Player Matchup

Chaac
Chaac
BlueDragon4796
Chaac
Level 84
God Stats
22W - 30L
1,502 SR
Queue Stats
146W - 173L
1,475 Elo+
Party 3
Hel
Hel
FinalParty
Hel
Level 109
God Stats
46W - 33L
1,705 SR
Queue Stats
259W - 238L
1,626 Elo+
Party 3
Chronos
Chronos
GoodMorningdead
Chronos
Level 37
God Stats
3W - 3L
1,153 SR
Queue Stats
131W - 127L
1,435 Elo+
Solo
Ymir
Ymir
SoloMaiin
Ymir
Level 11
God Stats
3W - 0L
1,888 SR
Queue Stats
18W - 4L
1,693 Elo+
Party 3
Loki
Loki
shellingharb988
Loki
Level 24
God Stats
15W - 3L
1,526 SR
Queue Stats
20W - 4L
1,409 Elo+
Party 3
Team Averages
Level 53
1,555 SR
1,527 Elo+

VS

Team Averages
Level 48
1,486 SR
1,441 Elo+
Janus
Janus
BetterThanFineOk
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,460 Elo+
Party 2
Sylvanus
Sylvanus
DaltMc
Sylvanus
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,399 Elo+
Party 1
Thor
Thor
GokusSuperior87
Thor
Level 23
God Stats
3W - 7L
1,464 SR
Queue Stats
25W - 34L
1,414 Elo+
Party 1
Ne Zha
Ne Zha
MooreToExpect
Ne Zha
Level 65
God Stats
7W - 9L
1,463 SR
Queue Stats
284W - 274L
1,508 Elo+
Party 2
Skadi
Skadi
sauceonsleeve
Skadi
Level 28
God Stats
3W - 7L
1,504 SR
Queue Stats
101W - 124L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 3 / 7
7,985
570
6,516
11,631
5,750
15
13 / 1 / 11
9,329
666
17,481
12,623
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 3 / 3
6,836
488
1,294
9,652
2,742
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
12
6 / 0 / 12
8,322
594
7,115
10,395
9,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
6 / 2 / 7
7,723
552
5,985
9,368
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
7,165
512
9,855
8,694
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
DaltMc
Sylvanus
9
1 / 7 / 6
6,331
452
6,702
14,152
12,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 9 / 2
6,266
448
1,332
10,154
3,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
4 / 6 / 3
6,853
490
8,371
10,885
3,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 5 / 1
7,006
500
8,034
8,309
2,697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
32
Kills
9
9
Deaths
32
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
7
3
7
3.5
L
Sylvanus
DaltMc
Sylvanus
1
7
6
0.57
W
13
1
11
18.5
L
0
9
2
0.11
W
0
3
3
0.5
L
4
6
3
0.92
W
Ymir
6
0
12
12
L
1
5
1
0.3
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,391
Damage
34,294
53,669
Taken
52,194
25,331
Mitigated
24,851
26,333
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,855
119
0
502
8,694
3,041
30
5,843
2,851
37,768
0
W
6,516
604
0
2,543
11,631
5,750
490
2,173
9,424
0
33,316
L
Sylvanus
DaltMc
Sylvanus
6,702
1,809
869
4,782
14,152
12,317
429
8,831
5,321
15,669
3,693
W
17,481
1,508
5,834
9,146
12,623
4,739
616
5,315
7,053
56,544
0
L
1,332
181
0
748
10,154
3,079
231
1,167
8,987
0
28,897
W
1,294
260
165
3,661
9,652
2,742
596
969
8,651
28,924
0
L
8,371
1,895
0
915
10,885
3,717
0
5,248
5,637
0
31,820
W
Ymir
7,115
1,680
0
2,156
10,395
9,330
130
4,662
5,569
26,873
0
L
8,034
3,093
0
1,581
8,309
2,697
1,248
4,801
3,508
0
44,595
W
5,985
1,710
0
2,828
9,368
2,770
0
2,203
7,123
0
31,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,195
Gold Earned
33,621
286
Minions Killed
263
0
Camps Cleared
0
1,425,287
Distance Traveled
1,239,240
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,165
512
67
5
0
266,089
2
W
Chaac
7,985
570
59
4
0
279,007
5
L
Sylvanus
6,331
452
36
3
0
226,394
1
W
Hel
9,329
666
87
6
0
294,219
1
L
Thor
6,266
448
46
3
0
235,573
0
W
Chronos
6,836
488
49
4
0
254,856
6
L
Ne Zha
6,853
490
49
4
0
275,272
2
W
Ymir
8,322
594
44
3
0
274,500
5
L
Skadi
7,006
500
65
5
0
235,912
3
W
Loki
7,723
552
47
3
0
322,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role