Player Matchup

Apollo
Apollo
Dernekvar
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,465 Elo+
Solo
Izanami
Izanami
Legolas2024
Izanami
Level 26
God Stats
23W - 9L
1,725 SR
Queue Stats
55W - 49L
1,493 Elo+
Solo
Jormungandr
Jormungandr
i x Angerfist x
Jormungandr
Level 29
God Stats
3W - 0L
1,738 SR
Queue Stats
82W - 96L
1,404 Elo+
Solo
Ra
Ra
inss43
Ra
Level 24
God Stats
13W - 6L
1,536 SR
Queue Stats
52W - 46L
1,465 Elo+
Solo
Achilles
Achilles
smilnirk
Achilles
Level 24
God Stats
35W - 44L
1,485 SR
Queue Stats
100W - 138L
1,392 Elo+
Solo
Team Averages
Level 22
1,597 SR
1,444 Elo+

VS

Team Averages
Level 16
1,501 SR
1,543 Elo+
Ares
Ares
DEATH_SONG_
Ares
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
15W - 12L
1,712 Elo+
Party 1
He Bo
He Bo
a-l-f-o-n-s-o18
He Bo
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,611 Elo+
Solo
King Arthur
King Arthur
abc_123_ac
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 99L
1,426 Elo+
Solo
Nemesis
Nemesis
derfrecheBube
Nemesis
Level 16
God Stats
7W - 4L
1,664 SR
Queue Stats
84W - 66L
1,670 Elo+
Party 1
Skadi
Skadi
erster-Jogurt
Skadi
Level 7
God Stats
5W - 9L
1,343 SR
Queue Stats
8W - 13L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dernekvar
Apollo
20
4 / 7 / 23
13,107
936
17,747
18,290
8,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Legolas2024
Izanami
20
12 / 6 / 18
15,130
1,081
37,159
16,740
6,169
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
i x Angerfist x
Jormungandr
20
5 / 3 / 24
14,235
1,017
18,535
16,547
15,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ra
20
10 / 2 / 22
14,808
1,058
25,424
15,511
7,779
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
smilnirk
Achilles
20
5 / 1 / 24
13,799
986
15,491
11,318
9,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 8
12,168
869
13,093
32,279
43,575
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
0 / 3 / 7
11,391
814
8,376
8,193
3,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
abc_123_ac
King Arthur
20
2 / 9 / 11
12,609
901
16,863
27,670
35,179
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
20
17 / 10 / 2
16,699
1,193
30,931
32,155
16,652
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 12 / 7
11,947
853
3,363
26,097
10,919

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
54
36
Kills
19
19
Deaths
38
111
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
4
8
1
W
Apollo
Dernekvar
Apollo
4
7
23
2.21
W
Izanami
Legolas2024
Izanami
12
6
18
3.5
L
0
3
7
1.17
L
King Arthur
abc_123_ac
King Arthur
2
9
11
0.83
L
Nemesis
17
10
2
1.8
L
0
12
7
0.29
W
Jormungandr
i x Angerfist x
Jormungandr
5
3
24
5.67
W
Ra
10
2
22
10.5
W
Achilles
smilnirk
Achilles
5
1
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,356
Damage
72,626
78,406
Taken
126,394
47,566
Mitigated
109,987
18,807
Healing
6,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,093
630
0
0
32,279
43,575
0
13,986
18,293
37,011
0
W
Apollo
Dernekvar
Apollo
17,747
9,307
0
3,642
18,290
8,204
0
4,473
13,817
0
32,918
W
Izanami
Legolas2024
Izanami
37,159
31,510
0
2,296
16,740
6,169
0
2,997
13,743
0
70,041
L
8,376
529
0
833
8,193
3,662
0
1,808
6,385
27,887
0
L
King Arthur
abc_123_ac
King Arthur
16,863
315
64
656
27,670
35,179
0
11,098
16,572
0
34,098
L
Nemesis
30,931
17,569
0
4,827
32,155
16,652
0
9,926
22,229
0
47,864
L
3,363
889
0
0
26,097
10,919
0
7,141
17,735
0
42,019
W
Jormungandr
i x Angerfist x
Jormungandr
18,535
5,869
0
2,720
16,547
15,448
0
7,054
9,493
40,955
0
W
Ra
25,424
678
4,146
5,514
15,511
7,779
0
3,678
11,833
47,801
0
W
Achilles
smilnirk
Achilles
15,491
4,478
0
489
11,318
9,966
0
3,267
8,051
0
31,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,079
Gold Earned
64,814
263
Minions Killed
230
11
Camps Cleared
3
1,281,331
Distance Traveled
1,141,184
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,168
869
51
4
0
254,638
1
W
Apollo
13,107
936
32
2
1
240,562
0
W
Izanami
15,130
1,081
74
5
2
217,890
0
L
He Bo
11,391
814
51
4
1
119,797
0
L
King Arthur
12,609
901
31
2
1
250,861
0
L
Nemesis
16,699
1,193
23
2
1
303,948
0
L
Skadi
11,947
853
74
5
0
211,940
1
W
Jormungandr
14,235
1,017
62
4
5
231,544
3
W
Ra
14,808
1,058
56
4
2
281,820
0
W
Achilles
13,799
986
39
3
1
309,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role