Player Matchup

Artemis
Artemis
AxelFreed
Artemis
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
17W - 27L
1,304 Elo+
Party 2
Ra
Ra
FixItPro
Ra
Level 13
God Stats
3W - 3L
1,512 SR
Queue Stats
16W - 26L
1,276 Elo+
Solo
Jormungandr
Jormungandr
SayakaYamamoto
Jormungandr
Level 61
God Stats
8W - 10L
1,438 SR
Queue Stats
68W - 103L
1,332 Elo+
Party 2
Amaterasu
Amaterasu
TheDamnTrain
Amaterasu
Level 6
God Stats
11W - 7L
1,605 SR
Queue Stats
17W - 23L
1,341 Elo+
Party 2
Jing Wei
Jing Wei
ZNid
Jing Wei
Level 20
God Stats
4W - 8L
1,538 SR
Queue Stats
40W - 70L
1,336 Elo+
Party 2
Team Averages
Level 21
1,518 SR
1,318 Elo+

VS

Team Averages
Level 11
1,487 SR
1,307 Elo+
Anhur
Anhur
ActionTime
Anhur
Level 14
God Stats
0W - 2L
1,267 SR
Queue Stats
46W - 56L
1,261 Elo+
Solo
Cthulhu
Cthulhu
AntonimoMan
Cthulhu
Level 8
God Stats
3W - 10L
1,418 SR
Queue Stats
7W - 22L
1,252 Elo+
Party 3
Danzaburou
Danzaburou
Argantio
Danzaburou
Level 18
God Stats
4W - 3L
1,558 SR
Queue Stats
53W - 68L
1,348 Elo+
Party 1
Tiamat
Tiamat
TriForC
Tiamat
Level 12
God Stats
1W - 1L
1,691 SR
Queue Stats
6W - 17L
1,293 Elo+
Party 3
Olorun
Olorun
nooooobdu82
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AxelFreed
Artemis
20
16 / 5 / 18
15,451
1,189
33,849
12,701
5,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 4 / 21
13,157
1,012
20,798
10,368
5,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
SayakaYamamoto
Jormungandr
20
6 / 0 / 26
14,195
1,092
17,097
24,392
28,825
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amaterasu
TheDamnTrain
Amaterasu
20
2 / 2 / 28
12,775
983
8,942
18,974
16,479
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
ZNid
Jing Wei
20
19 / 1 / 18
15,907
1,224
30,284
12,543
5,330
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
1 / 9 / 5
11,630
895
4,937
16,193
6,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
AntonimoMan
Cthulhu
19
2 / 6 / 7
12,559
966
14,685
27,237
31,932
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Argantio
Danzaburou
19
3 / 12 / 4
12,929
995
20,462
26,072
12,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
TriForC
Tiamat
19
2 / 11 / 4
12,039
926
12,689
22,735
12,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
19
4 / 8 / 4
13,100
1,008
19,599
24,389
12,103
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
36
46
Kills
12
12
Deaths
46
111
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
9
5
0.39
L
Cthulhu
AntonimoMan
Cthulhu
2
6
7
0.92
L
Danzaburou
Argantio
Danzaburou
3
12
4
0.42
W
Artemis
AxelFreed
Artemis
16
5
18
5
W
3
4
21
3.38
W
Jormungandr
SayakaYamamoto
Jormungandr
6
0
26
19
W
Amaterasu
TheDamnTrain
Amaterasu
2
2
28
8
L
Tiamat
TriForC
Tiamat
2
11
4
0.36
W
Jing Wei
ZNid
Jing Wei
19
1
18
28
L
Olorun
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,970
Damage
72,372
78,978
Taken
116,626
61,441
Mitigated
75,332
12,270
Healing
14,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
4,937
2,990
0
679
16,193
6,941
0
5,634
10,559
0
26,660
L
Cthulhu
AntonimoMan
Cthulhu
14,685
949
150
0
27,237
31,932
0
10,646
16,591
33,288
0
L
Danzaburou
Argantio
Danzaburou
20,462
9,913
0
3,801
26,072
12,150
0
8,759
17,313
0
48,208
W
Artemis
AxelFreed
Artemis
33,849
17,088
0
1,811
12,701
5,752
0
8,061
4,640
0
57,505
W
20,798
2,697
3,461
1,340
10,368
5,055
0
4,444
5,924
45,845
0
W
Jormungandr
SayakaYamamoto
Jormungandr
17,097
2,826
567
1,169
24,392
28,825
0
14,815
9,577
46,551
0
W
Amaterasu
TheDamnTrain
Amaterasu
8,942
2,573
0
3,922
18,974
16,479
0
11,310
7,664
208
13,656
L
Tiamat
TriForC
Tiamat
12,689
1,930
0
1,844
22,735
12,206
0
6,406
16,329
31,556
0
W
Jing Wei
ZNid
Jing Wei
30,284
25,298
0
0
12,543
5,330
0
8,343
4,200
0
42,746
L
Olorun
19,599
11,707
2,407
5,779
24,389
12,103
0
6,658
17,731
39,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,485
Gold Earned
62,257
229
Minions Killed
221
9
Camps Cleared
6
1,246,880
Distance Traveled
1,105,725
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,630
895
37
3
1
139,731
0
L
Cthulhu
12,559
966
42
3
0
274,358
0
L
Danzaburou
12,929
995
61
5
1
230,668
2
W
Artemis
15,451
1,189
48
4
4
234,105
0
W
Ra
13,157
1,012
69
5
3
211,012
1
W
Jormungandr
14,195
1,092
68
5
0
244,086
1
W
Amaterasu
12,775
983
10
1
1
260,383
0
L
Tiamat
12,039
926
32
2
3
233,520
0
W
Jing Wei
15,907
1,224
34
3
1
297,294
0
L
Olorun
13,100
1,008
49
4
1
227,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role