Player Matchup

Sobek
Sobek
Geada
Sobek
Level 125
God Stats
2W - 4L
1,640 SR
Queue Stats
94W - 89L
1,538 Elo+
Party 2
Mulan
Mulan
JulixReix
Mulan
Level 97
God Stats
14W - 11L
1,608 SR
Queue Stats
94W - 85L
1,543 Elo+
Party 2
Thor
Thor
ironspider21
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,537 Elo+
Party 2
Poseidon
Poseidon
juniorgay
Poseidon
Level 44
God Stats
4W - 5L
1,815 SR
Queue Stats
20W - 24L
1,642 Elo+
Solo
Apollo
Apollo
migasfer
Apollo
Level 78
God Stats
1W - 1L
1,768 SR
Queue Stats
29W - 32L
1,514 Elo+
Party 2
Team Averages
Level 74
1,666 SR
1,555 Elo+

VS

Team Averages
Level 101
1,649 SR
1,570 Elo+
Bakasura
Bakasura
Donixz
Bakasura
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
75W - 65L
1,549 Elo+
Solo
Sobek
Sobek
PhlegmyDollup
Sobek
Level 115
God Stats
22W - 15L
1,527 SR
Queue Stats
432W - 361L
1,535 Elo+
Party 1
Khepri
Khepri
Staticle
Khepri
Level 48
God Stats
7W - 7L
1,567 SR
Queue Stats
142W - 114L
1,601 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
oTrOlLZz
Ah Muzen Cab
Level 149
God Stats
1W - 0L
1,747 SR
Queue Stats
181W - 213L
1,587 Elo+
Party 1
Scylla
Scylla
quiberta
Scylla
Level 142
God Stats
4W - 2L
1,903 SR
Queue Stats
146W - 115L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Geada
Sobek
13
3 / 6 / 9
8,604
506
7,042
15,842
17,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
JulixReix
Mulan
11
0 / 9 / 0
7,065
416
8,773
16,607
11,320
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 7 / 1
6,319
372
2,365
13,790
3,978
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
juniorgay
Poseidon
14
6 / 9 / 4
8,784
517
12,909
12,711
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
migasfer
Apollo
12
5 / 11 / 2
8,150
479
5,919
13,840
4,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Donixz
Bakasura
17
10 / 0 / 5
10,524
619
8,765
12,707
6,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
9 / 0 / 7
10,517
619
12,604
15,075
20,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
Staticle
Khepri
12
1 / 5 / 15
8,327
490
3,473
12,176
12,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
oTrOlLZz
Ah Muzen Cab
17
13 / 4 / 10
10,910
642
18,943
14,684
5,591
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
quiberta
Scylla
14
8 / 5 / 8
9,361
551
9,005
9,115
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
86
14
Kills
41
42
Deaths
14
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Donixz
Bakasura
10
0
5
12.5
L
Sobek
Geada
Sobek
3
6
9
1.25
L
Mulan
JulixReix
Mulan
0
9
0
0
W
9
0
7
12.5
W
Khepri
Staticle
Khepri
1
5
15
1.7
L
0
7
1
0.07
L
Poseidon
juniorgay
Poseidon
6
9
4
0.89
L
Apollo
migasfer
Apollo
5
11
2
0.55
W
Ah Muzen Cab
oTrOlLZz
Ah Muzen Cab
13
4
10
4.5
W
Scylla
quiberta
Scylla
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,008
Damage
52,790
72,790
Taken
63,757
40,348
Mitigated
48,320
10,466
Healing
22,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Donixz
Bakasura
8,765
5,766
0
5,965
12,707
6,733
66
1,972
10,616
0
72,263
L
Sobek
Geada
Sobek
7,042
902
0
4,209
15,842
17,125
0
5,506
9,884
31,376
0
L
Mulan
JulixReix
Mulan
8,773
2,226
0
3,041
16,607
11,320
646
7,725
7,111
0
36,800
W
12,604
981
0
7,913
15,075
20,357
114
1,538
12,760
47,974
0
W
Khepri
Staticle
Khepri
3,473
237
0
1,334
12,176
12,174
709
4,905
7,105
11,385
0
L
2,365
770
0
750
13,790
3,978
0
2,631
10,801
0
35,523
L
Poseidon
juniorgay
Poseidon
12,909
718
0
1,024
12,711
3,885
0
4,316
8,070
51,760
0
L
Apollo
migasfer
Apollo
5,919
4,140
0
1,442
13,840
4,040
205
2,932
10,191
0
44,304
W
Ah Muzen Cab
oTrOlLZz
Ah Muzen Cab
18,943
12,523
0
5,875
14,684
5,591
2,734
6,141
8,397
0
73,549
W
Scylla
quiberta
Scylla
9,005
1,646
0
1,204
9,115
3,465
740
4,874
3,964
41,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,922
Gold Earned
49,639
373
Minions Killed
412
0
Camps Cleared
0
1,357,849
Distance Traveled
1,670,608
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,524
619
131
8
0
423,965
8
L
Sobek
8,604
506
62
4
0
288,642
2
L
Mulan
7,065
416
76
4
0
245,875
1
W
Sobek
10,517
619
84
5
0
350,427
3
W
Khepri
8,327
490
12
1
0
302,270
2
L
Thor
6,319
372
56
3
0
273,739
2
L
Poseidon
8,784
517
86
5
0
270,107
1
L
Apollo
8,150
479
93
5
0
279,486
1
W
Ah Muzen Cab
10,910
642
110
6
0
308,877
0
W
Scylla
9,361
551
75
4
0
285,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role