Player Matchup

Zeus
Zeus
Brevennn
Zeus
Level 156
God Stats
1W - 4L
1,415 SR
Queue Stats
190W - 123L
1,665 Elo+
Party 2
Thanatos
Thanatos
JDOGSHOUSE
Thanatos
Level 107
God Stats
2W - 3L
1,663 SR
Queue Stats
13W - 24L
1,379 Elo+
Party 3
Amaterasu
Amaterasu
NoticedSand8734
Amaterasu
Level 45
God Stats
19W - 29L
1,470 SR
Queue Stats
168W - 200L
1,425 Elo+
Party 3
Athena
Athena
ShelbyRose
Athena
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 14L
1,689 Elo+
Party 2
Freya
Freya
twicoaster
Freya
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 101L
1,419 Elo+
Solo
Team Averages
Level 74
1,510 SR
1,515 Elo+

VS

Team Averages
Level 64
1,651 SR
1,570 Elo+
Cthulhu
Cthulhu
JasonJolly69
Cthulhu
Level 43
God Stats
7W - 3L
1,860 SR
Queue Stats
115W - 76L
1,624 Elo+
Party 1
Athena
Athena
TheJackal878
Athena
Level 118
God Stats
1W - 4L
1,500 SR
Queue Stats
240W - 280L
1,505 Elo+
Solo
Arachne
Arachne
TypicalHarvey
Arachne
Level 25
God Stats
6W - 2L
1,591 SR
Queue Stats
30W - 25L
1,575 Elo+
Party 1
Charybdis
Charybdis
bigbabydavis68
Charybdis
Level 68
God Stats
15W - 3L
1,738 SR
Queue Stats
141W - 89L
1,636 Elo+
Party 1
Baron Samedi
Baron Samedi
jandettemario
Baron Samedi
Level 68
God Stats
6W - 5L
1,565 SR
Queue Stats
254W - 254L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
5 / 4 / 3
11,823
1,075
38,678
14,402
5,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
JDOGSHOUSE
Thanatos
16
3 / 11 / 4
11,040
1,004
11,661
23,373
10,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
NoticedSand8734
Amaterasu
16
0 / 9 / 6
10,045
913
3,613
20,966
11,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
ShelbyRose
Athena
16
0 / 4 / 7
10,421
947
5,779
23,073
27,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
16
0 / 8 / 4
9,262
842
2,231
12,145
4,687
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JasonJolly69
Cthulhu
18
4 / 1 / 19
12,152
1,105
16,560
14,076
21,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
18
7 / 2 / 19
11,974
1,089
13,123
16,188
13,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
18
8 / 4 / 10
11,243
1,022
13,912
11,474
4,525
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charybdis
bigbabydavis68
Charybdis
19
8 / 0 / 18
12,761
1,160
25,349
14,952
5,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
jandettemario
Baron Samedi
19
9 / 1 / 16
12,481
1,135
15,765
9,055
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
118
8
Kills
36
36
Deaths
8
24
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Zeus
5
4
3
1.63
L
Thanatos
JDOGSHOUSE
Thanatos
3
11
4
0.45
W
Cthulhu
JasonJolly69
Cthulhu
4
1
19
13.5
L
Amaterasu
NoticedSand8734
Amaterasu
0
9
6
0.33
L
Athena
ShelbyRose
Athena
0
4
7
0.88
W
Athena
7
2
19
8.25
W
Arachne
8
4
10
3.25
W
Charybdis
bigbabydavis68
Charybdis
8
0
18
17
W
Baron Samedi
jandettemario
Baron Samedi
9
1
16
17
L
Freya
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,962
Damage
84,709
93,959
Taken
65,745
58,824
Mitigated
49,178
10,850
Healing
18,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
38,678
1,785
0
1,767
14,402
5,341
0
3,450
10,952
77,234
0
L
Thanatos
JDOGSHOUSE
Thanatos
11,661
2,875
0
6,679
23,373
10,088
0
8,464
14,909
0
32,312
W
Cthulhu
JasonJolly69
Cthulhu
16,560
2,175
1,985
1,632
14,076
21,488
0
10,361
3,152
26,220
0
L
Amaterasu
NoticedSand8734
Amaterasu
3,613
1,239
0
1,205
20,966
11,317
0
11,289
9,677
0
17,941
L
Athena
ShelbyRose
Athena
5,779
1,472
0
732
23,073
27,391
0
15,469
7,604
14,081
0
W
Athena
13,123
2,466
0
0
16,188
13,332
0
11,456
4,346
17,504
0
W
Arachne
13,912
11,363
197
1,480
11,474
4,525
0
7,891
3,350
0
21,569
W
Charybdis
bigbabydavis68
Charybdis
25,349
16,544
0
4,465
14,952
5,898
0
8,447
6,160
0
48,286
W
Baron Samedi
jandettemario
Baron Samedi
15,765
1,321
4,984
3,702
9,055
3,935
0
6,641
2,049
55,907
0
L
Freya
2,231
522
0
467
12,145
4,687
0
6,776
5,369
5,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,591
Gold Earned
60,611
191
Minions Killed
220
5
Camps Cleared
9
890,563
Distance Traveled
1,074,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,823
1,075
97
9
1
186,902
0
L
Thanatos
11,040
1,004
34
3
2
191,721
0
W
Cthulhu
12,152
1,105
23
2
0
223,014
0
L
Amaterasu
10,045
913
40
4
2
206,807
0
L
Athena
10,421
947
18
2
0
122,968
0
W
Athena
11,974
1,089
11
1
0
212,487
0
W
Arachne
11,243
1,022
25
2
1
200,955
0
W
Charybdis
12,761
1,160
56
5
7
217,182
0
W
Baron Samedi
12,481
1,135
105
10
1
220,459
0
L
Freya
9,262
842
2
0
0
182,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role