Player Matchup

Medusa
Medusa
Haidar_King506
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,312 Elo+
Solo
Hera
Hera
Il Wreck lI
Hera
Level 17
God Stats
35W - 34L
1,373 SR
Queue Stats
71W - 67L
1,319 Elo+
Solo
Cabrakan
Cabrakan
Tempest21
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,517 Elo+
Solo
Odin
Odin
coreypat12
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,395 Elo+
Solo
Susano
Susano
gbgamergg32
Susano
Level 19
God Stats
0W - 5L
1,266 SR
Queue Stats
19W - 23L
1,393 Elo+
Solo
Team Averages
Level 15
1,428 SR
1,387 Elo+

VS

Team Averages
Level 23
1,513 SR
1,434 Elo+
Charybdis
Charybdis
Clinically_Cold-
Charybdis
Level 29
God Stats
3W - 0L
1,527 SR
Queue Stats
30W - 28L
1,505 Elo+
Solo
Tiamat
Tiamat
Noballz2014
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rosky Posky
Tsukuyomi
Level 28
God Stats
13W - 5L
1,779 SR
Queue Stats
277W - 286L
1,523 Elo+
Solo
Scylla
Scylla
Vinao9734
Scylla
Level 26
God Stats
6W - 7L
1,495 SR
Queue Stats
52W - 60L
1,393 Elo+
Solo
Ares
Ares
voraz_lobo053
Ares
Level 6
God Stats
1W - 1L
1,264 SR
Queue Stats
3W - 8L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 9 / 1
9,601
457
8,555
15,169
4,919
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 11 / 3
9,224
439
8,780
16,049
4,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Tempest21
Cabrakan
15
2 / 7 / 8
9,658
460
10,987
18,343
25,823
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 2 / 1
6,472
308
501
3,370
1,000
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
13
7 / 11 / 5
10,134
483
12,616
16,789
5,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
18
5 / 6 / 6
11,394
543
11,268
15,455
5,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
16
5 / 4 / 5
10,535
502
3,910
12,989
7,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Rosky Posky
Tsukuyomi
20
19 / 3 / 9
13,277
632
23,313
18,704
7,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Vinao9734
Scylla
17
10 / 2 / 7
11,422
544
12,643
8,819
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 8 / 9
9,105
434
1,927
17,062
15,741
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
76
21
Kills
40
40
Deaths
23
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Charybdis
5
6
6
1.33
L
8
9
1
0.94
L
4
11
3
0.5
W
Tiamat
5
4
5
1.88
W
Tsukuyomi
Rosky Posky
Tsukuyomi
19
3
9
7.83
L
Cabrakan
Tempest21
Cabrakan
2
7
8
0.86
W
Scylla
Vinao9734
Scylla
10
2
7
6.75
L
0
2
1
0.25
L
Susano
7
11
5
0.86
W
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,439
Damage
53,061
69,720
Taken
73,029
42,626
Mitigated
38,523
3,154
Healing
16,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
11,268
7,501
269
4,226
15,455
5,517
3,663
2,884
12,571
0
89,208
L
8,555
3,003
0
0
15,169
4,919
0
3,836
11,249
0
32,078
L
8,780
3,194
0
784
16,049
4,948
42
3,963
11,791
45,279
0
W
Tiamat
3,910
665
186
2,430
12,989
7,665
2,649
4,461
8,528
41,771
0
W
Tsukuyomi
Rosky Posky
Tsukuyomi
23,313
7,900
0
7,720
18,704
7,099
2,167
4,955
13,749
0
96,903
L
Cabrakan
Tempest21
Cabrakan
10,987
1,282
0
685
18,343
25,823
1,040
5,242
12,947
53,696
0
W
Scylla
Vinao9734
Scylla
12,643
1,013
0
1,578
8,819
2,501
1,790
2,759
6,060
50,855
0
L
501
35
0
0
3,370
1,000
0
1,935
1,359
0
3,115
L
Susano
12,616
2,938
0
1,685
16,789
5,936
0
3,137
13,509
0
44,022
W
1,927
230
0
220
17,062
15,741
1,161
5,457
11,605
19,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,089
Gold Earned
55,733
268
Minions Killed
454
0
Camps Cleared
0
1,454,185
Distance Traveled
1,820,979
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,394
543
131
6
0
313,025
1
L
Medusa
9,601
457
51
2
0
352,461
0
L
Hera
9,224
439
64
3
0
316,417
0
W
Tiamat
10,535
502
67
3
0
361,229
0
W
Tsukuyomi
13,277
632
135
6
0
433,146
1
L
Cabrakan
9,658
460
96
5
0
329,733
5
W
Scylla
11,422
544
92
4
0
408,291
1
L
Odin
6,472
308
6
0
0
100,296
0
L
Susano
10,134
483
51
2
0
355,278
4
W
Ares
9,105
434
29
1
0
305,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role