Player Matchup

Cthulhu
Cthulhu
DEADSTROCK
Cthulhu
Level 160
God Stats
9W - 11L
1,489 SR
Queue Stats
297W - 300L
1,566 Elo+
Solo
Hercules
Hercules
IJoKsI
Hercules
Level 155
God Stats
12W - 18L
1,244 SR
Queue Stats
704W - 501L
1,544 Elo+
Party 2
Kukulkan
Kukulkan
trident-fiscal
Kukulkan
Level 96
God Stats
24W - 15L
1,767 SR
Queue Stats
489W - 348L
1,599 Elo+
Party 2
Team Averages
Level 137
1,500 SR
1,570 Elo+

VS

Team Averages
Level 112
1,368 SR
1,599 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FrankieVIII
Ah Muzen Cab
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 8L
1,757 Elo+
Party 1
Kukulkan
Kukulkan
Nabbott123
Kukulkan
Level 86
God Stats
1W - 3L
1,104 SR
Queue Stats
80W - 60L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DEADSTROCK
Cthulhu
8
1 / 2 / 0
5,299
757
4,352
5,196
3,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
IJoKsI
Hercules
9
0 / 4 / 1
4,860
694
5,749
9,284
4,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
5
0 / 1 / 0
4,431
633
2,281
1,396
433
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 1 / 4
5,853
836
1,569
6,223
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
FrankieVIII
Ah Muzen Cab
10
3 / 0 / 4
5,887
841
7,507
5,335
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Nabbott123
Kukulkan
9
3 / 0 / 3
5,635
805
4,374
3,458
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
7
7
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
4
3
L
Cthulhu
DEADSTROCK
Cthulhu
1
2
0
0.5
W
Ah Muzen Cab
FrankieVIII
Ah Muzen Cab
3
0
4
5
L
Hercules
IJoKsI
Hercules
0
4
1
0.13
W
Kukulkan
Nabbott123
Kukulkan
3
0
3
4.5
L
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,382
Damage
13,450
15,876
Taken
15,016
8,501
Mitigated
8,148
3,208
Healing
8,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,569
535
2,503
3,684
6,223
4,768
160
2,757
3,378
6,848
0
L
Cthulhu
DEADSTROCK
Cthulhu
4,352
54
155
1,123
5,196
3,280
0
1,988
3,036
19,378
0
W
Ah Muzen Cab
FrankieVIII
Ah Muzen Cab
7,507
4,738
0
2,251
5,335
2,255
277
2,686
2,565
0
21,848
L
Hercules
IJoKsI
Hercules
5,749
1,762
0
1,930
9,284
4,788
0
2,719
6,387
0
9,735
W
Kukulkan
Nabbott123
Kukulkan
4,374
472
0
210
3,458
1,125
84
1,141
2,267
16,907
0
L
Kukulkan
2,281
92
0
0
1,396
433
0
1,060
242
6,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,590
Gold Earned
17,375
64
Minions Killed
92
3
Camps Cleared
3
320,620
Distance Traveled
418,392
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,853
836
11
2
0
136,359
1
L
Cthulhu
5,299
757
34
5
2
130,842
2
W
Ah Muzen Cab
5,887
841
43
6
2
147,673
0
L
Hercules
4,860
694
17
2
1
128,863
3
W
Kukulkan
5,635
805
38
5
1
134,360
0
L
Kukulkan
4,431
633
13
2
0
60,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role