Player Matchup

Discordia
Discordia
Gold V
Nepster034
Discordia
Gold V
Level 121
God Stats
0W - 1L
1,778 SR
Queue Stats
54W - 68L
1,425 MMR
Party 2
Anubis
Anubis
Silver I
SethGuex
Anubis
Silver I
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 220L
1,198 MMR
Solo
Jing Wei
Jing Wei
Silver I
THEGOLDTRIDENT
Jing Wei
Silver I
Level 132
God Stats
3W - 4L
1,663 SR
Queue Stats
228W - 234L
1,215 MMR
Solo
Thor
Thor
Silver III
didntwaakeup
Thor
Silver III
Level 128
God Stats
0W - 1L
1,271 SR
Queue Stats
86W - 99L
946 MMR
Party 2
Bellona
Bellona
Silver I
秦川小泰迪
Bellona
Silver I
Level 158
God Stats
38W - 35L
1,827 SR
Queue Stats
218W - 222L
1,188 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,608 SR
1,194 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 79
1,504 SR
1,294 MMR
Sol
Sol
Silver IV
 
Sol
Silver IV
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Gold V
GTxSlay3r
Cernunnos
Gold V
Level 129
God Stats
14W - 20L
1,438 SR
Queue Stats
289W - 321L
1,135 MMR
Solo
Nemesis
Nemesis
Silver I
MikhailMG18
Nemesis
Silver I
Level 128
God Stats
3W - 1L
1,656 SR
Queue Stats
205W - 213L
1,167 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
SquishyBerry
Gilgamesh
Gold V
Level 37
God Stats
2W - 0L
1,463 SR
Queue Stats
16W - 21L
1,520 MMR
Party 1
Sylvanus
Sylvanus
Gold V
loviliisa666
Sylvanus
Gold V
Level 47
God Stats
27W - 30L
1,462 SR
Queue Stats
55W - 57L
1,148 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nepster034
Discordia
17
8 / 4 / 2
11,505
548
9,765
11,321
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
SethGuex
Anubis
20
1 / 2 / 5
12,494
595
9,501
9,940
8,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
19
3 / 0 / 1
11,847
564
8,707
8,101
3,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 5 / 6
10,616
506
7,177
14,557
5,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 4 / 4
9,592
457
3,926
16,363
9,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ScyllaTiamatArachneMorgan Le FayDanzaburou

VS

Bans
PersephoneArtioCupidOdinYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
5 / 6 / 3
11,258
536
11,339
11,981
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
GTxSlay3r
Cernunnos
20
2 / 3 / 5
12,040
573
6,000
11,664
4,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
MikhailMG18
Nemesis
17
3 / 5 / 4
10,740
511
5,833
17,965
9,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
SquishyBerry
Gilgamesh
18
1 / 3 / 7
11,198
533
7,865
16,837
15,364
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
loviliisa666
Sylvanus
15
4 / 1 / 8
11,039
526
8,364
14,914
21,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
18
Kills
15
15
Deaths
18
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
6
3
1.08
W
Cernunnos
GTxSlay3r
Cernunnos
2
3
5
1.5
W
Nemesis
MikhailMG18
Nemesis
3
5
4
1
L
Discordia
Nepster034
Discordia
8
4
2
2.25
L
Anubis
SethGuex
Anubis
1
2
5
1.75
W
Gilgamesh
SquishyBerry
Gilgamesh
1
3
7
1.5
L
Jing Wei
3
0
1
3.5
L
5
5
6
1.6
W
Sylvanus
loviliisa666
Sylvanus
4
1
8
8
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,076
Damage
39,401
60,282
Taken
73,361
30,718
Mitigated
55,679
16,783
Healing
27,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,339
972
0
3,202
11,981
4,766
1,785
4,620
7,047
74,032
0
W
Cernunnos
GTxSlay3r
Cernunnos
6,000
2,165
0
5,800
11,664
4,635
4,135
1,462
10,156
0
111,010
W
Nemesis
MikhailMG18
Nemesis
5,833
1,573
0
5,207
17,965
9,113
585
5,257
12,484
0
84,797
L
Discordia
Nepster034
Discordia
9,765
1,039
0
2,085
11,321
3,984
0
4,852
6,022
69,344
0
L
Anubis
SethGuex
Anubis
9,501
772
0
6,211
9,940
8,323
0
1,906
7,545
92,076
0
W
Gilgamesh
SquishyBerry
Gilgamesh
7,865
1,201
0
4,198
16,837
15,364
234
6,194
10,601
4,786
64,961
L
Jing Wei
8,707
5,285
0
3,319
8,101
3,286
0
1,823
6,207
0
99,158
L
7,177
2,541
0
3,586
14,557
5,703
0
5,420
8,817
0
58,121
W
Sylvanus
loviliisa666
Sylvanus
8,364
610
1,780
6,822
14,914
21,801
347
3,931
10,735
32,334
0
L
3,926
748
0
1,582
16,363
9,422
0
5,903
10,260
0
55,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,054
Gold Earned
56,275
710
Minions Killed
604
0
Camps Cleared
0
2,016,928
Distance Traveled
2,037,821
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,258
536
118
6
0
409,077
2
W
Cernunnos
12,040
573
173
8
0
372,706
10
W
Nemesis
10,740
511
112
5
0
439,632
5
L
Discordia
11,505
548
131
6
0
370,146
9
L
Anubis
12,494
595
213
10
0
353,394
7
W
Gilgamesh
11,198
533
149
7
0
418,321
0
L
Jing Wei
11,847
564
176
8
0
446,628
3
L
Thor
10,616
506
86
4
0
417,664
8
W
Sylvanus
11,039
526
52
2
0
398,085
7
L
Bellona
9,592
457
104
5
0
429,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role