Player Matchup

Izanami
Izanami
KuronoKan
Izanami
Level 26
God Stats
23W - 15L
1,616 SR
Queue Stats
138W - 192L
1,455 Elo+
Solo
Olorun
Olorun
LeoJeager
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Mercury
Mercury
Web_340
Mercury
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
272W - 290L
1,431 Elo+
Solo
Bellona
Bellona
YuriPOCOYO
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,173 Elo+
Party 1
Artio
Artio
marcos_ponillaux
Artio
Level 26
God Stats
0W - 5L
1,500 SR
Queue Stats
110W - 97L
1,564 Elo+
Solo
Team Averages
Level 18
1,523 SR
1,425 Elo+

VS

Team Averages
Level 10
1,556 SR
1,528 Elo+
Arachne
Arachne
Astrath1613
Arachne
Level 8
God Stats
7W - 2L
1,693 SR
Queue Stats
21W - 11L
1,571 Elo+
Party 2
Horus
Horus
NicSit5494
Horus
Level 28
God Stats
23W - 11L
1,589 SR
Queue Stats
113W - 114L
1,476 Elo+
Solo
Ares
Ares
P1R0C40 SEC0
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
lIl_Zahir_lIl
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
thedumbguy74
Ra
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 29L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KuronoKan
Izanami
7
2 / 3 / 1
5,011
626
4,007
5,396
2,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
LeoJeager
Olorun
9
4 / 4 / 0
5,433
679
2,687
5,448
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Web_340
Mercury
7
1 / 3 / 1
4,733
592
1,634
5,283
1,570
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
YuriPOCOYO
Bellona
6
0 / 1 / 0
4,154
519
461
2,321
864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 3 / 2
4,657
582
2,302
8,757
4,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Astrath1613
Arachne
11
7 / 1 / 2
6,322
790
7,335
6,647
2,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
9
1 / 0 / 0
5,228
654
2,227
1,725
537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 1 / 4
4,388
549
1,842
5,072
1,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

4
1 / 6 / 0
3,912
489
1,188
4,641
1,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
3 / 0 / 4
5,333
667
2,997
1,817
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
8
Kills
12
14
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
Astrath1613
Arachne
7
1
2
8
L
Izanami
KuronoKan
Izanami
2
3
1
0.83
L
Olorun
LeoJeager
Olorun
4
4
0
1
W
Horus
1
0
0
1
W
0
1
4
2
L
Mercury
Web_340
Mercury
1
3
1
0.5
L
Bellona
YuriPOCOYO
Bellona
0
1
0
0
W
1
6
0
0.17
L
1
3
2
0.67
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,091
Damage
15,589
27,205
Taken
19,902
11,417
Mitigated
6,885
6,831
Healing
5,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Astrath1613
Arachne
7,335
4,225
0
3,235
6,647
2,827
0
1,343
5,262
0
33,289
L
Izanami
KuronoKan
Izanami
4,007
2,573
0
1,243
5,396
2,309
180
1,762
3,568
0
22,675
L
Olorun
LeoJeager
Olorun
2,687
1,647
0
600
5,448
2,198
1,879
799
4,561
21,479
2,895
W
Horus
2,227
866
0
1,103
1,725
537
574
0
1,725
0
22,156
W
1,842
196
0
215
5,072
1,743
344
1,088
3,706
11,580
0
L
Mercury
Web_340
Mercury
1,634
797
0
874
5,283
1,570
0
741
4,504
0
14,915
L
Bellona
YuriPOCOYO
Bellona
461
206
0
1,233
2,321
864
0
0
2,321
0
7,843
W
1,188
477
0
168
4,641
1,174
0
1,614
2,911
0
4,752
L
2,302
330
353
2,528
8,757
4,476
160
1,239
7,412
7,720
0
W
2,997
539
249
906
1,817
604
0
477
1,298
17,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,988
Gold Earned
25,183
181
Minions Killed
165
0
Camps Cleared
0
687,433
Distance Traveled
722,845
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,322
790
62
8
0
193,995
0
L
Izanami
5,011
626
47
6
0
132,459
2
L
Olorun
5,433
679
55
7
0
114,645
0
W
Horus
5,228
654
47
6
0
168,077
5
W
Ares
4,388
549
15
2
0
153,870
0
L
Mercury
4,733
592
36
5
0
186,998
2
L
Bellona
4,154
519
27
3
0
90,209
0
W
Fenrir
3,912
489
5
1
0
118,844
0
L
Artio
4,657
582
16
2
0
163,122
0
W
Ra
5,333
667
36
5
0
88,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role