Player Matchup

Awilix
Awilix
CALLMENIFTYY
Awilix
Level 47
God Stats
11W - 10L
1,364 SR
Queue Stats
105W - 120L
1,367 Elo+
Solo
Bellona
Bellona
Javierrico4
Bellona
Level 26
God Stats
5W - 9L
1,399 SR
Queue Stats
132W - 187L
1,231 Elo+
Party 2
Yemoja
Yemoja
Mertonia
Yemoja
Level 39
God Stats
3W - 2L
1,724 SR
Queue Stats
73W - 79L
1,388 Elo+
Party 3
Medusa
Medusa
Mertonys
Medusa
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 14L
1,372 Elo+
Party 3
Zhong Kui
Zhong Kui
sugus98
Zhong Kui
Level 65
God Stats
14W - 27L
1,321 SR
Queue Stats
176W - 243L
1,318 Elo+
Party 2
Team Averages
Level 45
1,462 SR
1,335 Elo+

VS

Team Averages
Level 49
1,381 SR
1,369 Elo+
Scylla
Scylla
 
Scylla
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ShadowPanda2002
Achilles
Level 49
God Stats
1W - 4L
1,422 SR
Queue Stats
36W - 54L
1,405 Elo+
Solo
Tyr
Tyr
XxDarkSoulsxX
Tyr
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 21L
1,292 Elo+
Party 1
Chronos
Chronos
ZIEGFRIEDD
Chronos
Level 43
God Stats
1W - 1L
1,166 SR
Queue Stats
7W - 8L
1,411 Elo+
Party 1
Ymir
Ymir
kozamiekill
Ymir
Level 61
God Stats
1W - 2L
1,317 SR
Queue Stats
2W - 7L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
5 / 6 / 3
8,963
527
7,730
14,665
4,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Javierrico4
Bellona
13
2 / 4 / 1
8,116
477
5,862
12,237
10,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Mertonia
Yemoja
11
0 / 5 / 3
6,306
371
4,564
8,402
5,654
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Mertonys
Medusa
7
0 / 6 / 2
5,498
323
2,996
8,736
2,710
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
sugus98
Zhong Kui
16
2 / 2 / 2
9,231
543
4,802
7,914
6,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
0 / 1 / 1
8,622
507
2,835
5,897
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
15
6 / 1 / 4
9,552
562
6,944
10,345
10,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 2 / 3
9,397
553
8,242
11,579
10,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
ZIEGFRIEDD
Chronos
14
9 / 3 / 5
9,375
551
11,540
9,426
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 3 / 10
9,344
550
7,865
14,721
15,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
9
Kills
23
23
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
1
1
0.5
L
Awilix
5
6
3
1.08
L
Bellona
Javierrico4
Bellona
2
4
1
0.63
L
Yemoja
Mertonia
Yemoja
0
5
3
0.3
L
Medusa
Mertonys
Medusa
0
6
2
0.17
W
Achilles
6
1
4
8
W
4
2
3
2.75
W
Chronos
ZIEGFRIEDD
Chronos
9
3
5
3.83
W
4
3
10
3
L
Zhong Kui
sugus98
Zhong Kui
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,954
Damage
37,426
51,954
Taken
51,968
29,577
Mitigated
41,141
10,047
Healing
14,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,835
33
0
1,273
5,897
1,940
506
1,349
4,548
49,450
0
L
Awilix
7,730
3,370
0
3,445
14,665
4,729
0
5,644
9,021
0
51,383
L
Bellona
Javierrico4
Bellona
5,862
1,181
0
2,206
12,237
10,472
653
1,445
10,792
0
44,729
L
Yemoja
Mertonia
Yemoja
4,564
1,351
625
805
8,402
5,654
0
5,192
3,210
21,247
0
L
Medusa
Mertonys
Medusa
2,996
1,228
0
185
8,736
2,710
0
6,844
1,892
0
14,302
W
Achilles
6,944
2,216
0
3,153
10,345
10,034
0
2,224
8,121
0
62,528
W
8,242
951
0
5,290
11,579
10,892
471
1,285
10,294
0
42,788
W
Chronos
ZIEGFRIEDD
Chronos
11,540
4,539
511
3,056
9,426
3,094
4,112
1,441
7,985
38,995
0
W
7,865
635
84
1,399
14,721
15,181
1,324
3,067
11,654
44,022
0
L
Zhong Kui
sugus98
Zhong Kui
4,802
531
0
2,781
7,914
6,012
784
3,115
4,799
59,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,114
Gold Earned
46,290
356
Minions Killed
420
0
Camps Cleared
0
1,368,337
Distance Traveled
1,516,558
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,622
507
115
7
0
305,925
9
L
Awilix
8,963
527
95
6
0
329,426
2
L
Bellona
8,116
477
92
5
0
301,354
0
L
Yemoja
6,306
371
23
1
0
232,294
4
L
Medusa
5,498
323
23
1
0
181,679
0
W
Achilles
9,552
562
89
5
0
312,889
1
W
Tyr
9,397
553
88
5
0
346,462
0
W
Chronos
9,375
551
62
4
0
305,593
5
W
Ymir
9,344
550
66
4
0
245,689
3
L
Zhong Kui
9,231
543
123
7
0
323,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role