Player Matchup

Izanami
Izanami
 
Izanami
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Treerex555
Heimdallr
Level 87
God Stats
3W - 5L
1,551 SR
Queue Stats
383W - 347L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxDarkSoulsxX
Cu Chulainn
Level 45
God Stats
0W - 3L
1,688 SR
Queue Stats
26W - 21L
1,402 Elo+
Party 1
Zeus
Zeus
ZIEGFRIEDD
Zeus
Level 43
God Stats
1W - 1L
1,416 SR
Queue Stats
7W - 8L
1,542 Elo+
Party 1
Anubis
Anubis
kozamiekill
Anubis
Level 61
God Stats
0W - 4L
1,303 SR
Queue Stats
2W - 7L
1,347 Elo+
Party 1
Team Averages
Level 67
1,492 SR
1,449 Elo+

VS

Team Averages
Level 99
1,549 SR
1,487 Elo+
Arachne
Arachne
J1ffr0
Arachne
Level 89
God Stats
73W - 49L
1,624 SR
Queue Stats
534W - 535L
1,451 Elo+
Solo
Merlin
Merlin
JPH22
Merlin
Level 123
God Stats
11W - 8L
1,469 SR
Queue Stats
249W - 239L
1,462 Elo+
Solo
Danzaburou
Danzaburou
JRelrey
Danzaburou
Level 80
God Stats
19W - 12L
1,589 SR
Queue Stats
190W - 186L
1,482 Elo+
Party 2
Odin
Odin
kosfox2002
Odin
Level 108
God Stats
10W - 2L
1,378 SR
Queue Stats
219W - 226L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
polokop
Cthulhu
Level 97
God Stats
3W - 2L
1,686 SR
Queue Stats
102W - 79L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
6 / 3 / 1
9,203
575
9,142
11,580
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Treerex555
Heimdallr
14
2 / 8 / 8
9,012
563
9,041
12,340
4,281
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
XxDarkSoulsxX
Cu Chulainn
12
0 / 5 / 1
7,719
482
6,960
13,639
5,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 10 / 1
6,871
429
4,868
10,729
3,130
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
13
7 / 9 / 3
8,766
548
12,590
15,460
6,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
J1ffr0
Arachne
16
12 / 3 / 1
10,236
640
10,484
12,156
5,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
JPH22
Merlin
16
6 / 2 / 7
10,012
626
10,326
11,428
4,980
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
JRelrey
Danzaburou
13
5 / 5 / 4
8,351
522
5,491
11,157
3,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
9 / 2 / 6
9,974
623
12,528
14,950
12,691
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
polokop
Cthulhu
13
2 / 3 / 10
8,518
532
8,398
14,127
12,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
15
Kills
34
35
Deaths
15
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
3
1
2.17
W
Arachne
J1ffr0
Arachne
12
3
1
4.17
W
Merlin
JPH22
Merlin
6
2
7
4.75
W
Danzaburou
JRelrey
Danzaburou
5
5
4
1.4
L
Heimdallr
Treerex555
Heimdallr
2
8
8
0.75
L
Cu Chulainn
XxDarkSoulsxX
Cu Chulainn
0
5
1
0.1
L
0
10
1
0.05
W
9
2
6
6
L
Anubis
7
9
3
0.94
W
Cthulhu
polokop
Cthulhu
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,601
Damage
47,227
63,748
Taken
63,818
23,753
Mitigated
38,584
9,754
Healing
15,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,142
6,171
0
500
11,580
3,949
651
3,727
7,853
0
51,378
W
Arachne
J1ffr0
Arachne
10,484
6,710
0
3,514
12,156
5,176
176
1,957
10,037
0
66,920
W
Merlin
JPH22
Merlin
10,326
722
164
5,256
11,428
4,980
286
4,170
7,206
66,420
0
W
Danzaburou
JRelrey
Danzaburou
5,491
2,674
0
2,288
11,157
3,590
273
3,672
7,485
0
47,394
L
Heimdallr
Treerex555
Heimdallr
9,041
3,574
0
1,804
12,340
4,281
552
4,424
7,916
0
46,113
L
Cu Chulainn
XxDarkSoulsxX
Cu Chulainn
6,960
1,247
0
3,235
13,639
5,715
708
3,048
10,591
0
42,601
L
4,868
244
0
381
10,729
3,130
0
4,792
5,937
34,378
0
W
12,528
1,793
0
3,909
14,950
12,691
820
2,526
11,686
10,922
41,421
L
Anubis
12,590
809
0
3,834
15,460
6,678
313
5,543
9,917
46,452
0
W
Cthulhu
polokop
Cthulhu
8,398
632
0
610
14,127
12,147
0
5,184
8,885
28,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,571
Gold Earned
47,091
414
Minions Killed
452
0
Camps Cleared
0
1,358,078
Distance Traveled
1,767,061
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,203
575
87
5
0
318,310
4
W
Arachne
10,236
640
109
7
0
420,127
3
W
Merlin
10,012
626
124
8
0
308,784
4
W
Danzaburou
8,351
522
77
5
0
336,154
0
L
Heimdallr
9,012
563
87
5
0
267,111
3
L
Cu Chulainn
7,719
482
89
6
0
311,013
0
L
Zeus
6,871
429
68
4
0
236,876
5
W
Odin
9,974
623
95
6
0
333,456
1
L
Anubis
8,766
548
83
5
0
224,768
2
W
Cthulhu
8,518
532
47
3
0
368,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role