Player Matchup

Cabrakan
Cabrakan
BeastScar
Cabrakan
Level 25
God Stats
27W - 26L
1,533 SR
Queue Stats
105W - 129L
1,444 Elo+
Party 1
Awilix
Awilix
Jman2
Awilix
Level 40
God Stats
2W - 4L
1,610 SR
Queue Stats
221W - 246L
1,524 Elo+
Party 3
Tiamat
Tiamat
croncast
Tiamat
Level 127
God Stats
23W - 23L
1,532 SR
Queue Stats
371W - 355L
1,532 Elo+
Party 3
Danzaburou
Danzaburou
hereiam13
Danzaburou
Level 109
God Stats
11W - 12L
1,551 SR
Queue Stats
433W - 391L
1,516 Elo+
Party 1
Anubis
Anubis
l-ToppZ-l
Anubis
Level 58
God Stats
12W - 11L
1,859 SR
Queue Stats
162W - 179L
1,475 Elo+
Party 1
Team Averages
Level 72
1,617 SR
1,498 Elo+

VS

Team Averages
Level 72
1,611 SR
1,635 Elo+
Ao Kuang
Ao Kuang
LillyWoah
Ao Kuang
Level 29
God Stats
2W - 1L
1,719 SR
Queue Stats
182W - 58L
1,664 Elo+
Party 2
Hachiman
Hachiman
The_Danbulance
Hachiman
Level 46
God Stats
3W - 1L
1,760 SR
Queue Stats
172W - 101L
1,620 Elo+
Party 2
Hel
Hel
TrippyRe
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 77L
1,559 Elo+
Party 2
King Arthur
King Arthur
UnDeDxReOd
King Arthur
Level 110
God Stats
1W - 2L
1,407 SR
Queue Stats
236W - 228L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
jopoftw
Baron Samedi
Level 147
God Stats
2W - 2L
1,670 SR
Queue Stats
112W - 28L
1,802 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BeastScar
Cabrakan
15
1 / 7 / 6
8,743
397
6,612
17,081
19,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Jman2
Awilix
17
4 / 4 / 5
10,948
498
10,224
15,668
5,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
croncast
Tiamat
18
3 / 1 / 4
11,206
509
14,207
11,815
15,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
hereiam13
Danzaburou
17
6 / 9 / 3
11,176
508
8,517
18,562
7,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
l-ToppZ-l
Anubis
19
5 / 6 / 3
11,694
532
9,339
17,489
8,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LillyWoah
Ao Kuang
20
20 / 2 / 5
15,006
682
28,413
22,090
11,793
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
18
2 / 5 / 12
11,733
533
12,865
12,859
4,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 3 / 14
11,610
528
3,666
12,257
7,452
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
UnDeDxReOd
King Arthur
19
1 / 5 / 4
11,807
537
6,020
18,229
13,789
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
jopoftw
Baron Samedi
16
3 / 4 / 15
10,971
499
8,726
16,300
16,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
77
19
Kills
27
27
Deaths
19
21
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BeastScar
Cabrakan
1
7
6
0.57
L
Awilix
Jman2
Awilix
4
4
5
1.63
W
Ao Kuang
LillyWoah
Ao Kuang
20
2
5
11.25
W
Hachiman
2
5
12
1.6
W
1
3
14
2.67
W
King Arthur
UnDeDxReOd
King Arthur
1
5
4
0.6
L
Tiamat
croncast
Tiamat
3
1
4
5
L
Danzaburou
hereiam13
Danzaburou
6
9
3
0.83
W
Baron Samedi
jopoftw
Baron Samedi
3
4
15
2.63
L
Anubis
l-ToppZ-l
Anubis
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,899
Damage
59,690
80,615
Taken
81,735
56,957
Mitigated
54,035
22,206
Healing
32,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BeastScar
Cabrakan
6,612
985
0
2,375
17,081
19,971
0
7,465
9,616
21,161
0
L
Awilix
Jman2
Awilix
10,224
3,533
0
4,543
15,668
5,793
200
7,835
7,833
0
76,102
W
Ao Kuang
LillyWoah
Ao Kuang
28,413
6,558
0
13,363
22,090
11,793
1,212
7,563
14,527
106,726
13,692
W
Hachiman
12,865
7,592
0
2,282
12,859
4,631
2,549
5,769
7,090
0
80,901
W
3,666
851
3,373
4,143
12,257
7,452
2,003
5,418
6,839
55,770
0
W
King Arthur
UnDeDxReOd
King Arthur
6,020
891
0
3,691
18,229
13,789
21
6,377
11,852
211
74,164
L
Tiamat
croncast
Tiamat
14,207
1,527
0
3,591
11,815
15,120
1,373
3,409
8,406
63,601
0
L
Danzaburou
hereiam13
Danzaburou
8,517
3,974
0
3,419
18,562
7,499
0
8,980
9,582
0
77,517
W
Baron Samedi
jopoftw
Baron Samedi
8,726
848
861
4,390
16,300
16,370
407
5,149
11,151
47,112
0
L
Anubis
l-ToppZ-l
Anubis
9,339
98
63
8,215
17,489
8,574
0
11,375
6,114
95,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,767
Gold Earned
61,127
584
Minions Killed
597
0
Camps Cleared
0
1,926,766
Distance Traveled
2,058,842
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,743
397
27
1
0
373,704
4
L
Awilix
10,948
498
115
5
0
442,596
6
W
Ao Kuang
15,006
682
129
6
0
482,530
3
W
Hachiman
11,733
533
139
6
0
389,692
2
W
Hel
11,610
528
119
5
0
380,837
1
W
King Arthur
11,807
537
147
7
0
431,543
3
L
Tiamat
11,206
509
149
7
0
403,443
3
L
Danzaburou
11,176
508
124
6
0
355,103
3
W
Baron Samedi
10,971
499
63
3
0
374,240
9
L
Anubis
11,694
532
169
8
0
351,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role