
Sylvanus
Sylvanus
OgreTooCrazy
Sylvanus
Level 29
God Stats
60W - 47L
1,690 SR
Queue Stats
137W - 111L
1,585 Elo+
Solo
Sun Wukong
Sun Wukong
RageKage38
Sun Wukong
Level 26
God Stats
4W - 4L
1,540 SR
Queue Stats
153W - 142L
1,594 Elo+
Solo
Ullr
Ullr
WardDaddy
Ullr
Level 7
God Stats
9W - 6L
1,315 SR
Queue Stats
34W - 23L
1,600 Elo+
Party 2
Agni
Agni
xRekt Bussyx
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,623 Elo+
Party 2
Team Averages
Level 19
1,570 SR
1,600 Elo+

VS

Team Averages
Level 24
1,568 SR
1,640 Elo+
Danzaburou
Danzaburou
AGN Bulletproof
Danzaburou
Level 29
God Stats
1W - 3L
1,420 SR
Queue Stats
81W - 88L
1,543 Elo+
Solo
Cthulhu
Cthulhu
Addair1994
Cthulhu
Level 33
God Stats
8W - 8L
1,760 SR
Queue Stats
100W - 100L
1,606 Elo+
Party 1
Arachne
Arachne
DaddyLugi
Arachne
Level 24
God Stats
30W - 27L
1,650 SR
Queue Stats
80W - 69L
1,579 Elo+
Party 1
Kukulkan
Kukulkan
ExtenddWoodsman
Kukulkan
Level 29
God Stats
36W - 50L
1,510 SR
Queue Stats
179W - 159L
1,689 Elo+
Solo
Mercury
Mercury
vinicius_S4D
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bebo-Manga
Arachne
12
2 / 3 / 2
7,707
482
2,569
9,962
4,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
OgreTooCrazy
Sylvanus
12
2 / 3 / 6
7,683
480
9,208
11,350
8,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
RageKage38
Sun Wukong
16
10 / 0 / 1
10,068
629
14,924
13,620
8,705
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ullr
14
2 / 2 / 4
8,522
533
5,057
7,000
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 1 / 2
9,252
578
6,837
7,595
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AGN Bulletproof
Danzaburou
14
2 / 3 / 2
8,526
533
4,799
10,177
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Addair1994
Cthulhu
10
1 / 4 / 2
6,804
425
5,894
15,078
10,182
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Arachne
DaddyLugi
Arachne
13
5 / 3 / 3
8,602
538
6,298
12,221
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
16
1 / 2 / 2
9,588
599
5,189
6,546
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
vinicius_S4D
Mercury
10
0 / 6 / 0
6,955
435
1,083
11,634
3,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
18
Kills
9
9
Deaths
18
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AGN Bulletproof
Danzaburou
2
3
2
1
L
Cthulhu
Addair1994
Cthulhu
1
4
2
0.5
W
Arachne
Bebo-Manga
Arachne
2
3
2
1
L
Arachne
DaddyLugi
Arachne
5
3
3
2.17
L
Kukulkan
1
2
2
1
W
Sylvanus
OgreTooCrazy
Sylvanus
2
3
6
1.67
W
Sun Wukong
RageKage38
Sun Wukong
10
0
1
10.5
W
Ullr
2
2
4
2
L
Mercury
vinicius_S4D
Mercury
0
6
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,595
Damage
23,263
49,527
Taken
55,656
26,868
Mitigated
24,332
20,846
Healing
13,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AGN Bulletproof
Danzaburou
4,799
1,709
0
3,864
10,177
3,304
3,284
2,629
7,500
0
59,729
L
Cthulhu
Addair1994
Cthulhu
5,894
770
401
3,929
15,078
10,182
0
4,968
10,023
22,813
0
W
Arachne
Bebo-Manga
Arachne
2,569
1,591
0
3,634
9,962
4,466
214
1,200
8,762
0
51,307
L
Arachne
DaddyLugi
Arachne
6,298
4,464
0
3,161
12,221
5,100
0
2,329
9,846
0
47,255
L
Kukulkan
5,189
452
0
2,040
6,546
2,306
0
4,152
2,040
72,045
0
W
Sylvanus
OgreTooCrazy
Sylvanus
9,208
2,049
1,148
4,302
11,350
8,692
221
3,182
8,168
30,880
10,191
W
Sun Wukong
RageKage38
Sun Wukong
14,924
4,166
0
7,974
13,620
8,705
527
3,209
10,411
0
65,530
W
Ullr
5,057
2,499
0
1,871
7,000
2,184
1,600
1,133
5,867
0
50,850
L
Mercury
vinicius_S4D
Mercury
1,083
607
0
350
11,634
3,440
0
685
10,949
0
24,156
W
6,837
402
75
1,842
7,595
2,821
262
2,359
5,236
63,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,232
Gold Earned
40,475
536
Minions Killed
428
0
Camps Cleared
0
1,539,546
Distance Traveled
1,522,727
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,526
533
111
7
0
258,210
1
L
Cthulhu
6,804
425
35
2
0
285,250
3
W
Arachne
7,707
482
89
6
0
335,594
0
L
Arachne
8,602
538
77
5
0
350,886
1
L
Kukulkan
9,588
599
157
10
0
305,479
5
W
Sylvanus
7,683
480
72
5
0
274,454
3
W
Sun Wukong
10,068
629
129
8
0
317,368
0
W
Ullr
8,522
533
97
6
0
311,604
1
L
Mercury
6,955
435
48
3
0
322,902
1
W
Agni
9,252
578
149
9
0
300,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role