Player Matchup

Arachne
Arachne
 
Arachne
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AtomicAnimus
Bellona
Level 20
God Stats
1W - 5L
1,500 SR
Queue Stats
44W - 53L
1,324 Elo+
Solo
Artemis
Artemis
Naturephy
Artemis
Level 7
God Stats
1W - 1L
1,691 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 1
Merlin
Merlin
Rodeo15
Merlin
Level 6
God Stats
1W - 1L
1,751 SR
Queue Stats
44W - 34L
1,477 Elo+
Solo
Jormungandr
Jormungandr
chem1c
Jormungandr
Level 7
God Stats
3W - 5L
1,286 SR
Queue Stats
3W - 8L
1,245 Elo+
Solo
Team Averages
Level 32
1,546 SR
1,448 Elo+

VS

Team Averages
Level 12
1,486 SR
1,405 Elo+
Nemesis
Nemesis
Flumpa
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 38L
1,500 Elo+
Solo
Odin
Odin
ItsFlufftime
Odin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,306 Elo+
Solo
Kukulkan
Kukulkan
Mansbridge11
Kukulkan
Level 8
God Stats
45W - 45L
1,432 SR
Queue Stats
135W - 154L
1,334 Elo+
Solo
Xbalanque
Xbalanque
ReallyBadCern
Xbalanque
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 84L
1,526 Elo+
Solo
Ymir
Ymir
Zekenfiend
Ymir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 23L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
6 / 11 / 1
10,225
465
8,055
17,976
6,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
AtomicAnimus
Bellona
16
2 / 7 / 2
10,102
459
11,283
16,861
13,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Naturephy
Artemis
13
1 / 9 / 4
8,629
392
10,163
11,668
3,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Rodeo15
Merlin
17
7 / 8 / 2
11,649
530
13,317
14,886
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
chem1c
Jormungandr
15
1 / 11 / 4
9,583
436
8,322
23,920
27,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Flumpa
Nemesis
20
24 / 3 / 1
15,708
714
24,299
17,231
10,182
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 3 / 10
10,762
489
5,559
13,745
11,006
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Mansbridge11
Kukulkan
17
3 / 5 / 1
11,118
505
8,719
10,953
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
ReallyBadCern
Xbalanque
20
17 / 4 / 8
14,181
645
22,946
18,201
7,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 3 / 10
10,390
472
7,446
18,165
15,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
17
Kills
45
46
Deaths
18
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
11
1
0.59
L
Bellona
AtomicAnimus
Bellona
2
7
2
0.43
W
Nemesis
Flumpa
Nemesis
24
3
1
8.17
W
1
3
10
2
W
Kukulkan
Mansbridge11
Kukulkan
3
5
1
0.7
L
Artemis
Naturephy
Artemis
1
9
4
0.33
W
Xbalanque
ReallyBadCern
Xbalanque
17
4
8
5.25
L
Merlin
Rodeo15
Merlin
7
8
2
1
W
0
3
10
1.67
L
Jormungandr
chem1c
Jormungandr
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,140
Damage
68,969
85,311
Taken
78,295
55,575
Mitigated
48,804
10,802
Healing
20,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,055
5,136
0
2,423
17,976
6,758
701
2,594
15,382
0
44,044
L
Bellona
AtomicAnimus
Bellona
11,283
4,074
0
3,748
16,861
13,766
592
2,252
14,609
1,677
55,944
W
Nemesis
Flumpa
Nemesis
24,299
13,978
0
5,866
17,231
10,182
1,932
4,860
12,143
0
145,668
W
5,559
1,572
0
2,835
13,745
11,006
888
1,089
12,466
9,872
36,690
W
Kukulkan
Mansbridge11
Kukulkan
8,719
807
0
402
10,953
4,282
1,421
3,788
7,074
74,372
0
L
Artemis
Naturephy
Artemis
10,163
5,053
0
896
11,668
3,315
0
2,308
9,360
0
35,547
W
Xbalanque
ReallyBadCern
Xbalanque
22,946
17,877
0
10,906
18,201
7,803
3,153
4,537
13,617
0
119,696
L
Merlin
Rodeo15
Merlin
13,317
918
0
1,531
14,886
4,509
0
2,883
12,003
55,047
0
W
7,446
1,539
0
250
18,165
15,531
0
6,451
11,184
34,451
0
L
Jormungandr
chem1c
Jormungandr
8,322
1,795
346
1,858
23,920
27,227
264
7,512
16,408
49,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,188
Gold Earned
62,159
394
Minions Killed
666
0
Camps Cleared
0
1,846,797
Distance Traveled
2,080,186
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,225
465
59
3
0
372,773
0
L
Bellona
10,102
459
101
5
0
383,707
0
W
Nemesis
15,708
714
221
10
0
474,646
0
W
Odin
10,762
489
74
3
0
384,471
2
W
Kukulkan
11,118
505
151
7
0
396,895
0
L
Artemis
8,629
392
59
3
0
346,794
0
W
Xbalanque
14,181
645
172
8
0
403,962
6
L
Merlin
11,649
530
81
4
0
400,059
1
W
Ymir
10,390
472
48
2
0
420,212
0
L
Jormungandr
9,583
436
94
4
0
343,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role