Player Matchup

Zhong Kui
Zhong Kui
Bronze III
BestLexNA
Zhong Kui
Bronze III
Level 41
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 12L
1,461 MMR
Solo
Chang'e
Chang'e
Gold I
DEESGOUSTANG
Chang'e
Gold I
Level 125
God Stats
85W - 72L
1,545 SR
Queue Stats
1,201W - 1,186L
1,515 MMR
Solo
Ganesha
Ganesha
Gold IV
DuSable
Ganesha
Gold IV
Level 159
God Stats
19W - 14L
1,608 SR
Queue Stats
206W - 215L
1,506 MMR
Solo
Izanami
Izanami
Gold III
Grey--Nation
Izanami
Gold III
Level 154
God Stats
3W - 6L
1,341 SR
Queue Stats
467W - 475L
1,471 MMR
Solo
Bellona
Bellona
Gold III
freeman369
Bellona
Gold III
Level 149
God Stats
27W - 30L
1,570 SR
Queue Stats
301W - 306L
1,509 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,513 SR
1,492 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,728 SR
1,493 MMR
Hercules
Hercules
Gold II
Kohdde
Hercules
Gold II
Level 138
God Stats
11W - 5L
1,817 SR
Queue Stats
540W - 532L
1,460 MMR
Solo
Danzaburou
Danzaburou
Gold I
Musashi-chanBR
Danzaburou
Gold I
Level 132
God Stats
9W - 11L
1,557 SR
Queue Stats
84W - 84L
1,540 MMR
Party 1
Cerberus
Cerberus
Gold V
Nightsniper35
Cerberus
Gold V
Level 140
God Stats
1W - 2L
1,799 SR
Queue Stats
74W - 65L
1,458 MMR
Solo
Kali
Kali
Bronze III
VerifiedEJ
Kali
Bronze III
Level 45
God Stats
3W - 1L
1,936 SR
Queue Stats
5W - 8L
1,505 MMR
Solo
Hades
Hades
Gold I
junecop9
Hades
Gold I
Level 144
God Stats
16W - 8L
1,532 SR
Queue Stats
282W - 265L
1,501 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BestLexNA
Zhong Kui
9
0 / 1 / 0
5,470
497
2,917
5,593
3,395
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
DEESGOUSTANG
Chang'e
8
0 / 3 / 0
4,917
447
3,929
4,420
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
DuSable
Ganesha
9
0 / 0 / 0
5,530
503
1,048
5,246
2,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Grey--Nation
Izanami
11
0 / 0 / 0
5,852
532
1,873
5,256
1,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
freeman369
Bellona
10
0 / 1 / 0
5,782
526
4,035
6,396
4,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
OsirisMorgan Le FayGilgameshTiamatAthena

VS

Bans
PersephoneFenrirJanusAnhurYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kohdde
Hercules
8
0 / 0 / 3
5,400
491
2,795
5,075
2,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Musashi-chanBR
Danzaburou
10
0 / 0 / 0
6,173
561
1,526
3,757
1,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Nightsniper35
Cerberus
11
1 / 0 / 0
6,286
571
3,962
7,304
4,785
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 0 / 0
5,376
489
2,573
5,417
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
junecop9
Hades
12
3 / 0 / 1
6,717
611
5,228
7,042
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BestLexNA
Zhong Kui
0
1
0
0
L
Chang'e
DEESGOUSTANG
Chang'e
0
3
0
0
L
Ganesha
DuSable
Ganesha
0
0
0
0
L
Izanami
Grey--Nation
Izanami
0
0
0
0
W
Hercules
Kohdde
Hercules
0
0
3
1.5
W
Danzaburou
Musashi-chanBR
Danzaburou
0
0
0
0
W
Cerberus
Nightsniper35
Cerberus
1
0
0
1
W
1
0
0
1
L
Bellona
freeman369
Bellona
0
1
0
0
W
Hades
junecop9
Hades
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,802
Damage
16,084
26,911
Taken
28,595
13,130
Mitigated
14,385
8,744
Healing
13,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BestLexNA
Zhong Kui
2,917
500
91
764
5,593
3,395
336
942
4,651
34,173
0
L
Chang'e
DEESGOUSTANG
Chang'e
3,929
263
181
1,040
4,420
1,422
123
3,050
1,370
23,168
0
L
Ganesha
DuSable
Ganesha
1,048
150
0
1,623
5,246
2,686
0
1,236
4,010
16,313
0
L
Izanami
Grey--Nation
Izanami
1,873
1,087
0
2,337
5,256
1,238
236
0
5,256
0
44,769
W
Hercules
Kohdde
Hercules
2,795
826
0
2,116
5,075
2,955
0
2,222
2,731
0
11,357
W
Danzaburou
Musashi-chanBR
Danzaburou
1,526
414
0
860
3,757
1,020
0
63
3,694
0
38,515
W
Cerberus
Nightsniper35
Cerberus
3,962
471
0
4,165
7,304
4,785
0
1,115
5,373
36,185
0
W
2,573
1,245
0
2,227
5,417
2,802
0
1,509
3,832
0
31,940
L
Bellona
freeman369
Bellona
4,035
1,078
0
2,708
6,396
4,389
0
3,962
2,434
5,795
25,309
W
Hades
junecop9
Hades
5,228
135
142
4,447
7,042
2,823
0
3,884
2,929
47,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,551
Gold Earned
29,952
336
Minions Killed
383
0
Camps Cleared
0
934,446
Distance Traveled
1,081,262
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,470
497
77
7
0
200,130
4
L
Chang'e
4,917
447
45
4
0
173,250
3
L
Ganesha
5,530
503
22
2
0
180,549
4
L
Izanami
5,852
532
109
10
0
198,518
3
W
Hercules
5,400
491
13
1
0
236,528
3
W
Danzaburou
6,173
561
86
8
0
198,772
3
W
Cerberus
6,286
571
116
11
0
204,207
5
W
Kali
5,376
489
61
6
0
241,668
0
L
Bellona
5,782
526
83
8
0
181,999
3
W
Hades
6,717
611
107
10
0
200,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role