Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Ashirogui
Geb
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,612 Elo+
Party 2
Cthulhu
Cthulhu
DotkaTheBest
Cthulhu
Level 147
God Stats
6W - 4L
1,683 SR
Queue Stats
199W - 176L
1,508 Elo+
Party 1
Thanatos
Thanatos
Gal1laxY
Thanatos
Level 105
God Stats
6W - 4L
1,491 SR
Queue Stats
196W - 175L
1,510 Elo+
Party 1
Ra
Ra
JustBlossom
Ra
Level 128
God Stats
4W - 1L
1,576 SR
Queue Stats
416W - 405L
1,535 Elo+
Solo
Team Averages
Level 113
1,550 SR
1,533 Elo+

VS

Team Averages
Level 122
1,527 SR
1,488 Elo+
Olorun
Olorun
GRIBnik48
Olorun
Level 121
God Stats
31W - 39L
1,410 SR
Queue Stats
1,019W - 999L
1,499 Elo+
Solo
Janus
Janus
Tee_xoxxo
Janus
Level 86
God Stats
1W - 1L
1,740 SR
Queue Stats
102W - 123L
1,444 Elo+
Party 3
Ra
Ra
TheTwizzini
Ra
Level 128
God Stats
0W - 1L
1,780 SR
Queue Stats
42W - 32L
1,513 Elo+
Party 3
Nike
Nike
iBroGame
Nike
Level 125
God Stats
0W - 3L
1,167 SR
Queue Stats
219W - 217L
1,485 Elo+
Solo
Raijin
Raijin
tzaron
Raijin
Level 149
God Stats
1W - 2L
1,540 SR
Queue Stats
445W - 458L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
4 / 1 / 16
11,812
738
14,562
15,450
6,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 3 / 13
10,914
682
6,879
24,863
21,238
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
DotkaTheBest
Cthulhu
20
10 / 4 / 19
13,206
825
27,136
19,361
14,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Gal1laxY
Thanatos
19
7 / 4 / 13
11,915
745
8,801
16,969
7,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
8 / 3 / 17
13,100
819
14,725
15,348
5,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GRIBnik48
Olorun
18
2 / 4 / 8
10,883
680
13,326
12,330
4,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Tee_xoxxo
Janus
16
1 / 7 / 9
10,244
640
11,316
12,773
3,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 6 / 6
10,701
669
17,895
14,536
5,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
18
5 / 9 / 4
11,335
708
15,689
21,638
20,391
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
tzaron
Raijin
18
5 / 8 / 7
11,193
700
13,409
16,344
12,215
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
49
34
Kills
15
15
Deaths
34
78
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
1
16
12
W
5
3
13
3.83
W
Cthulhu
DotkaTheBest
Cthulhu
10
4
19
4.88
L
Olorun
GRIBnik48
Olorun
2
4
8
1.5
W
Thanatos
Gal1laxY
Thanatos
7
4
13
3.38
W
8
3
17
5.5
L
Janus
Tee_xoxxo
Janus
1
7
9
0.79
L
2
6
6
0.83
L
Nike
5
9
4
0.78
L
Raijin
tzaron
Raijin
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,103
Damage
71,635
91,991
Taken
77,621
55,159
Mitigated
46,915
53,550
Healing
24,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,562
8,984
2,188
4,808
15,450
6,166
2,995
10,959
4,491
0
35,692
W
6,879
577
2,043
6,597
24,863
21,238
344
13,954
10,909
9,601
0
W
Cthulhu
DotkaTheBest
Cthulhu
27,136
494
3,779
2,683
19,361
14,605
503
8,531
10,830
51,975
0
L
Olorun
GRIBnik48
Olorun
13,326
3,767
5,323
3,146
12,330
4,730
0
9,566
2,764
25,580
0
W
Thanatos
Gal1laxY
Thanatos
8,801
2,179
2,279
7,003
16,969
7,376
1,151
11,974
4,995
0
15,826
W
14,725
830
14,315
7,855
15,348
5,774
1,664
11,032
4,316
41,412
0
L
Janus
Tee_xoxxo
Janus
11,316
468
327
593
12,773
3,994
0
9,844
2,929
26,876
0
L
17,895
1,047
7,434
4,185
14,536
5,585
0
10,376
4,160
41,000
0
L
Nike
15,689
1,909
323
1,004
21,638
20,391
352
9,217
12,421
504
24,227
L
Raijin
tzaron
Raijin
13,409
776
851
1,120
16,344
12,215
0
9,737
6,607
25,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,947
Gold Earned
54,356
176
Minions Killed
163
0
Camps Cleared
0
1,577,661
Distance Traveled
1,363,811
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,812
738
47
3
0
293,019
1
W
Geb
10,914
682
8
1
0
314,529
0
W
Cthulhu
13,206
825
56
4
0
343,614
0
L
Olorun
10,883
680
33
2
0
328,790
0
W
Thanatos
11,915
745
11
1
0
296,378
0
W
Ra
13,100
819
54
3
0
330,121
0
L
Janus
10,244
640
28
2
0
287,655
1
L
Ra
10,701
669
62
4
0
292,952
0
L
Nike
11,335
708
12
1
0
264,807
1
L
Raijin
11,193
700
28
2
0
189,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role