Player Matchup

Zeus
Zeus
BroloProtato
Zeus
Level 149
God Stats
18W - 6L
1,641 SR
Queue Stats
397W - 443L
1,402 Elo+
Solo
Terra
Terra
ExcellLance
Terra
Level 131
God Stats
0W - 3L
1,194 SR
Queue Stats
550W - 544L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
Jiendia
Kuzenbo
Level 156
God Stats
0W - 2L
1,405 SR
Queue Stats
112W - 102L
1,556 Elo+
Party 1
Geb
Geb
Laleilo
Geb
Level 119
God Stats
2W - 4L
1,306 SR
Queue Stats
399W - 418L
1,526 Elo+
Party 1
Skadi
Skadi
yourmumswife
Skadi
Level 154
God Stats
10W - 10L
1,676 SR
Queue Stats
605W - 608L
1,480 Elo+
Solo
Team Averages
Level 142
1,444 SR
1,489 Elo+

VS

Team Averages
Level 86
1,524 SR
1,521 Elo+
Ares
Ares
CøsmicPancake
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Danilo6944
Chaac
Level 152
God Stats
3W - 1L
1,518 SR
Queue Stats
136W - 129L
1,497 Elo+
Solo
Odin
Odin
LANCENOPANTS69
Odin
Level 157
God Stats
6W - 0L
1,755 SR
Queue Stats
185W - 175L
1,552 Elo+
Solo
Khepri
Khepri
Theflyingpig54
Khepri
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 102L
1,496 Elo+
Solo
Ra
Ra
o D e A r Y o
Ra
Level 62
God Stats
1W - 1L
1,346 SR
Queue Stats
80W - 60L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
6,382
1,064
7,698
5,320
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 0
4,536
756
0
0
0
Kuzenbo
Jiendia
Kuzenbo
10
0 / 4 / 2
5,388
898
4,030
12,080
9,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Geb
10
0 / 2 / 4
5,800
967
2,419
8,772
7,422
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 4 / 1
5,865
978
6,197
6,010
2,450
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
6,341
1,057
3,489
5,095
2,939
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
13
6 / 0 / 7
7,490
1,248
8,917
8,268
7,702
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
1 / 1 / 10
6,655
1,109
6,208
6,206
5,133
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
1 / 2 / 9
6,328
1,055
3,026
7,638
6,363
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 0 / 5
7,067
1,178
8,743
2,212
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
4
Kills
13
13
Deaths
4
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
2
1
6
5
W
Chaac
6
0
7
9.5
L
0
0
0
0
L
Kuzenbo
Jiendia
Kuzenbo
0
4
2
0.25
W
1
1
10
6
L
Geb
0
2
4
1
W
1
2
9
2.75
W
3
0
5
5.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,344
Damage
30,383
32,182
Taken
29,419
21,830
Mitigated
23,474
6,718
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,698
1,117
78
801
5,320
2,050
0
2,559
2,677
18,459
0
W
3,489
143
178
1,541
5,095
2,939
451
3,047
2,048
4,213
0
W
Chaac
8,917
1,197
845
4,272
8,268
7,702
585
3,697
4,571
0
14,932
L
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
Jiendia
Kuzenbo
4,030
1,449
626
2,293
12,080
9,908
0
7,793
4,052
7,624
0
W
6,208
548
207
156
6,206
5,133
517
2,979
3,227
6,476
6,288
L
Geb
2,419
433
1,143
1,189
8,772
7,422
0
4,122
4,119
3,194
0
W
3,026
575
948
1,395
7,638
6,363
348
3,058
4,580
5,426
0
W
8,743
1,576
3,815
709
2,212
1,337
559
1,366
846
19,895
0
L
6,197
2,267
588
0
6,010
2,450
0
3,137
2,790
0
14,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,971
Gold Earned
33,881
50
Minions Killed
59
0
Camps Cleared
0
397,603
Distance Traveled
596,136
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,382
1,064
25
4
0
96,857
1
W
Ares
6,341
1,057
2
0
0
106,444
0
W
Chaac
7,490
1,248
9
2
0
148,781
0
L
Terra
4,536
756
0
0
0
0
0
L
Kuzenbo
5,388
898
6
1
0
104,495
0
W
Odin
6,655
1,109
12
2
0
112,166
0
L
Geb
5,800
967
2
0
0
104,519
0
W
Khepri
6,328
1,055
10
2
0
118,733
1
W
Ra
7,067
1,178
26
4
0
110,012
0
L
Skadi
5,865
978
17
3
0
91,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role