Player Matchup

Ra
Ra
LvY--Aixs
Ra
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 47L
1,284 Elo+
Party 1
Cerberus
Cerberus
MoMoF_13
Cerberus
Level 18
God Stats
9W - 3L
1,648 SR
Queue Stats
42W - 53L
1,387 Elo+
Party 1
Fenrir
Fenrir
N_1LUM1NAT1_25
Fenrir
Level 6
God Stats
6W - 3L
1,500 SR
Queue Stats
77W - 87L
1,449 Elo+
Solo
Thanatos
Thanatos
WaYz_Nibor
Thanatos
Level 26
God Stats
17W - 12L
1,736 SR
Queue Stats
76W - 61L
1,340 Elo+
Solo
Heimdallr
Heimdallr
x8_Lori_8x
Heimdallr
Level 29
God Stats
7W - 4L
1,647 SR
Queue Stats
196W - 182L
1,462 Elo+
Solo
Team Averages
Level 20
1,606 SR
1,384 Elo+

VS

Team Averages
Level 10
1,488 SR
1,535 Elo+
Ullr
Ullr
Hyper-Jorden
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,657 Elo+
Party 2
Nemesis
Nemesis
SABgoblin2000
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
VLVY1216
Medusa
Level 23
God Stats
35W - 33L
1,625 SR
Queue Stats
35W - 34L
1,446 Elo+
Solo
Yemoja
Yemoja
celestia_belko
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 2
Thor
Thor
xDIRTY DOYLEx
Thor
Level 6
God Stats
0W - 2L
1,317 SR
Queue Stats
88W - 71L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 5 / 23
12,124
577
16,848
11,708
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
MoMoF_13
Cerberus
15
7 / 6 / 21
11,182
532
11,933
20,560
9,047
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 3 / 13
11,564
551
9,490
18,104
20,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
WaYz_Nibor
Thanatos
17
22 / 3 / 9
13,074
623
14,535
17,596
9,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
x8_Lori_8x
Heimdallr
20
14 / 0 / 18
13,447
640
14,659
10,350
5,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 17 / 5
8,043
383
8,603
18,755
6,007
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
12
3 / 8 / 3
8,511
405
1,781
10,345
4,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
VLVY1216
Medusa
15
2 / 11 / 8
9,608
458
7,083
19,372
9,779
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 12 / 2
8,145
388
6,773
16,448
6,111
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 12 / 7
10,470
499
9,921
20,435
11,517
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
39
59
Kills
14
17
Deaths
60
84
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
17
5
0.21
W
10
5
23
4.3
W
Cerberus
MoMoF_13
Cerberus
7
6
21
2.92
W
6
3
13
4.17
L
Nemesis
3
8
3
0.56
L
Medusa
VLVY1216
Medusa
2
11
8
0.55
W
Thanatos
WaYz_Nibor
Thanatos
22
3
9
8.83
L
2
12
2
0.25
W
Heimdallr
x8_Lori_8x
Heimdallr
14
0
18
23
L
6
12
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,465
Damage
34,161
78,318
Taken
85,355
49,021
Mitigated
37,572
37,334
Healing
6,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,603
4,921
0
356
18,755
6,007
0
5,975
12,516
0
36,469
W
16,848
2,062
2,359
3,352
11,708
4,715
1,417
1,898
9,810
57,005
0
W
Cerberus
MoMoF_13
Cerberus
11,933
1,198
490
7,917
20,560
9,047
2,285
4,143
16,417
51,158
0
W
9,490
1,885
0
4,604
18,104
20,535
876
1,471
16,633
0
44,572
L
Nemesis
1,781
939
0
629
10,345
4,158
0
3,254
6,961
0
19,409
L
Medusa
VLVY1216
Medusa
7,083
2,284
435
2,346
19,372
9,779
167
6,479
12,727
0
47,784
W
Thanatos
WaYz_Nibor
Thanatos
14,535
5,801
0
14,183
17,596
9,580
1,968
1,508
16,088
0
81,565
L
6,773
2,138
1,292
0
16,448
6,111
23
6,410
9,741
21,935
0
W
Heimdallr
x8_Lori_8x
Heimdallr
14,659
8,824
0
4,429
10,350
5,144
5,226
1,117
9,233
0
102,575
L
9,921
2,007
0
1,554
20,435
11,517
0
5,588
14,629
0
29,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,391
Gold Earned
44,777
489
Minions Killed
198
0
Camps Cleared
0
1,948,268
Distance Traveled
1,403,665
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,043
383
58
3
0
317,651
2
W
Ra
12,124
577
84
4
0
353,405
0
W
Cerberus
11,182
532
114
5
0
380,417
2
W
Fenrir
11,564
551
49
2
0
395,662
3
L
Nemesis
8,511
405
22
1
0
164,171
1
L
Medusa
9,608
458
53
3
0
301,528
3
W
Thanatos
13,074
623
103
5
0
396,684
1
L
Yemoja
8,145
388
25
1
0
304,082
0
W
Heimdallr
13,447
640
139
7
0
422,100
2
L
Thor
10,470
499
40
2
0
316,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role