Player Matchup

Fenrir
Fenrir
Platinum II
AliiBraan
Fenrir
Platinum II
Level 157
God Stats
13W - 9L
1,757 SR
Queue Stats
339W - 345L
1,901 MMR
Solo
Artemis
Artemis
Diamond IV
JoeyFromFriends
Artemis
Diamond IV
Level 62
God Stats
17W - 10L
1,813 SR
Queue Stats
117W - 99L
2,297 MMR
Party 2
Anubis
Anubis
Platinum II
PUGKITTY
Anubis
Platinum II
Level 160
God Stats
4W - 5L
1,556 SR
Queue Stats
342W - 330L
1,955 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
SlateBiscuit
Tsukuyomi
Diamond V
Level 137
God Stats
34W - 25L
1,763 SR
Queue Stats
144W - 130L
2,121 MMR
Party 2
Thoth
Thoth
Diamond II
drankdrink
Thoth
Diamond II
Level 149
God Stats
6W - 2L
1,895 SR
Queue Stats
123W - 116L
2,289 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,757 SR
2,112 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 108
1,581 SR
2,093 MMR
Izanami
Izanami
Platinum II
 
Izanami
Platinum II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum V
DaMoonKid
Vulcan
Platinum V
Level 102
God Stats
2W - 4L
1,677 SR
Queue Stats
389W - 372L
1,807 MMR
Solo
Geb
Geb
Masters
Harass
Geb
Masters
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 26L
2,674 MMR
Party 1
Tiamat
Tiamat
Masters
Priest
Tiamat
Masters
Level 155
God Stats
0W - 1L
1,735 SR
Queue Stats
179W - 111L
2,615 MMR
Party 1
Ravana
Ravana
Platinum III
Yomozhin
Ravana
Platinum III
Level 43
God Stats
3W - 5L
1,493 SR
Queue Stats
383W - 376L
1,869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AliiBraan
Fenrir
15
4 / 4 / 9
9,170
509
5,214
15,355
14,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 2 / 8
11,337
630
14,826
10,494
3,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
PUGKITTY
Anubis
18
4 / 0 / 8
11,244
625
9,625
9,074
6,918
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
SlateBiscuit
Tsukuyomi
16
4 / 3 / 6
10,193
566
5,034
14,880
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
16
4 / 1 / 2
10,169
565
7,721
7,688
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
OdinArtioMorgan Le FayOsirisPersephone

VS

Bans
GilgameshAthenaThanatosCabrakanCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 5 / 2
10,137
563
3,731
11,938
3,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
DaMoonKid
Vulcan
15
0 / 4 / 0
8,336
463
5,785
8,223
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Harass
Geb
14
0 / 3 / 7
8,676
482
4,934
13,272
11,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Priest
Tiamat
16
4 / 3 / 3
9,606
534
11,208
11,380
6,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Yomozhin
Ravana
14
2 / 5 / 2
8,493
472
7,377
10,373
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
20
Kills
9
10
Deaths
20
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
2
0.8
W
Fenrir
AliiBraan
Fenrir
4
4
9
2.13
L
Vulcan
DaMoonKid
Vulcan
0
4
0
0
L
Geb
Harass
Geb
0
3
7
1.17
W
4
2
8
4
W
Anubis
PUGKITTY
Anubis
4
0
8
8
L
Tiamat
Priest
Tiamat
4
3
3
1.83
W
Tsukuyomi
SlateBiscuit
Tsukuyomi
4
3
6
2.33
L
Ravana
Yomozhin
Ravana
2
5
2
0.6
W
Thoth
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,420
Damage
33,035
57,491
Taken
55,186
33,627
Mitigated
29,739
18,920
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,731
2,650
0
2,468
11,938
3,284
0
691
11,168
0
73,495
W
Fenrir
AliiBraan
Fenrir
5,214
703
0
2,652
15,355
14,692
40
5,868
9,487
68
13,595
L
Vulcan
DaMoonKid
Vulcan
5,785
1,646
0
875
8,223
2,256
0
3,827
4,369
55,186
0
L
Geb
Harass
Geb
4,934
452
0
1,923
13,272
11,885
0
4,457
8,256
17,531
0
W
14,826
7,146
0
3,390
10,494
3,681
608
2,930
7,564
0
88,761
W
Anubis
PUGKITTY
Anubis
9,625
305
0
6,608
9,074
6,918
518
4,930
4,144
74,723
0
L
Tiamat
Priest
Tiamat
11,208
181
375
2,932
11,380
6,574
0
3,934
7,110
77,812
0
W
Tsukuyomi
SlateBiscuit
Tsukuyomi
5,034
1,092
0
5,466
14,880
5,393
0
4,616
10,264
0
80,685
L
Ravana
Yomozhin
Ravana
7,377
1,512
0
1,888
10,373
5,740
0
3,983
6,169
0
62,354
W
Thoth
7,721
136
0
804
7,688
2,943
172
3,583
4,105
78,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,113
Gold Earned
45,248
617
Minions Killed
568
0
Camps Cleared
0
1,818,280
Distance Traveled
1,777,772
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,137
563
162
9
0
320,294
6
W
Fenrir
9,170
509
16
1
0
359,044
7
L
Vulcan
8,336
463
104
6
0
342,351
3
L
Geb
8,676
482
16
1
0
390,111
6
W
Artemis
11,337
630
149
8
0
336,886
7
W
Anubis
11,244
625
158
9
0
340,193
3
L
Tiamat
9,606
534
171
10
0
355,369
3
W
Tsukuyomi
10,193
566
131
7
0
416,778
7
L
Ravana
8,493
472
115
6
0
369,647
7
W
Thoth
10,169
565
163
9
0
365,379
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role