Player Matchup

Ullr
Ullr
 
Ullr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
BalanceTheScale
Jormungandr
Level 41
God Stats
2W - 4L
1,542 SR
Queue Stats
15W - 22L
1,500 Elo+
Party 2
Thanatos
Thanatos
PatoXII
Thanatos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 66L
1,472 Elo+
Solo
Agni
Agni
Wardrift
Agni
Level 155
God Stats
36W - 35L
1,416 SR
Queue Stats
544W - 648L
1,507 Elo+
Solo
Team Averages
Level 103
1,492 SR
1,496 Elo+

VS

Team Averages
Level 103
1,506 SR
1,534 Elo+
Kuzenbo
Kuzenbo
Dimitwe
Kuzenbo
Level 72
God Stats
54W - 48L
1,553 SR
Queue Stats
403W - 381L
1,543 Elo+
Party 1
Nemesis
Nemesis
Faraway13
Nemesis
Level 86
God Stats
4W - 4L
1,411 SR
Queue Stats
363W - 388L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pipodrex
Morgan Le Fay
Level 109
God Stats
53W - 35L
1,688 SR
Queue Stats
420W - 381L
1,576 Elo+
Party 1
Charybdis
Charybdis
Ruthless Frosty
Charybdis
Level 124
God Stats
5W - 8L
1,226 SR
Queue Stats
586W - 597L
1,507 Elo+
Solo
Hercules
Hercules
sebascescar15
Hercules
Level 125
God Stats
2W - 2L
1,650 SR
Queue Stats
48W - 51L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
1 / 3 / 2
9,126
913
5,887
11,928
4,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
 
Mulan
15
1 / 6 / 2
8,877
888
8,557
14,970
14,303
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jormungandr
BalanceTheScale
Jormungandr
15
0 / 4 / 2
8,584
858
8,809
10,610
10,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
PatoXII
Thanatos
14
1 / 8 / 0
8,504
850
5,083
10,003
4,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
15
0 / 1 / 0
8,675
868
5,474
4,088
1,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

178

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dimitwe
Kuzenbo
16
3 / 0 / 14
10,698
1,070
10,272
9,742
11,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Faraway13
Nemesis
16
1 / 1 / 14
9,568
957
7,822
9,645
4,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Pipodrex
Morgan Le Fay
16
6 / 0 / 10
10,569
1,057
14,487
5,276
1,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Ruthless Frosty
Charybdis
16
5 / 2 / 12
10,196
1,020
8,803
7,649
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
sebascescar15
Hercules
17
7 / 0 / 11
10,777
1,078
7,018
7,364
5,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
83
3
Kills
22
22
Deaths
3
6
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
3
2
0.67
L
Mulan
 
Mulan
1
6
2
0.33
L
Jormungandr
BalanceTheScale
Jormungandr
0
4
2
0.25
W
Kuzenbo
Dimitwe
Kuzenbo
3
0
14
10
W
Nemesis
Faraway13
Nemesis
1
1
14
8
L
Thanatos
PatoXII
Thanatos
1
8
0
0.13
W
Morgan Le Fay
Pipodrex
Morgan Le Fay
6
0
10
11
W
Charybdis
Ruthless Frosty
Charybdis
5
2
12
5.5
L
Agni
0
1
0
0
W
Hercules
sebascescar15
Hercules
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,810
Damage
48,402
51,599
Taken
39,676
35,653
Mitigated
26,671
3,474
Healing
5,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,887
1,624
0
65
11,928
4,874
0
6,179
5,749
0
31,043
L
Mulan
 
Mulan
8,557
1,309
0
941
14,970
14,303
0
5,219
9,751
0
16,746
L
Jormungandr
BalanceTheScale
Jormungandr
8,809
2,126
0
0
10,610
10,969
0
5,940
4,670
27,304
0
W
Kuzenbo
Dimitwe
Kuzenbo
10,272
2,879
0
1,176
9,742
11,041
0
4,775
4,715
25,048
0
W
Nemesis
Faraway13
Nemesis
7,822
2,579
0
1,073
9,645
4,674
0
2,878
6,552
0
22,307
L
Thanatos
PatoXII
Thanatos
5,083
386
0
1,896
10,003
4,182
0
4,462
5,541
0
9,264
W
Morgan Le Fay
Pipodrex
Morgan Le Fay
14,487
965
0
350
5,276
1,955
0
3,158
2,068
40,575
0
W
Charybdis
Ruthless Frosty
Charybdis
8,803
4,211
0
1,067
7,649
3,349
0
930
6,511
0
23,295
L
Agni
5,474
118
0
572
4,088
1,325
0
2,959
1,129
34,318
0
W
Hercules
sebascescar15
Hercules
7,018
1,538
0
2,321
7,364
5,652
0
2,542
4,636
0
15,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,766
Gold Earned
51,808
196
Minions Killed
194
4
Camps Cleared
10
973,771
Distance Traveled
1,040,829
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,126
913
77
8
2
196,676
0
L
Mulan
8,877
888
22
2
1
196,736
0
L
Jormungandr
8,584
858
45
5
0
184,048
0
W
Kuzenbo
10,698
1,070
25
3
0
201,547
0
W
Nemesis
9,568
957
25
3
4
211,891
1
L
Thanatos
8,504
850
5
1
0
185,128
0
W
Morgan Le Fay
10,569
1,057
81
8
1
216,549
0
W
Charybdis
10,196
1,020
40
4
5
177,566
3
L
Agni
8,675
868
47
5
1
211,183
3
W
Hercules
10,777
1,078
23
2
0
233,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role