Player Matchup

Thor
Thor
Branas1
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,171 Elo+
Solo
Artio
Artio
EngelohneFlügel
Artio
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
Ferink
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,079 Elo+
Party 1
Izanami
Izanami
iiTzHardy
Izanami
Level 27
God Stats
41W - 32L
1,322 SR
Queue Stats
108W - 95L
1,372 Elo+
Solo
Kukulkan
Kukulkan
mojtabadelkash
Kukulkan
Level 15
God Stats
1W - 1L
1,450 SR
Queue Stats
63W - 66L
1,280 Elo+
Party 1
Team Averages
Level 12
1,455 SR
1,281 Elo+

VS

Team Averages
Level 22
1,402 SR
1,335 Elo+
Morgan Le Fay
Morgan Le Fay
Depesz74
Morgan Le Fay
Level 29
God Stats
8W - 12L
1,344 SR
Queue Stats
92W - 96L
1,330 Elo+
Party 2
Skadi
Skadi
FULLPIECE
Skadi
Level 22
God Stats
18W - 14L
1,383 SR
Queue Stats
93W - 99L
1,268 Elo+
Solo
Nemesis
Nemesis
Krysstale
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Mapaczq
Gilgamesh
Level 28
God Stats
4W - 6L
1,358 SR
Queue Stats
75W - 81L
1,295 Elo+
Party 2
King Arthur
King Arthur
aardanis
King Arthur
Level 29
God Stats
59W - 57L
1,426 SR
Queue Stats
127W - 133L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Branas1
Thor
13
4 / 9 / 8
9,186
510
7,654
17,086
7,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 11 / 4
6,849
381
1,386
17,325
13,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Ferink
Bellona
12
0 / 6 / 1
6,812
378
3,632
11,440
8,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
iiTzHardy
Izanami
15
12 / 7 / 2
9,798
544
16,728
15,688
4,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
15
9 / 4 / 1
9,981
555
8,493
7,679
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Depesz74
Morgan Le Fay
14
5 / 7 / 5
9,613
534
10,544
12,271
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
FULLPIECE
Skadi
16
12 / 2 / 4
11,170
621
13,056
11,591
4,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Krysstale
Nemesis
13
3 / 8 / 4
8,987
499
4,176
12,360
5,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Mapaczq
Gilgamesh
13
2 / 5 / 5
9,107
506
3,712
14,771
10,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
aardanis
King Arthur
17
15 / 3 / 6
11,625
646
22,275
15,818
10,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
61
25
Kills
37
37
Deaths
25
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
Branas1
Thor
4
9
8
0.89
W
Morgan Le Fay
Depesz74
Morgan Le Fay
5
7
5
1.07
L
0
11
4
0.18
W
Skadi
FULLPIECE
Skadi
12
2
4
7
L
Bellona
Ferink
Bellona
0
6
1
0.08
W
Nemesis
Krysstale
Nemesis
3
8
4
0.63
W
Gilgamesh
Mapaczq
Gilgamesh
2
5
5
0.9
W
King Arthur
aardanis
King Arthur
15
3
6
6
L
Izanami
iiTzHardy
Izanami
12
7
2
1.86
L
Kukulkan
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,893
Damage
53,763
69,218
Taken
66,811
37,120
Mitigated
34,531
9,633
Healing
18,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Branas1
Thor
7,654
2,804
0
2,788
17,086
7,637
0
2,969
13,803
0
40,072
W
Morgan Le Fay
Depesz74
Morgan Le Fay
10,544
1,748
0
3,084
12,271
3,582
2,547
460
11,811
55,283
0
L
1,386
494
0
170
17,325
13,406
0
2,339
14,515
9,116
0
W
Skadi
FULLPIECE
Skadi
13,056
8,683
0
4,866
11,591
4,142
1,999
4,149
7,442
0
65,403
L
Bellona
Ferink
Bellona
3,632
2,425
0
1,753
11,440
8,136
0
1,143
9,488
0
24,731
W
Nemesis
Krysstale
Nemesis
4,176
1,984
0
1,502
12,360
5,119
1,528
1,739
10,621
0
51,321
W
Gilgamesh
Mapaczq
Gilgamesh
3,712
897
126
2,818
14,771
10,808
2,038
58
14,713
0
27,299
W
King Arthur
aardanis
King Arthur
22,275
3,348
0
5,628
15,818
10,880
33
3,321
12,345
11,029
38,468
L
Izanami
iiTzHardy
Izanami
16,728
10,895
0
4,672
15,688
4,612
0
7,693
7,837
0
54,276
L
Kukulkan
8,493
400
0
250
7,679
3,329
0
286
7,318
36,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,626
Gold Earned
50,502
269
Minions Killed
381
0
Camps Cleared
0
1,326,085
Distance Traveled
1,567,009
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,186
510
67
4
0
266,026
3
W
Morgan Le Fay
9,613
534
84
5
0
308,481
0
L
Artio
6,849
381
14
1
0
190,232
0
W
Skadi
11,170
621
105
6
0
303,915
4
L
Bellona
6,812
378
36
2
0
272,367
0
W
Nemesis
8,987
499
76
4
0
317,310
0
W
Gilgamesh
9,107
506
40
2
0
318,834
0
W
King Arthur
11,625
646
76
4
0
318,469
1
L
Izanami
9,798
544
74
4
0
311,235
3
L
Kukulkan
9,981
555
78
4
0
286,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role