Player Matchup

Morgan Le Fay
Morgan Le Fay
NonMagdy
Morgan Le Fay
Level 119
God Stats
9W - 10L
1,506 SR
Queue Stats
22W - 29L
1,376 Elo+
Party 2
Neith
Neith
dizoa
Neith
Level 124
God Stats
2W - 4L
1,376 SR
Queue Stats
56W - 61L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
shat0
Gilgamesh
Level 105
God Stats
25W - 18L
1,593 SR
Queue Stats
37W - 60L
1,376 Elo+
Party 2
Team Averages
Level 116
1,492 SR
1,398 Elo+

VS

Team Averages
Level 20
1,579 SR
1,346 Elo+
Nu Wa
Nu Wa
ArtXayss
Nu Wa
Level 10
God Stats
6W - 3L
1,500 SR
Queue Stats
42W - 45L
1,500 Elo+
Party 1
Izanami
Izanami
Ayepei
Izanami
Level 23
God Stats
1W - 1L
1,725 SR
Queue Stats
61W - 89L
1,386 Elo+
Solo
Cthulhu
Cthulhu
Qwayt
Cthulhu
Level 27
God Stats
4W - 3L
1,512 SR
Queue Stats
37W - 57L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NonMagdy
Morgan Le Fay
13
1 / 0 / 7
8,604
662
12,531
7,056
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
dizoa
Neith
13
4 / 1 / 5
8,819
678
12,450
7,168
2,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
shat0
Gilgamesh
13
5 / 1 / 4
8,901
685
8,264
7,405
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ArtXayss
Nu Wa
10
0 / 4 / 1
6,985
537
5,355
9,016
2,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Ayepei
Izanami
10
1 / 4 / 1
7,613
586
4,373
9,389
2,618
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Qwayt
Cthulhu
9
0 / 2 / 1
6,792
522
4,234
18,467
8,870
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
1
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ArtXayss
Nu Wa
0
4
1
0.13
L
Izanami
Ayepei
Izanami
1
4
1
0.38
W
Morgan Le Fay
NonMagdy
Morgan Le Fay
1
0
7
4.5
L
Cthulhu
Qwayt
Cthulhu
0
2
1
0.25
W
Neith
dizoa
Neith
4
1
5
6.5
W
Gilgamesh
shat0
Gilgamesh
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,245
Damage
13,962
21,629
Taken
36,872
13,377
Mitigated
13,870
5,536
Healing
5,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ArtXayss
Nu Wa
5,355
949
2
718
9,016
2,382
0
3,878
4,884
24,394
0
L
Izanami
Ayepei
Izanami
4,373
2,876
0
868
9,389
2,618
0
2,912
6,309
0
21,317
W
Morgan Le Fay
NonMagdy
Morgan Le Fay
12,531
868
293
2,774
7,056
2,581
872
3,673
3,383
43,806
0
L
Cthulhu
Qwayt
Cthulhu
4,234
214
140
3,378
18,467
8,870
0
5,981
12,295
13,288
0
W
Neith
dizoa
Neith
12,450
6,094
260
1,382
7,168
2,693
1,123
2,656
4,512
0
43,564
W
Gilgamesh
shat0
Gilgamesh
8,264
1,709
0
827
7,405
8,103
834
3,864
3,541
0
31,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,324
Gold Earned
21,390
186
Minions Killed
113
10
Camps Cleared
2
682,123
Distance Traveled
648,886
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,985
537
46
4
0
212,353
6
L
Izanami
7,613
586
44
3
1
208,838
3
W
Morgan Le Fay
8,604
662
56
4
1
249,703
3
L
Cthulhu
6,792
522
23
2
1
227,695
1
W
Neith
8,819
678
75
6
2
230,454
0
W
Gilgamesh
8,901
685
55
4
7
201,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role