Player Matchup

Hera
Hera
AlinaCake
Hera
Level 21
God Stats
4W - 4L
1,585 SR
Queue Stats
15W - 18L
1,460 Elo+
Party 1
Mercury
Mercury
Lor1mer
Mercury
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,460 Elo+
Party 1
Nox
Nox
Pentalgone
Nox
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,460 Elo+
Party 1
Hel
Hel
me1ster74
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,413 Elo+
Party 1
Merlin
Merlin
pforperfection
Merlin
Level 11
God Stats
1W - 1L
1,698 SR
Queue Stats
17W - 18L
1,475 Elo+
Solo
Team Averages
Level 21
1,557 SR
1,453 Elo+

VS

Team Averages
Level 41
1,508 SR
1,447 Elo+
Sylvanus
Sylvanus
HuntingLodge
Sylvanus
Level 29
God Stats
1W - 1L
1,365 SR
Queue Stats
54W - 40L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
OMGFEMALE
Baron Samedi
Level 144
God Stats
3W - 3L
1,533 SR
Queue Stats
43W - 50L
1,450 Elo+
Party 2
Pele
Pele
Saknox
Pele
Level 15
God Stats
33W - 24L
1,643 SR
Queue Stats
79W - 69L
1,580 Elo+
Solo
Medusa
Medusa
TheeLeesusChrist
Medusa
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 27L
1,191 Elo+
Party 2
Ares
Ares
kolnyder051
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
3 / 12 / 5
12,602
900
19,296
21,073
8,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Lor1mer
Mercury
18
4 / 5 / 3
12,529
895
16,641
20,218
7,024
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
3 / 13 / 5
12,279
877
12,319
22,783
8,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 8 / 9
11,848
846
9,134
17,326
10,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 3 / 7
11,822
844
20,440
13,639
6,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HuntingLodge
Sylvanus
20
4 / 3 / 26
13,233
945
10,576
19,919
29,458
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
OMGFEMALE
Baron Samedi
20
10 / 3 / 21
15,131
1,081
22,877
19,752
9,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
Saknox
Pele
20
18 / 0 / 17
15,837
1,131
33,001
15,549
6,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
7 / 1 / 22
14,009
1,001
19,424
12,118
5,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
0 / 3 / 14
11,263
805
2,834
15,162
16,025
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
139
10
Kills
39
41
Deaths
10
29
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Hera
3
12
5
0.46
W
Sylvanus
HuntingLodge
Sylvanus
4
3
26
5.67
L
Mercury
Lor1mer
Mercury
4
5
3
1.1
W
Baron Samedi
OMGFEMALE
Baron Samedi
10
3
21
6.83
L
3
13
5
0.42
W
Pele
Saknox
Pele
18
0
17
26.5
W
7
1
22
18
W
0
3
14
2.33
L
0
8
9
0.56
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,830
Damage
88,712
95,039
Taken
82,500
41,537
Mitigated
67,266
7,714
Healing
26,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
19,296
3,745
0
13
21,073
8,626
0
8,951
12,122
61,413
0
W
Sylvanus
HuntingLodge
Sylvanus
10,576
3,972
3,088
3,738
19,919
29,458
0
15,606
4,313
20,126
0
L
Mercury
Lor1mer
Mercury
16,641
5,138
0
0
20,218
7,024
0
7,103
13,115
0
21,935
W
Baron Samedi
OMGFEMALE
Baron Samedi
22,877
1,329
6,400
6,111
19,752
9,986
0
13,127
6,625
65,649
0
L
12,319
849
0
937
22,783
8,525
0
9,116
13,667
41,135
0
W
Pele
Saknox
Pele
33,001
8,385
0
5,891
15,549
6,622
0
11,050
4,499
0
49,807
W
19,424
6,111
0
1,505
12,118
5,175
0
8,864
3,254
0
47,778
W
2,834
643
0
0
15,162
16,025
0
12,542
2,620
8,405
0
L
9,134
2,488
4,286
2,083
17,326
10,994
0
7,100
10,226
16,134
0
L
20,440
961
0
395
13,639
6,368
0
4,017
9,622
49,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,080
Gold Earned
69,473
274
Minions Killed
243
3
Camps Cleared
3
1,350,208
Distance Traveled
1,234,812
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,602
900
89
6
0
247,661
0
W
Sylvanus
13,233
945
18
1
0
204,106
0
L
Mercury
12,529
895
13
1
1
351,672
1
W
Baron Samedi
15,131
1,081
106
8
1
250,696
0
L
Nox
12,279
877
67
5
0
250,826
0
W
Pele
15,837
1,131
42
3
2
301,116
0
W
Medusa
14,009
1,001
72
5
0
277,193
0
W
Ares
11,263
805
5
0
0
201,701
4
L
Hel
11,848
846
22
2
0
237,786
0
L
Merlin
11,822
844
83
6
2
262,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role