Player Matchup

Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DinoSharkCobra
Khepri
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 53L
1,530 Elo+
Solo
Sylvanus
Sylvanus
InZaNe xII
Sylvanus
Level 140
God Stats
0W - 3L
1,397 SR
Queue Stats
18W - 21L
1,515 Elo+
Solo
Cernunnos
Cernunnos
Simbacor
Cernunnos
Level 153
God Stats
11W - 6L
1,688 SR
Queue Stats
386W - 383L
1,538 Elo+
Solo
Ah Puch
Ah Puch
TopChedz_-
Ah Puch
Level 80
God Stats
4W - 2L
1,839 SR
Queue Stats
229W - 218L
1,495 Elo+
Solo
Team Averages
Level 128
1,585 SR
1,516 Elo+

VS

Team Averages
Level 116
1,527 SR
1,551 Elo+
Zhong Kui
Zhong Kui
Dionte
Zhong Kui
Level 106
God Stats
71W - 63L
1,602 SR
Queue Stats
459W - 454L
1,506 Elo+
Solo
Serqet
Serqet
ENl9MA
Serqet
Level 160
God Stats
6W - 3L
1,595 SR
Queue Stats
174W - 169L
1,494 Elo+
Solo
Ra
Ra
Fearful HD
Ra
Level 135
God Stats
2W - 0L
1,395 SR
Queue Stats
496W - 482L
1,487 Elo+
Solo
Vamana
Vamana
FinnedJupe
Vamana
Level 129
God Stats
11W - 9L
1,543 SR
Queue Stats
273W - 243L
1,521 Elo+
Solo
Thanatos
Thanatos
IamgoingtoHEL
Thanatos
Level 51
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 25L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 7 / 0
7,412
436
6,684
15,240
7,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 3
7,144
420
4,900
13,618
10,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
InZaNe xII
Sylvanus
16
4 / 5 / 2
9,581
564
11,404
16,198
11,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
Simbacor
Cernunnos
14
2 / 4 / 0
8,007
471
3,152
9,442
2,603
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
TopChedz_-
Ah Puch
15
4 / 6 / 2
9,603
565
16,563
11,618
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dionte
Zhong Kui
17
9 / 1 / 6
10,514
618
16,008
13,889
11,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
ENl9MA
Serqet
13
5 / 1 / 9
8,940
526
5,074
15,663
15,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 1 / 7
9,156
539
10,313
9,742
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Vamana
FinnedJupe
Vamana
17
5 / 3 / 2
10,275
604
12,858
18,421
16,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
IamgoingtoHEL
Thanatos
14
4 / 6 / 7
9,181
540
7,957
13,823
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
12
Kills
25
25
Deaths
12
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
7
0
0.29
L
0
3
3
0.5
W
Zhong Kui
Dionte
Zhong Kui
9
1
6
12
W
Serqet
ENl9MA
Serqet
5
1
9
9.5
W
2
1
7
5.5
W
Vamana
FinnedJupe
Vamana
5
3
2
2
W
Thanatos
IamgoingtoHEL
Thanatos
4
6
7
1.25
L
Sylvanus
InZaNe xII
Sylvanus
4
5
2
1
L
Cernunnos
Simbacor
Cernunnos
2
4
0
0.5
L
Ah Puch
TopChedz_-
Ah Puch
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,703
Damage
52,210
66,116
Taken
71,538
35,448
Mitigated
53,973
14,249
Healing
30,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,684
1,475
255
1,636
15,240
7,078
0
8,049
7,191
0
39,596
L
4,900
502
0
2,294
13,618
10,719
0
7,357
6,033
20,202
0
W
Zhong Kui
Dionte
Zhong Kui
16,008
1,458
0
7,846
13,889
11,417
1,007
7,189
6,700
73,511
0
W
Serqet
ENl9MA
Serqet
5,074
1,171
0
3,255
15,663
15,920
72
5,965
9,698
0
15,984
W
10,313
770
1,162
2,501
9,742
4,238
416
2,563
7,179
74,818
0
W
Vamana
FinnedJupe
Vamana
12,858
5,335
0
7,479
18,421
16,877
1,042
9,648
8,773
8,244
57,718
W
Thanatos
IamgoingtoHEL
Thanatos
7,957
2,601
0
7,949
13,823
5,521
773
6,401
7,422
0
53,369
L
Sylvanus
InZaNe xII
Sylvanus
11,404
3,505
492
4,804
16,198
11,379
0
3,474
12,724
56,010
10,075
L
Cernunnos
Simbacor
Cernunnos
3,152
1,453
0
2,113
9,442
2,603
0
5,126
4,111
0
47,836
L
Ah Puch
TopChedz_-
Ah Puch
16,563
944
0
2,655
11,618
3,669
0
4,570
6,742
70,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,747
Gold Earned
48,066
435
Minions Killed
496
0
Camps Cleared
0
1,509,363
Distance Traveled
1,606,187
28
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,412
436
56
3
0
326,392
1
L
Khepri
7,144
420
22
1
0
343,650
12
W
Zhong Kui
10,514
618
140
8
0
331,200
3
W
Serqet
8,940
526
18
1
0
336,818
2
W
Ra
9,156
539
142
8
0
322,092
3
W
Vamana
10,275
604
112
7
0
297,861
1
W
Thanatos
9,181
540
84
5
0
318,216
0
L
Sylvanus
9,581
564
132
8
0
248,928
5
L
Cernunnos
8,007
471
94
6
0
291,900
5
L
Ah Puch
9,603
565
131
8
0
298,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role