Player Matchup

Zeus
Zeus
DatUnicorn420
Zeus
Level 145
God Stats
2W - 3L
1,457 SR
Queue Stats
334W - 238L
1,595 Elo+
Party 1
Hou Yi
Hou Yi
Hacky96
Hou Yi
Level 160
God Stats
2W - 2L
1,531 SR
Queue Stats
426W - 317L
1,594 Elo+
Party 1
King Arthur
King Arthur
M4RKIxSP4RKI
King Arthur
Level 160
God Stats
2W - 3L
1,300 SR
Queue Stats
406W - 275L
1,640 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SVWpatzeSVW
Ah Muzen Cab
Level 149
God Stats
7W - 2L
1,733 SR
Queue Stats
322W - 231L
1,559 Elo+
Party 1
Kuzenbo
Kuzenbo
Thaipanese
Kuzenbo
Level 144
God Stats
5W - 2L
1,532 SR
Queue Stats
240W - 160L
1,609 Elo+
Party 1
Team Averages
Level 152
1,510 SR
1,599 Elo+

VS

Team Averages
Level 126
1,741 SR
1,605 Elo+
Mercury
Mercury
LightNeb
Mercury
Level 55
God Stats
2W - 2L
1,594 SR
Queue Stats
154W - 143L
1,583 Elo+
Solo
Anhur
Anhur
Maxiize-
Anhur
Level 157
God Stats
0W - 1L
1,903 SR
Queue Stats
20W - 11L
1,632 Elo+
Party 2
Hera
Hera
SalzigerSpeed
Hera
Level 111
God Stats
2W - 1L
1,848 SR
Queue Stats
101W - 103L
1,626 Elo+
Party 2
Persephone
Persephone
alcetea
Persephone
Level 153
God Stats
4W - 4L
1,573 SR
Queue Stats
58W - 52L
1,546 Elo+
Party 2
Anubis
Anubis
simplymajahoez
Anubis
Level 155
God Stats
3W - 3L
1,785 SR
Queue Stats
158W - 150L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 13
13,141
730
18,048
10,821
3,999
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Hacky96
Hou Yi
20
10 / 4 / 13
13,380
743
20,018
15,578
6,705
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

King Arthur
M4RKIxSP4RKI
King Arthur
20
6 / 8 / 14
12,751
708
12,095
23,864
36,255
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
SVWpatzeSVW
Ah Muzen Cab
20
11 / 4 / 14
15,325
851
32,341
17,812
8,594
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Thaipanese
Kuzenbo
20
3 / 6 / 19
13,321
740
13,674
33,654
45,275
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LightNeb
Mercury
18
2 / 6 / 16
11,868
659
8,254
26,650
36,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Maxiize-
Anhur
18
7 / 9 / 10
12,178
677
18,410
18,237
7,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 8 / 13
12,427
690
17,616
17,995
8,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
alcetea
Persephone
18
4 / 6 / 12
11,676
649
18,373
17,055
6,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 7 / 9
13,324
740
21,868
25,380
14,830
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
86
36
Kills
26
27
Deaths
36
73
Assists
60
Player
Kills
Deaths
Assists
KDA
W
6
5
13
2.5
W
Hou Yi
Hacky96
Hou Yi
10
4
13
4.13
L
Mercury
LightNeb
Mercury
2
6
16
1.67
W
King Arthur
M4RKIxSP4RKI
King Arthur
6
8
14
1.63
L
Anhur
Maxiize-
Anhur
7
9
10
1.33
W
Ah Muzen Cab
SVWpatzeSVW
Ah Muzen Cab
11
4
14
4.5
L
4
8
13
1.31
W
Kuzenbo
Thaipanese
Kuzenbo
3
6
19
2.08
L
Persephone
alcetea
Persephone
4
6
12
1.67
L
9
7
9
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,176
Damage
84,521
101,729
Taken
105,317
100,828
Mitigated
75,232
26,827
Healing
29,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,048
729
220
475
10,821
3,999
296
8,060
2,681
46,737
0
W
Hou Yi
Hacky96
Hou Yi
20,018
9,960
1,361
3,654
15,578
6,705
2,425
8,648
6,808
0
41,316
L
Mercury
LightNeb
Mercury
8,254
2,307
1,849
4,306
26,650
36,969
0
7,016
19,634
0
16,180
W
King Arthur
M4RKIxSP4RKI
King Arthur
12,095
984
1,644
3,034
23,864
36,255
162
12,452
11,207
682
22,085
L
Anhur
Maxiize-
Anhur
18,410
7,793
631
1,777
18,237
7,861
712
6,008
12,229
0
28,681
W
Ah Muzen Cab
SVWpatzeSVW
Ah Muzen Cab
32,341
6,456
224
6,192
17,812
8,594
3,739
11,315
6,288
0
78,440
L
17,616
3,121
297
4,217
17,995
8,624
24
4,737
13,258
42,379
0
W
Kuzenbo
Thaipanese
Kuzenbo
13,674
3,225
938
9,085
33,654
45,275
83
16,525
16,888
20,816
0
L
Persephone
alcetea
Persephone
18,373
1,363
1,519
3,546
17,055
6,948
75
6,768
10,281
34,578
0
L
21,868
1,027
0
11,580
25,380
14,830
64
7,782
17,598
55,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,918
Gold Earned
61,473
202
Minions Killed
246
0
Camps Cleared
0
1,597,325
Distance Traveled
1,467,587
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,141
730
52
3
0
289,435
0
W
Hou Yi
13,380
743
30
2
0
320,508
1
L
Mercury
11,868
659
21
1
0
340,511
3
W
King Arthur
12,751
708
12
1
0
323,170
0
L
Anhur
12,178
677
26
1
0
264,116
1
W
Ah Muzen Cab
15,325
851
97
5
0
336,841
0
L
Hera
12,427
690
60
3
0
291,341
0
W
Kuzenbo
13,321
740
11
1
0
327,371
1
L
Persephone
11,676
649
59
3
0
311,065
0
L
Anubis
13,324
740
80
4
0
260,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role