Player Matchup

Izanami
Izanami
AexaA
Izanami
Level 18
God Stats
13W - 16L
1,416 SR
Queue Stats
21W - 35L
1,301 Elo+
Solo
Yemoja
Yemoja
BloodmoonKatara
Yemoja
Level 4
God Stats
3W - 1L
1,704 SR
Queue Stats
14W - 13L
1,412 Elo+
Party 3
Ao Kuang
Ao Kuang
Kemperuga
Ao Kuang
Level 8
God Stats
0W - 3L
1,225 SR
Queue Stats
6W - 8L
1,314 Elo+
Solo
Chronos
Chronos
Nicktron94
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 63L
1,468 Elo+
Party 3
Bellona
Bellona
МегаБритв
Bellona
Level 17
God Stats
6W - 7L
1,527 SR
Queue Stats
77W - 112L
1,301 Elo+
Solo
Team Averages
Level 15
1,474 SR
1,359 Elo+

VS

Team Averages
Level 23
1,651 SR
1,285 Elo+
Guan Yu
Guan Yu
Binky087
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,060 Elo+
Solo
Baron Samedi
Baron Samedi
Blechi95
Baron Samedi
Level 27
God Stats
4W - 9L
1,565 SR
Queue Stats
130W - 196L
1,292 Elo+
Party 1
Xing Tian
Xing Tian
FIyveqq
Xing Tian
Level 28
God Stats
10W - 7L
1,625 SR
Queue Stats
44W - 44L
1,373 Elo+
Party 2
Cernunnos
Cernunnos
Flyveqq
Cernunnos
Level 27
God Stats
9W - 1L
1,837 SR
Queue Stats
28W - 22L
1,419 Elo+
Party 2
Arachne
Arachne
xXStartZhiEndXx
Arachne
Level 27
God Stats
6W - 5L
1,730 SR
Queue Stats
112W - 188L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AexaA
Izanami
14
1 / 11 / 2
9,267
488
4,734
12,558
3,191
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 11 / 5
7,523
396
3,781
14,981
10,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Kemperuga
Ao Kuang
16
6 / 6 / 2
10,359
545
12,589
15,005
4,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
Nicktron94
Chronos
13
3 / 11 / 4
8,833
465
12,054
16,744
5,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 1
9,227
486
5,638
11,033
6,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Binky087
Guan Yu
15
3 / 5 / 6
9,105
479
6,275
14,610
13,890
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Blechi95
Baron Samedi
16
13 / 5 / 5
10,917
575
17,768
18,582
7,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
FIyveqq
Xing Tian
15
0 / 1 / 24
10,254
540
4,577
14,113
9,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Flyveqq
Cernunnos
19
25 / 0 / 1
12,584
662
20,935
7,380
3,078
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 2 / 4
10,099
532
4,409
13,512
5,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
13
Kills
42
43
Deaths
13
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Izanami
AexaA
Izanami
1
11
2
0.18
W
Guan Yu
Binky087
Guan Yu
3
5
6
1.2
W
Baron Samedi
Blechi95
Baron Samedi
13
5
5
3.1
L
0
11
5
0.23
W
Xing Tian
FIyveqq
Xing Tian
0
1
24
12
W
Cernunnos
Flyveqq
Cernunnos
25
0
1
25.5
L
Ao Kuang
Kemperuga
Ao Kuang
6
6
2
1.17
L
Chronos
Nicktron94
Chronos
3
11
4
0.45
W
1
2
4
1.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,796
Damage
53,964
70,321
Taken
68,197
31,025
Mitigated
38,994
8,786
Healing
19,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AexaA
Izanami
4,734
4,191
0
0
12,558
3,191
3,625
2,812
9,610
0
57,886
W
Guan Yu
Binky087
Guan Yu
6,275
1,030
382
2,655
14,610
13,890
320
6,045
8,317
0
23,999
W
Baron Samedi
Blechi95
Baron Samedi
17,768
2,183
192
5,990
18,582
7,185
1,155
12,361
6,126
60,364
0
L
3,781
1,627
1,268
358
14,981
10,960
44
4,935
9,910
9,249
0
W
Xing Tian
FIyveqq
Xing Tian
4,577
611
0
1,680
14,113
9,595
320
3,979
9,895
30,594
0
W
Cernunnos
Flyveqq
Cernunnos
20,935
10,099
0
4,916
7,380
3,078
2,228
2,150
5,230
0
103,381
L
Ao Kuang
Kemperuga
Ao Kuang
12,589
3,594
0
4,293
15,005
4,872
0
3,669
11,139
50,687
0
L
Chronos
Nicktron94
Chronos
12,054
4,244
0
2,243
16,744
5,135
0
8,919
7,401
32,341
0
W
4,409
2,926
0
3,288
13,512
5,246
262
3,276
9,992
0
75,441
L
5,638
1,072
0
624
11,033
6,867
370
1,079
9,916
0
41,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,209
Gold Earned
52,959
353
Minions Killed
443
0
Camps Cleared
0
1,495,379
Distance Traveled
1,726,068
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,267
488
129
7
0
271,474
0
W
Guan Yu
9,105
479
40
2
0
347,883
4
W
Baron Samedi
10,917
575
87
5
0
291,292
3
L
Yemoja
7,523
396
15
1
0
313,979
5
W
Xing Tian
10,254
540
38
2
0
376,414
5
W
Cernunnos
12,584
662
140
7
0
358,328
3
L
Ao Kuang
10,359
545
70
4
0
311,962
2
L
Chronos
8,833
465
46
2
0
278,347
0
W
Arachne
10,099
532
138
7
0
352,151
0
L
Bellona
9,227
486
93
5
0
319,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role