Player Matchup

Tsukuyomi
Tsukuyomi
Mercelmore
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,421 Elo+
Solo
Nu Wa
Nu Wa
Smi7hy4629
Nu Wa
Level 28
God Stats
25W - 19L
1,590 SR
Queue Stats
116W - 132L
1,457 Elo+
Solo
Ra
Ra
adetzky321
Ra
Level 28
God Stats
3W - 3L
1,736 SR
Queue Stats
102W - 82L
1,558 Elo+
Solo
Chaac
Chaac
iF Dams
Chaac
Level 28
God Stats
16W - 8L
1,848 SR
Queue Stats
36W - 32L
1,449 Elo+
Solo
Thor
Thor
strong_ri_bong
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,321 Elo+
Solo
Team Averages
Level 22
1,635 SR
1,441 Elo+

VS

Team Averages
Level 37
1,605 SR
1,506 Elo+
Hera
Hera
CesLaDecadence
Hera
Level 15
God Stats
4W - 4L
1,551 SR
Queue Stats
17W - 18L
1,495 Elo+
Solo
Ra
Ra
kinkaii744
Ra
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 24L
1,353 Elo+
Solo
Neith
Neith
krisdavidy
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 7L
1,500 Elo+
Party 1
Loki
Loki
robbieford
Loki
Level 126
God Stats
22W - 14L
1,660 SR
Queue Stats
212W - 192L
1,537 Elo+
Party 1
Susano
Susano
steadyturtle
Susano
Level 28
God Stats
44W - 13L
1,814 SR
Queue Stats
163W - 87L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mercelmore
Tsukuyomi
6
0 / 4 / 0
4,415
442
770
7,245
2,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
7
0 / 3 / 0
4,308
431
1,938
4,576
1,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 1 / 0
5,611
561
2,734
5,586
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
iF Dams
Chaac
9
1 / 4 / 0
5,478
548
2,831
7,357
4,096
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 5 / 0
3,828
383
891
4,025
761
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
5,394
539
4,663
4,103
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 1 / 1
4,972
497
1,411
2,312
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
11
5 / 0 / 2
6,423
642
5,038
3,890
1,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 1 / 0
6,613
661
5,270
5,708
1,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
11
6 / 0 / 3
6,487
649
4,047
5,698
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
3
Kills
17
17
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Tsukuyomi
Mercelmore
Tsukuyomi
0
4
0
0
L
Nu Wa
0
3
0
0
L
2
1
0
2
L
Chaac
iF Dams
Chaac
1
4
0
0.25
W
0
1
1
0.5
W
Neith
5
0
2
6
W
5
1
0
5
W
Susano
6
0
3
7.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,164
Damage
20,429
28,789
Taken
21,711
10,064
Mitigated
6,357
7,016
Healing
10,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,663
923
124
1,906
4,103
1,122
1,414
1,471
2,632
26,187
0
L
Tsukuyomi
Mercelmore
Tsukuyomi
770
266
0
1,424
7,245
2,294
0
1,629
5,572
0
13,804
L
Nu Wa
1,938
648
0
680
4,576
1,304
224
598
3,910
14,778
0
L
2,734
187
61
3,369
5,586
1,609
0
3,469
1,851
39,339
0
L
Chaac
iF Dams
Chaac
2,831
646
0
1,442
7,357
4,096
53
0
7,357
0
22,901
W
1,411
0
123
861
2,312
700
302
1,010
1,302
25,323
0
W
Neith
5,038
2,186
0
2,332
3,890
1,121
428
1,191
2,699
0
35,258
W
5,270
1,902
0
2,652
5,708
1,764
0
0
5,708
0
32,363
W
Susano
4,047
1,672
0
2,199
5,698
1,650
0
1,000
4,698
0
32,479
L
891
383
0
40
4,025
761
0
0
4,025
0
6,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,640
Gold Earned
29,889
189
Minions Killed
317
0
Camps Cleared
0
800,269
Distance Traveled
960,984
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,394
539
56
6
0
167,144
1
L
Tsukuyomi
4,415
442
32
3
0
145,077
3
L
Nu Wa
4,308
431
14
1
0
129,634
0
L
Ra
5,611
561
68
7
0
192,159
3
L
Chaac
5,478
548
62
6
0
183,256
4
W
Ra
4,972
497
47
5
0
176,718
4
W
Neith
6,423
642
78
8
0
204,168
3
W
Loki
6,613
661
70
7
0
187,936
1
W
Susano
6,487
649
66
7
0
225,018
2
L
Thor
3,828
383
13
1
0
150,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role