Player Matchup

Sol
Sol
DGTheGhost76
Sol
Level 102
God Stats
8W - 5L
1,500 SR
Queue Stats
199W - 196L
1,474 Elo+
Party 1
Apollo
Apollo
InfinityRUS
Apollo
Level 147
God Stats
30W - 25L
1,588 SR
Queue Stats
210W - 213L
1,493 Elo+
Solo
The Morrigan
The Morrigan
Lukevalentin76
The Morrigan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 126L
1,467 Elo+
Party 1
Fafnir
Fafnir
MaxGard
Fafnir
Level 84
God Stats
3W - 6L
1,717 SR
Queue Stats
380W - 393L
1,479 Elo+
Solo
Chiron
Chiron
xEinfachderHuso
Chiron
Level 84
God Stats
13W - 10L
1,399 SR
Queue Stats
558W - 549L
1,451 Elo+
Solo
Team Averages
Level 101
1,541 SR
1,473 Elo+

VS

Team Averages
Level 89
1,580 SR
1,492 Elo+
Cthulhu
Cthulhu
AdmirableJack
Cthulhu
Level 68
God Stats
7W - 6L
1,721 SR
Queue Stats
363W - 380L
1,473 Elo+
Solo
Sylvanus
Sylvanus
Chytrusek
Sylvanus
Level 124
God Stats
4W - 3L
1,706 SR
Queue Stats
121W - 119L
1,470 Elo+
Solo
Thoth
Thoth
FidyFeet
Thoth
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 173L
1,503 Elo+
Solo
Medusa
Medusa
PropheticMonk254
Medusa
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
287W - 335L
1,539 Elo+
Solo
Serqet
Serqet
锦世繁花
Serqet
Level 116
God Stats
4W - 9L
1,474 SR
Queue Stats
268W - 248L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 5
7,413
674
11,172
7,503
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
12
3 / 3 / 3
7,281
662
6,657
7,789
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
Lukevalentin76
The Morrigan
9
2 / 2 / 2
6,060
551
2,800
5,534
1,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
MaxGard
Fafnir
9
2 / 3 / 8
6,076
552
2,380
8,927
5,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 0 / 2
7,874
716
5,585
7,121
2,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 6 / 5
5,255
478
3,596
12,179
5,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Chytrusek
Sylvanus
10
3 / 4 / 1
6,237
567
5,932
9,163
7,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thoth
FidyFeet
Thoth
9
0 / 5 / 2
5,185
471
2,346
5,660
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 5 / 2
5,693
518
6,595
7,139
1,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
10
4 / 1 / 1
6,272
570
4,912
7,216
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
21
Kills
9
9
Deaths
21
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
6
5
0.42
L
Sylvanus
Chytrusek
Sylvanus
3
4
1
0.88
W
9
1
5
11.5
L
Thoth
FidyFeet
Thoth
0
5
2
0.2
W
Apollo
3
3
3
1.5
W
The Morrigan
Lukevalentin76
The Morrigan
2
2
2
1.5
W
Fafnir
MaxGard
Fafnir
2
3
8
2
L
2
5
2
0.6
W
5
0
2
6
L
Serqet
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,594
Damage
23,381
36,874
Taken
41,357
13,858
Mitigated
18,570
15,083
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,596
296
75
1,591
12,179
5,630
0
7,924
4,255
12,998
0
L
Sylvanus
Chytrusek
Sylvanus
5,932
1,978
0
2,770
9,163
7,412
0
2,431
6,732
23,525
6,504
W
11,172
6,883
0
4,578
7,503
2,025
866
2,617
4,886
40,881
0
L
Thoth
FidyFeet
Thoth
2,346
66
0
1,408
5,660
1,202
0
422
5,238
28,052
0
W
Apollo
6,657
4,484
0
2,547
7,789
2,408
664
3,761
4,028
0
39,519
W
The Morrigan
Lukevalentin76
The Morrigan
2,800
976
0
1,895
5,534
1,755
0
623
4,461
22,582
5,813
W
Fafnir
MaxGard
Fafnir
2,380
738
255
2,608
8,927
5,573
0
1,888
6,901
9,772
0
L
6,595
3,128
0
1,520
7,139
1,926
210
3,718
3,421
0
29,581
W
5,585
1,850
79
3,121
7,121
2,097
237
2,129
4,806
0
48,842
L
Serqet
4,912
620
0
763
7,216
2,400
0
1,646
5,570
0
33,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,704
Gold Earned
28,642
340
Minions Killed
256
0
Camps Cleared
0
1,066,111
Distance Traveled
1,084,806
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,255
478
28
3
0
229,819
10
L
Sylvanus
6,237
567
58
5
0
172,282
4
W
Sol
7,413
674
78
7
0
207,069
2
L
Thoth
5,185
471
60
5
0
210,716
2
W
Apollo
7,281
662
89
8
0
220,470
2
W
The Morrigan
6,060
551
57
5
0
208,424
1
W
Fafnir
6,076
552
11
1
0
215,209
1
L
Medusa
5,693
518
50
5
0
220,829
1
W
Chiron
7,874
716
105
10
0
214,939
5
L
Serqet
6,272
570
60
5
0
251,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role