Player Matchup

Merlin
Merlin
Aldashiano
Merlin
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 26L
1,699 Elo+
Party 1
Khepri
Khepri
Based Khepri
Khepri
Level 118
God Stats
46W - 22L
1,670 SR
Queue Stats
228W - 218L
1,513 Elo+
Party 1
Apollo
Apollo
Siva Directive
Apollo
Level 122
God Stats
2W - 1L
1,292 SR
Queue Stats
59W - 49L
1,613 Elo+
Party 1
Bakasura
Bakasura
Toxic_Games39
Bakasura
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 6L
1,715 Elo+
Party 1
Odin
Odin
crusty42
Odin
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 8L
1,501 Elo+
Party 1
Team Averages
Level 72
1,492 SR
1,608 Elo+

VS

Team Averages
Level 59
1,494 SR
1,463 Elo+
Cerberus
Cerberus
 
Cerberus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
FastAston
Nike
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 76L
1,546 Elo+
Party 2
Janus
Janus
bomjalekset694
Janus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,375 Elo+
Solo
Medusa
Medusa
diddy16467
Medusa
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 167L
1,483 Elo+
Solo
Freya
Freya
wigi1223
Freya
Level 34
God Stats
35W - 38L
1,469 SR
Queue Stats
138W - 192L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aldashiano
Merlin
18
14 / 2 / 11
12,645
1,265
28,316
9,058
3,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
18
0 / 0 / 20
11,209
1,121
9,026
11,300
13,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
7 / 2 / 9
11,340
1,134
13,779
13,888
5,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
Toxic_Games39
Bakasura
17
2 / 4 / 11
9,804
980
3,768
10,532
4,464
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
18
6 / 1 / 16
11,345
1,135
12,306
10,298
11,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

273

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 6 / 4
9,589
959
7,430
20,473
24,607
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
16
2 / 7 / 5
10,281
1,028
14,309
20,734
17,540
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 6 / 2
10,592
1,059
15,443
11,706
3,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
diddy16467
Medusa
14
0 / 1 / 2
8,174
817
599
862
243
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
wigi1223
Freya
16
1 / 9 / 6
9,724
972
12,336
20,461
6,846
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
28
29
Kills
9
9
Deaths
29
67
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
6
4
0.5
W
Merlin
Aldashiano
Merlin
14
2
11
9.75
W
Khepri
0
0
20
10
L
Nike
2
7
5
0.64
W
7
2
9
5.75
W
Bakasura
Toxic_Games39
Bakasura
2
4
11
1.88
L
5
6
2
1
W
Odin
6
1
16
14
L
Medusa
diddy16467
Medusa
0
1
2
1
L
Freya
wigi1223
Freya
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,195
Damage
50,117
55,076
Taken
74,236
39,191
Mitigated
52,717
9,758
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,430
892
0
2,039
20,473
24,607
0
9,893
10,555
25,984
0
W
Merlin
Aldashiano
Merlin
28,316
1,925
0
1,815
9,058
3,762
0
5,624
3,223
46,138
0
W
Khepri
9,026
632
555
2,200
11,300
13,986
0
8,161
2,914
28,215
0
L
Nike
14,309
1,265
0
1,128
20,734
17,540
0
9,249
11,460
4,491
19,873
W
13,779
7,710
0
2,310
13,888
5,545
0
9,758
3,922
0
32,211
W
Bakasura
Toxic_Games39
Bakasura
3,768
2,512
0
183
10,532
4,464
0
6,448
3,709
0
9,586
L
15,443
771
0
380
11,706
3,481
0
7,032
4,674
38,759
0
W
Odin
12,306
5,111
0
2,695
10,298
11,434
0
6,887
3,081
54
19,591
L
Medusa
diddy16467
Medusa
599
438
0
0
862
243
0
373
489
0
1,793
L
Freya
wigi1223
Freya
12,336
3,935
0
2,720
20,461
6,846
0
10,846
9,615
37,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,343
Gold Earned
48,360
154
Minions Killed
186
7
Camps Cleared
6
1,029,104
Distance Traveled
758,429
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,589
959
52
5
0
190,125
0
W
Merlin
12,645
1,265
42
4
1
202,252
0
W
Khepri
11,209
1,121
21
2
0
212,693
1
L
Nike
10,281
1,028
29
3
1
195,549
0
W
Apollo
11,340
1,134
48
5
1
198,233
4
W
Bakasura
9,804
980
25
3
3
216,511
0
L
Janus
10,592
1,059
57
6
0
174,661
1
W
Odin
11,345
1,135
18
2
2
199,415
0
L
Medusa
8,174
817
2
0
2
22,633
0
L
Freya
9,724
972
46
5
3
175,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role