Player Matchup

Neith
Neith
CtrlAltDеlеtе
Neith
Level 29
God Stats
3W - 1L
1,747 SR
Queue Stats
118W - 94L
1,584 Elo+
Solo
Sobek
Sobek
IIStupidGameII
Sobek
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,596 Elo+
Solo
Mercury
Mercury
Tet4sDeAzucar
Mercury
Level 16
God Stats
5W - 3L
1,485 SR
Queue Stats
45W - 24L
1,604 Elo+
Solo
Bakasura
Bakasura
TrollNoris
Bakasura
Level 13
God Stats
5W - 4L
1,622 SR
Queue Stats
18W - 15L
1,575 Elo+
Solo
Nu Wa
Nu Wa
myanacondadoes1
Nu Wa
Level 23
God Stats
3W - 0L
1,924 SR
Queue Stats
304W - 326L
1,501 Elo+
Solo
Team Averages
Level 18
1,656 SR
1,572 Elo+

VS

Team Averages
Level 15
1,583 SR
1,564 Elo+
Tiamat
Tiamat
HexRG3
Tiamat
Level 28
God Stats
0W - 5L
1,338 SR
Queue Stats
38W - 37L
1,428 Elo+
Party 1
Neith
Neith
Juniori
Neith
Level 11
God Stats
1W - 1L
1,903 SR
Queue Stats
32W - 30L
1,774 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ssilunt
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,347 Elo+
Party 1
Artio
Artio
sheumresh1
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,526 Elo+
Solo
Nu Wa
Nu Wa
victorqsaint
Nu Wa
Level 7
God Stats
11W - 7L
1,673 SR
Queue Stats
26W - 23L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 9
12,798
582
18,132
20,417
8,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 20
11,122
506
10,383
20,669
24,062
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
19
8 / 5 / 6
13,441
611
14,223
19,207
7,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
TrollNoris
Bakasura
20
12 / 3 / 5
13,511
614
14,760
20,944
9,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 3 / 10
12,336
561
13,311
15,703
7,361
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HexRG3
Tiamat
14
3 / 8 / 1
9,156
416
10,007
19,670
12,410
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Juniori
Neith
18
4 / 8 / 4
11,210
510
15,033
18,055
6,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Ssilunt
Tsukuyomi
12
2 / 7 / 7
8,641
393
10,907
15,590
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
13
1 / 6 / 1
9,028
410
5,961
22,035
21,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 6 / 4
9,974
453
17,085
13,748
4,696
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
35
Kills
13
13
Deaths
35
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
L
Tiamat
HexRG3
Tiamat
3
8
1
0.44
W
3
1
20
13
L
Neith
Juniori
Neith
4
8
4
0.75
L
Tsukuyomi
Ssilunt
Tsukuyomi
2
7
7
0.79
W
Mercury
8
5
6
2.2
W
Bakasura
TrollNoris
Bakasura
12
3
5
4.83
W
5
3
10
3.33
L
Artio
1
6
1
0.25
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,809
Damage
58,993
96,940
Taken
89,098
57,088
Mitigated
50,350
37,740
Healing
16,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,132
8,739
0
7,607
20,417
8,610
4,141
7,143
13,274
0
113,134
L
Tiamat
HexRG3
Tiamat
10,007
1,877
0
6,077
19,670
12,410
529
3,724
15,425
47,844
0
W
10,383
566
0
9,715
20,669
24,062
330
5,959
14,710
28,250
0
L
Neith
Juniori
Neith
15,033
6,440
0
3,535
18,055
6,308
0
3,084
14,524
0
79,265
L
Tsukuyomi
Ssilunt
Tsukuyomi
10,907
2,817
0
1,852
15,590
5,004
0
4,874
10,396
0
29,664
W
Mercury
14,223
9,701
0
3,985
19,207
7,188
2,320
9,023
10,184
0
92,474
W
Bakasura
TrollNoris
Bakasura
14,760
10,111
0
10,375
20,944
9,867
3,577
6,834
14,110
0
84,074
W
13,311
2,142
0
6,058
15,703
7,361
677
6,039
9,664
69,815
0
L
Artio
5,961
719
366
3,296
22,035
21,932
0
8,143
13,782
34,812
0
L
17,085
2,833
0
1,335
13,748
4,696
268
3,869
9,312
72,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,208
Gold Earned
48,009
550
Minions Killed
412
0
Camps Cleared
0
2,064,902
Distance Traveled
1,794,155
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,798
582
151
7
0
350,320
10
L
Tiamat
9,156
416
90
4
0
321,476
2
W
Sobek
11,122
506
31
1
0
446,940
2
L
Neith
11,210
510
118
5
0
360,877
0
L
Tsukuyomi
8,641
393
45
2
0
429,962
1
W
Mercury
13,441
611
125
6
0
431,321
4
W
Bakasura
13,511
614
136
6
0
453,565
0
W
Nu Wa
12,336
561
107
5
0
382,756
0
L
Artio
9,028
410
61
3
0
327,908
1
L
Nu Wa
9,974
453
98
4
0
353,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role