Player Matchup

Vulcan
Vulcan
AGN Bulletproof
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 88L
1,531 Elo+
Solo
Arachne
Arachne
Bebo-Manga
Arachne
Level 28
God Stats
31W - 18L
1,777 SR
Queue Stats
54W - 52L
1,582 Elo+
Solo
Izanami
Izanami
OgreTooCrazy
Izanami
Level 29
God Stats
9W - 8L
1,647 SR
Queue Stats
137W - 111L
1,574 Elo+
Solo
Cerberus
Cerberus
Sagekeeper8701
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,630 Elo+
Solo
Sun Wukong
Sun Wukong
vinicius_S4D
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,711 Elo+
Solo
Team Averages
Level 24
1,585 SR
1,606 Elo+

VS

Team Averages
Level 26
1,694 SR
1,558 Elo+
Gilgamesh
Gilgamesh
Apachi Hero
Gilgamesh
Level 27
God Stats
4W - 2L
1,852 SR
Queue Stats
44W - 48L
1,459 Elo+
Solo
Ares
Ares
Habiibh_
Ares
Level 29
God Stats
21W - 14L
1,779 SR
Queue Stats
106W - 89L
1,592 Elo+
Party 1
Charybdis
Charybdis
LittleMeatGamer
Charybdis
Level 25
God Stats
13W - 16L
1,570 SR
Queue Stats
262W - 173L
1,639 Elo+
Solo
Merlin
Merlin
Medirubiin
Merlin
Level 24
God Stats
2W - 8L
1,573 SR
Queue Stats
87W - 97L
1,542 Elo+
Solo
Mercury
Mercury
Wyp0
Mercury
Level 26
God Stats
43W - 34L
1,695 SR
Queue Stats
81W - 73L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 4
10,917
546
18,563
11,632
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Bebo-Manga
Arachne
18
7 / 4 / 2
11,815
591
9,652
17,019
9,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
OgreTooCrazy
Izanami
19
2 / 3 / 2
11,732
587
7,469
13,812
6,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
12
0 / 5 / 6
8,431
422
8,593
19,115
17,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
vinicius_S4D
Sun Wukong
13
0 / 4 / 4
8,850
443
3,862
16,160
12,335
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Apachi Hero
Gilgamesh
18
3 / 6 / 9
10,550
528
7,269
18,619
15,399
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
16
5 / 3 / 6
9,513
476
10,081
14,944
13,052
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
LittleMeatGamer
Charybdis
18
7 / 0 / 10
11,175
559
22,783
13,510
4,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Medirubiin
Merlin
15
1 / 3 / 3
9,459
473
6,166
8,871
4,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Wyp0
Mercury
17
5 / 5 / 2
10,822
541
5,126
15,443
6,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
17
Kills
21
21
Deaths
17
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
5
4
2
L
Gilgamesh
Apachi Hero
Gilgamesh
3
6
9
1.25
W
Arachne
Bebo-Manga
Arachne
7
4
2
2
L
Ares
5
3
6
2.67
L
Charybdis
LittleMeatGamer
Charybdis
7
0
10
12
L
Merlin
Medirubiin
Merlin
1
3
3
0.83
W
Izanami
OgreTooCrazy
Izanami
2
3
2
1
W
Cerberus
0
5
6
0.6
L
Mercury
Wyp0
Mercury
5
5
2
1.2
W
Sun Wukong
vinicius_S4D
Sun Wukong
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,139
Damage
51,425
77,738
Taken
71,387
51,579
Mitigated
43,195
15,838
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,563
5,038
0
1,928
11,632
5,334
915
430
11,202
59,957
0
L
Gilgamesh
Apachi Hero
Gilgamesh
7,269
1,916
0
3,586
18,619
15,399
403
9,439
9,180
0
54,438
W
Arachne
Bebo-Manga
Arachne
9,652
5,593
0
5,204
17,019
9,909
2,094
4,368
12,651
0
75,208
L
Ares
10,081
401
0
0
14,944
13,052
825
5,600
9,344
32,476
0
L
Charybdis
LittleMeatGamer
Charybdis
22,783
13,786
0
4,386
13,510
4,532
1,110
5,021
8,489
0
111,527
L
Merlin
Medirubiin
Merlin
6,166
743
0
203
8,871
4,186
200
1,406
7,465
55,997
0
W
Izanami
OgreTooCrazy
Izanami
7,469
4,054
0
3,851
13,812
6,269
7,019
2,219
11,593
0
112,517
W
Cerberus
8,593
838
255
1,376
19,115
17,732
156
4,509
14,606
35,471
0
L
Mercury
Wyp0
Mercury
5,126
2,672
0
110
15,443
6,026
0
5,690
9,753
0
81,406
W
Sun Wukong
vinicius_S4D
Sun Wukong
3,862
848
0
3,224
16,160
12,335
165
4,792
11,368
0
34,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,745
Gold Earned
51,519
560
Minions Killed
574
0
Camps Cleared
0
1,882,683
Distance Traveled
1,857,116
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,917
546
106
5
0
379,911
1
L
Gilgamesh
10,550
528
105
5
0
388,218
0
W
Arachne
11,815
591
141
7
0
380,433
0
L
Ares
9,513
476
52
3
0
405,713
3
L
Charybdis
11,175
559
166
8
0
391,857
3
L
Merlin
9,459
473
115
6
0
249,011
0
W
Izanami
11,732
587
201
10
0
363,375
2
W
Cerberus
8,431
422
52
3
0
362,320
5
L
Mercury
10,822
541
136
7
0
422,317
0
W
Sun Wukong
8,850
443
60
3
0
396,644
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role