Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Legend STEMA
Chronos
Level 122
God Stats
89W - 88L
1,445 SR
Queue Stats
99W - 105L
1,409 Elo+
Solo
Hercules
Hercules
demolitionSYL
Hercules
Level 86
God Stats
3W - 6L
1,384 SR
Queue Stats
128W - 119L
1,489 Elo+
Solo
Loki
Loki
ecksbeats
Loki
Level 114
God Stats
43W - 47L
1,431 SR
Queue Stats
612W - 640L
1,358 Elo+
Solo
Cabrakan
Cabrakan
ptitithedas38
Cabrakan
Level 81
God Stats
1W - 3L
1,440 SR
Queue Stats
8W - 8L
1,305 Elo+
Party 1
Team Averages
Level 105
1,440 SR
1,412 Elo+

VS

Team Averages
Level 89
1,442 SR
1,413 Elo+
Ravana
Ravana
Albitastar12
Ravana
Level 108
God Stats
2W - 3L
1,316 SR
Queue Stats
153W - 185L
1,371 Elo+
Party 2
Charybdis
Charybdis
HanzoMain379
Charybdis
Level 105
God Stats
2W - 2L
1,547 SR
Queue Stats
9W - 5L
1,479 Elo+
Solo
Vulcan
Vulcan
Saint_4erep
Vulcan
Level 114
God Stats
5W - 1L
1,639 SR
Queue Stats
261W - 260L
1,467 Elo+
Solo
Yemoja
Yemoja
TWS4169
Yemoja
Level 49
God Stats
8W - 8L
1,413 SR
Queue Stats
303W - 321L
1,388 Elo+
Solo
Chaac
Chaac
xX_Felurian_Xx
Chaac
Level 68
God Stats
17W - 24L
1,296 SR
Queue Stats
252W - 285L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
0 / 5 / 5
6,740
396
6,243
11,996
3,976
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
Legend STEMA
Chronos
15
5 / 3 / 1
8,583
505
6,364
10,139
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
demolitionSYL
Hercules
12
1 / 4 / 1
7,549
444
3,953
15,417
9,763
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Loki
13
3 / 5 / 2
7,858
462
6,493
13,027
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
ptitithedas38
Cabrakan
12
2 / 2 / 2
6,702
394
4,112
11,179
8,963
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
14 / 1 / 3
11,065
651
17,217
9,285
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
HanzoMain379
Charybdis
14
2 / 2 / 1
8,205
483
5,289
10,546
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
13
1 / 7 / 5
7,987
470
4,538
8,296
2,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
TWS4169
Yemoja
13
1 / 0 / 9
8,681
511
7,160
7,115
5,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 4
8,267
486
8,047
9,929
8,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
11
Kills
19
19
Deaths
11
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
5
5
0.5
W
Ravana
14
1
3
15.5
W
Charybdis
HanzoMain379
Charybdis
2
2
1
1.25
L
Chronos
Legend STEMA
Chronos
5
3
1
1.83
W
Vulcan
1
7
5
0.5
W
Yemoja
TWS4169
Yemoja
1
0
9
5.5
L
Hercules
demolitionSYL
Hercules
1
4
1
0.38
L
Loki
3
5
2
0.8
L
Cabrakan
ptitithedas38
Cabrakan
2
2
2
1.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,165
Damage
42,251
61,758
Taken
45,171
29,654
Mitigated
25,358
24,072
Healing
18,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,243
2,011
270
4,606
11,996
3,976
53
1,973
9,987
0
35,144
W
Ravana
17,217
6,757
0
5,505
9,285
4,968
0
1,226
8,059
0
92,471
W
Charybdis
HanzoMain379
Charybdis
5,289
2,498
0
4,209
10,546
3,018
244
2,214
8,332
0
49,569
L
Chronos
Legend STEMA
Chronos
6,364
854
159
4,160
10,139
3,209
0
3,323
6,816
54,668
0
W
Vulcan
4,538
1,844
272
411
8,296
2,982
623
3,885
4,411
33,554
0
W
Yemoja
TWS4169
Yemoja
7,160
1,527
1,298
2,486
7,115
5,580
671
1,519
5,596
36,172
0
L
Hercules
demolitionSYL
Hercules
3,953
1,809
367
7,983
15,417
9,763
0
1,039
13,203
0
25,691
L
Loki
6,493
1,299
0
3,406
13,027
3,743
0
2,133
10,813
0
48,100
L
Cabrakan
ptitithedas38
Cabrakan
4,112
353
98
3,023
11,179
8,963
29
3,486
7,601
19,367
0
W
8,047
598
0
4,629
9,929
8,810
0
1,994
7,935
0
40,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,432
Gold Earned
44,205
329
Minions Killed
413
0
Camps Cleared
0
1,559,807
Distance Traveled
1,546,600
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,740
396
66
4
0
286,536
1
W
Ravana
11,065
651
128
8
0
342,381
1
W
Charybdis
8,205
483
93
5
0
303,357
1
L
Chronos
8,583
505
101
6
0
306,993
4
W
Vulcan
7,987
470
62
4
0
249,389
0
W
Yemoja
8,681
511
61
4
0
317,997
8
L
Hercules
7,549
444
60
4
0
316,165
0
L
Loki
7,858
462
73
4
0
315,391
2
L
Cabrakan
6,702
394
29
2
0
334,722
3
W
Chaac
8,267
486
69
4
0
333,476
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role