Player Matchup

Nike
Nike
HolyMaL
Nike
Level 45
God Stats
4W - 0L
1,443 SR
Queue Stats
10W - 6L
1,410 Elo+
Party 1
Ra
Ra
KopiandToast
Ra
Level 45
God Stats
2W - 0L
1,830 SR
Queue Stats
10W - 6L
1,410 Elo+
Party 1
Achilles
Achilles
Melvinthepker
Achilles
Level 7
God Stats
4W - 1L
1,733 SR
Queue Stats
10W - 6L
1,410 Elo+
Party 1
Team Averages
Level 32
1,668 SR
1,410 Elo+

VS

Team Averages
Level 27
1,629 SR
1,440 Elo+
Cerberus
Cerberus
NotCompShibew
Cerberus
Level 47
God Stats
6W - 5L
1,565 SR
Queue Stats
38W - 35L
1,389 Elo+
Solo
Neith
Neith
Rosquix
Neith
Level 4
God Stats
0W - 2L
1,731 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
ValkSellsBud
Vulcan
Level 29
God Stats
12W - 17L
1,591 SR
Queue Stats
464W - 499L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
HolyMaL
Nike
19
9 / 3 / 10
15,468
673
22,679
21,455
17,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
8 / 3 / 8
15,179
660
20,579
16,958
10,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Melvinthepker
Achilles
16
3 / 3 / 13
14,963
651
10,059
20,294
25,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NotCompShibew
Cerberus
15
3 / 1 / 4
12,736
554
11,391
26,784
40,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Rosquix
Neith
15
2 / 10 / 6
12,857
559
9,968
18,713
7,705
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
16
4 / 9 / 3
13,474
586
21,251
16,564
7,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
20
Kills
9
9
Deaths
20
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nike
HolyMaL
Nike
9
3
10
4.67
W
8
3
8
4
W
Achilles
Melvinthepker
Achilles
3
3
13
3.17
L
Cerberus
NotCompShibew
Cerberus
3
1
4
5
L
Neith
Rosquix
Neith
2
10
6
0.5
L
Vulcan
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,317
Damage
42,610
58,707
Taken
62,061
53,732
Mitigated
55,029
19,891
Healing
8,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
HolyMaL
Nike
22,679
2,333
0
2,298
21,455
17,542
233
10,655
10,800
0
71,683
W
20,579
1,740
7,298
7,225
16,958
10,302
851
11,763
5,195
103,043
0
W
Achilles
Melvinthepker
Achilles
10,059
3,233
0
3,070
20,294
25,888
1,150
12,147
8,147
0
33,283
L
Cerberus
NotCompShibew
Cerberus
11,391
1,656
0
3,571
26,784
40,182
0
9,660
17,124
37,946
0
L
Neith
Rosquix
Neith
9,968
4,005
0
3,197
18,713
7,705
0
5,784
12,929
0
37,110
L
Vulcan
21,251
5,390
764
1,123
16,564
7,142
0
5,635
10,929
69,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,610
Gold Earned
39,067
315
Minions Killed
216
11
Camps Cleared
7
1,329,876
Distance Traveled
985,275
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
15,468
673
103
4
3
416,139
0
W
Ra
15,179
660
182
8
6
451,392
0
W
Achilles
14,963
651
30
1
2
462,345
0
L
Cerberus
12,736
554
65
3
0
361,992
4
L
Neith
12,857
559
53
2
2
277,215
2
L
Vulcan
13,474
586
98
4
5
346,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role