Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ajones5274
Neith
Level 57
God Stats
0W - 2L
1,572 SR
Queue Stats
7W - 9L
1,410 Elo+
Solo
Anubis
Anubis
Sankrei
Anubis
Level 129
God Stats
37W - 46L
1,464 SR
Queue Stats
323W - 404L
1,404 Elo+
Solo
Team Averages
Level 115
1,512 SR
1,438 Elo+

VS

Team Averages
Level 111
1,517 SR
1,656 Elo+
Sobek
Sobek
GutinhozBR
Sobek
Level 17
God Stats
7W - 3L
1,826 SR
Queue Stats
20W - 11L
1,696 Elo+
Solo
Charybdis
Charybdis
JeanaNdraDe115
Charybdis
Level 157
God Stats
14W - 11L
1,611 SR
Queue Stats
395W - 303L
1,647 Elo+
Party 1
Scylla
Scylla
OO AxelVic
Scylla
Level 158
God Stats
1W - 3L
1,115 SR
Queue Stats
409W - 308L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 3 / 4
8,379
599
11,411
15,695
13,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
12
0 / 2 / 6
8,452
604
4,733
7,819
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Sankrei
Anubis
14
5 / 4 / 1
9,346
668
9,756
9,003
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
0 / 5 / 8
8,448
603
5,110
15,703
13,790
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
JeanaNdraDe115
Charybdis
14
5 / 0 / 3
9,971
712
8,459
7,978
2,720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
OO AxelVic
Scylla
14
4 / 1 / 4
9,562
683
8,917
6,434
1,845
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
6
Kills
9
9
Deaths
6
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
4
1
L
Neith
0
2
6
1.5
W
Sobek
0
5
8
0.8
W
Charybdis
JeanaNdraDe115
Charybdis
5
0
3
6.5
W
Scylla
OO AxelVic
Scylla
4
1
4
6
L
Anubis
Sankrei
Anubis
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,900
Damage
22,486
32,517
Taken
30,115
20,801
Mitigated
18,355
10,312
Healing
6,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,411
1,723
0
4,813
15,695
13,195
124
6,527
9,168
0
36,372
L
Neith
4,733
1,463
0
2,320
7,819
3,215
973
3,396
4,423
0
29,750
W
Sobek
5,110
639
0
2,859
15,703
13,790
256
5,598
9,225
11,719
0
W
Charybdis
JeanaNdraDe115
Charybdis
8,459
5,768
0
2,620
7,978
2,720
1,636
1,432
6,033
0
37,236
W
Scylla
OO AxelVic
Scylla
8,917
285
0
865
6,434
1,845
774
2,141
3,824
30,419
0
L
Anubis
Sankrei
Anubis
9,756
112
0
3,179
9,003
4,391
417
5,332
3,671
36,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,177
Gold Earned
27,981
155
Minions Killed
136
8
Camps Cleared
4
769,596
Distance Traveled
754,377
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,379
599
47
3
2
281,685
6
L
Neith
8,452
604
52
4
3
257,989
1
W
Sobek
8,448
603
15
1
0
236,172
8
W
Charybdis
9,971
712
60
4
1
252,768
2
W
Scylla
9,562
683
61
4
3
265,437
5
L
Anubis
9,346
668
56
4
3
229,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role