Player Matchup

Sun Wukong
Sun Wukong
Brk-953
Sun Wukong
Level 8
God Stats
2W - 4L
1,252 SR
Queue Stats
11W - 12L
1,412 Elo+
Party 1
Ymir
Ymir
Diogo27
Ymir
Level 16
God Stats
13W - 10L
1,433 SR
Queue Stats
61W - 49L
1,359 Elo+
Solo
Da Ji
Da Ji
Snowflake7862
Da Ji
Level 28
God Stats
9W - 7L
1,693 SR
Queue Stats
226W - 239L
1,466 Elo+
Solo
Izanami
Izanami
Tiz_Kiju
Izanami
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 87L
1,399 Elo+
Solo
Fenrir
Fenrir
i2s_310
Fenrir
Level 15
God Stats
8W - 13L
1,280 SR
Queue Stats
26W - 38L
1,297 Elo+
Party 1
Team Averages
Level 19
1,432 SR
1,387 Elo+

VS

Team Averages
Level 13
1,528 SR
1,391 Elo+
Thor
Thor
IBRA_96s
Thor
Level 5
God Stats
1W - 1L
1,328 SR
Queue Stats
1W - 2L
1,415 Elo+
Solo
Mercury
Mercury
PGM_WAZZZ
Mercury
Level 33
God Stats
12W - 11L
1,630 SR
Queue Stats
271W - 277L
1,407 Elo+
Party 2
Kukulkan
Kukulkan
Parason_7
Kukulkan
Level 18
God Stats
10W - 6L
1,683 SR
Queue Stats
128W - 92L
1,437 Elo+
Solo
Odin
Odin
scampiia-zak
Odin
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 19L
1,236 Elo+
Party 2
Apollo
Apollo
zika_bull
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brk-953
Sun Wukong
20
15 / 7 / 13
15,762
525
15,787
31,393
33,748
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
Diogo27
Ymir
20
1 / 3 / 8
14,235
475
5,393
21,786
21,284
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 2 / 11
17,106
570
26,738
23,354
21,933
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Tiz_Kiju
Izanami
20
5 / 8 / 6
15,017
501
15,697
20,891
8,664
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
i2s_310
Fenrir
20
5 / 5 / 15
14,860
495
12,623
18,836
12,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
3
0 / 1 / 0
7,809
260
445
1,684
353
Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
PGM_WAZZZ
Mercury
20
7 / 9 / 6
14,163
472
19,704
28,096
12,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Parason_7
Kukulkan
20
11 / 7 / 2
17,172
572
36,919
24,352
10,348
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 13 / 6
12,164
405
14,137
23,107
31,289
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
zika_bull
Apollo
20
3 / 10 / 3
13,741
458
6,635
24,864
9,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
41
38
Kills
24
25
Deaths
40
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Brk-953
Sun Wukong
15
7
13
3.07
W
Ymir
Diogo27
Ymir
1
3
8
1.67
L
Thor
0
1
0
0
L
Mercury
PGM_WAZZZ
Mercury
7
9
6
1.11
L
Kukulkan
Parason_7
Kukulkan
11
7
2
1.71
W
12
2
11
8.75
W
Izanami
Tiz_Kiju
Izanami
5
8
6
1
W
Fenrir
i2s_310
Fenrir
5
5
15
2.5
L
3
13
6
0.46
L
Apollo
zika_bull
Apollo
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,238
Damage
77,840
116,260
Taken
102,103
98,193
Mitigated
63,939
24,456
Healing
21,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Brk-953
Sun Wukong
15,787
4,547
0
8,673
31,393
33,748
1,350
6,723
24,670
0
65,364
W
Ymir
Diogo27
Ymir
5,393
515
41
799
21,786
21,284
2,214
8,776
13,010
68,465
0
L
Thor
445
445
0
190
1,684
353
0
308
1,301
0
2,476
L
Mercury
PGM_WAZZZ
Mercury
19,704
8,383
0
5,786
28,096
12,204
178
2,022
25,767
0
95,685
L
Kukulkan
Parason_7
Kukulkan
36,919
4,667
0
8,594
24,352
10,348
2,131
1,263
22,480
155,067
0
W
26,738
5,237
888
7,997
23,354
21,933
0
9,429
13,925
0
107,963
W
Izanami
Tiz_Kiju
Izanami
15,697
12,500
0
5,240
20,891
8,664
6,373
8,239
12,652
0
111,480
W
Fenrir
i2s_310
Fenrir
12,623
3,067
0
818
18,836
12,564
496
3,952
14,884
0
108,546
L
14,137
5,940
0
0
23,107
31,289
0
693
22,269
0
42,582
L
Apollo
zika_bull
Apollo
6,635
2,989
0
6,814
24,864
9,745
1,926
1,299
23,091
0
92,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,980
Gold Earned
65,049
679
Minions Killed
584
0
Camps Cleared
0
2,670,747
Distance Traveled
2,130,543
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,762
525
115
4
0
528,404
1
W
Ymir
14,235
475
124
4
0
544,113
0
L
Thor
7,809
260
6
0
0
78,086
1
L
Mercury
14,163
472
124
4
0
563,237
2
L
Kukulkan
17,172
572
256
9
0
495,415
9
W
Da Ji
17,106
570
118
4
0
554,929
2
W
Izanami
15,017
501
185
6
0
479,354
0
W
Fenrir
14,860
495
137
5
0
563,947
0
L
Odin
12,164
405
67
2
0
475,661
2
L
Apollo
13,741
458
131
4
0
518,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role