Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
八云の泠
Bacchus
Level 18
God Stats
29W - 16L
1,648 SR
Queue Stats
31W - 24L
1,559 Elo+
Party 1
Kali
Kali
念念爱笑
Kali
Level 49
God Stats
9W - 9L
1,625 SR
Queue Stats
197W - 175L
1,497 Elo+
Party 1
Heimdallr
Heimdallr
纸纸枝枝
Heimdallr
Level 69
God Stats
20W - 7L
1,674 SR
Queue Stats
107W - 108L
1,482 Elo+
Party 1
Team Averages
Level 57
1,589 SR
1,508 Elo+

VS

Team Averages
Level 86
1,455 SR
1,396 Elo+
Arachne
Arachne
DanieIMG
Arachne
Level 61
God Stats
86W - 72L
1,555 SR
Queue Stats
360W - 373L
1,451 Elo+
Solo
Khepri
Khepri
LeeRogers
Khepri
Level 160
God Stats
3W - 5L
1,541 SR
Queue Stats
1,281W - 1,353L
1,443 Elo+
Solo
Danzaburou
Danzaburou
TheSweetLord
Danzaburou
Level 123
God Stats
2W - 3L
1,348 SR
Queue Stats
132W - 125L
1,407 Elo+
Solo
King Arthur
King Arthur
Yellowflach-_
King Arthur
Level 31
God Stats
7W - 14L
1,380 SR
Queue Stats
85W - 129L
1,305 Elo+
Solo
Anubis
Anubis
sgrunto93
Anubis
Level 53
God Stats
2W - 2L
1,451 SR
Queue Stats
41W - 55L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
7 / 2 / 4
8,794
628
9,828
11,636
12,502
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
 
Cerberus
13
4 / 1 / 8
8,135
581
8,548
10,850
4,980
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
八云の泠
Bacchus
11
1 / 0 / 5
7,210
515
3,621
5,662
5,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 1 / 5
8,078
577
2,473
8,379
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
纸纸枝枝
Heimdallr
13
4 / 0 / 2
7,529
538
7,703
6,629
2,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DanieIMG
Arachne
12
4 / 3 / 0
7,587
542
7,496
12,032
4,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
LeeRogers
Khepri
10
0 / 2 / 1
6,065
433
3,001
9,072
4,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
TheSweetLord
Danzaburou
11
0 / 5 / 1
6,785
485
4,155
8,655
2,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Yellowflach-_
King Arthur
9
0 / 5 / 1
5,773
412
2,904
9,455
4,004
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
sgrunto93
Anubis
11
0 / 5 / 2
6,800
486
3,412
6,966
2,436
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
20
Kills
4
4
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
2
4
4.5
W
Cerberus
 
Cerberus
4
1
8
8
L
Arachne
DanieIMG
Arachne
4
3
0
1.33
L
Khepri
LeeRogers
Khepri
0
2
1
0.25
L
Danzaburou
TheSweetLord
Danzaburou
0
5
1
0.1
L
King Arthur
Yellowflach-_
King Arthur
0
5
1
0.1
L
Anubis
sgrunto93
Anubis
0
5
2
0.2
W
Bacchus
八云の泠
Bacchus
1
0
5
3.5
W
4
1
5
6.5
W
Heimdallr
纸纸枝枝
Heimdallr
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,173
Damage
20,968
43,156
Taken
46,180
29,460
Mitigated
17,238
16,382
Healing
9,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,828
818
193
3,554
11,636
12,502
496
976
10,660
50,118
0
W
Cerberus
 
Cerberus
8,548
605
0
4,739
10,850
4,980
0
2,871
7,979
45,303
0
L
Arachne
DanieIMG
Arachne
7,496
5,468
89
4,270
12,032
4,026
0
6,702
5,330
0
44,163
L
Khepri
LeeRogers
Khepri
3,001
140
0
996
9,072
4,151
36
4,127
4,945
16,743
0
L
Danzaburou
TheSweetLord
Danzaburou
4,155
1,913
0
1,660
8,655
2,621
1,208
3,531
5,124
0
38,787
L
King Arthur
Yellowflach-_
King Arthur
2,904
346
0
439
9,455
4,004
126
3,223
6,226
36
17,910
L
Anubis
sgrunto93
Anubis
3,412
43
0
1,736
6,966
2,436
0
4,414
2,552
37,326
0
W
Bacchus
八云の泠
Bacchus
3,621
514
0
1,702
5,662
5,413
270
965
4,697
9,294
0
W
2,473
1,284
0
3,414
8,379
4,246
184
876
7,503
0
37,363
W
Heimdallr
纸纸枝枝
Heimdallr
7,703
4,370
0
2,780
6,629
2,319
3,061
903
5,726
0
51,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,746
Gold Earned
33,010
404
Minions Killed
297
0
Camps Cleared
0
1,449,147
Distance Traveled
1,396,642
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,794
628
114
8
0
258,749
2
W
Cerberus
8,135
581
91
7
0
307,689
0
L
Arachne
7,587
542
66
5
0
319,354
0
L
Khepri
6,065
433
22
2
0
273,497
6
L
Danzaburou
6,785
485
88
6
0
268,863
0
L
King Arthur
5,773
412
38
3
0
276,260
0
L
Anubis
6,800
486
83
6
0
258,668
4
W
Bacchus
7,210
515
13
1
0
296,865
4
W
Kali
8,078
577
86
6
0
308,317
1
W
Heimdallr
7,529
538
100
7
0
277,527
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role