Player Matchup

Neith
Neith
BnR970ne
Neith
Level 8
God Stats
0W - 3L
1,329 SR
Queue Stats
7W - 7L
1,521 Elo+
Solo
Ymir
Ymir
TeKiiTaKa
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
TheRaven2779
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,416 Elo+
Solo
Odin
Odin
cresterx
Odin
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,651 Elo+
Solo
Kukulkan
Kukulkan
jugermonkey87
Kukulkan
Level 18
God Stats
8W - 8L
1,547 SR
Queue Stats
40W - 49L
1,440 Elo+
Solo
Team Averages
Level 8
1,475 SR
1,505 Elo+

VS

Team Averages
Level 22
1,526 SR
1,412 Elo+
Medusa
Medusa
DeusGods
Medusa
Level 22
God Stats
4W - 2L
1,515 SR
Queue Stats
28W - 40L
1,425 Elo+
Solo
Nox
Nox
MyticQ6915
Nox
Level 29
God Stats
3W - 3L
1,468 SR
Queue Stats
118W - 95L
1,502 Elo+
Solo
Scylla
Scylla
Nieporzadek6883
Scylla
Level 8
God Stats
10W - 11L
1,383 SR
Queue Stats
26W - 40L
1,273 Elo+
Solo
Jing Wei
Jing Wei
obyjuan777
Jing Wei
Level 29
God Stats
2W - 1L
1,848 SR
Queue Stats
62W - 51L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
voino1996
Baron Samedi
Level 22
God Stats
9W - 9L
1,415 SR
Queue Stats
9W - 11L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BnR970ne
Neith
17
1 / 5 / 2
11,037
920
6,460
12,376
4,982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
17
0 / 15 / 3
10,195
850
5,414
27,834
16,778
Medusa
17
2 / 17 / 2
10,862
905
8,926
22,494
9,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
17
6 / 7 / 1
12,416
1,035
16,586
18,097
6,832
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
jugermonkey87
Kukulkan
18
2 / 3 / 6
11,671
973
14,369
10,085
4,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DeusGods
Medusa
20
6 / 3 / 27
11,849
987
15,598
13,765
6,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 0 / 28
12,656
1,055
14,077
10,028
4,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 3 / 25
12,427
1,036
8,722
10,277
3,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
obyjuan777
Jing Wei
20
21 / 3 / 19
14,681
1,223
32,229
10,257
4,548
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
voino1996
Baron Samedi
19
8 / 2 / 24
12,428
1,036
10,069
11,086
5,895
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
170
11
Kills
47
47
Deaths
11
14
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Neith
BnR970ne
Neith
1
5
2
0.4
W
Medusa
DeusGods
Medusa
6
3
27
6.5
W
8
0
28
22
W
4
3
25
5.5
L
Ymir
0
15
3
0.1
L
Medusa
2
17
2
0.18
L
Odin
6
7
1
0.93
L
Kukulkan
jugermonkey87
Kukulkan
2
3
6
1.67
W
Jing Wei
obyjuan777
Jing Wei
21
3
19
10.17
W
Baron Samedi
voino1996
Baron Samedi
8
2
24
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,755
Damage
80,695
90,886
Taken
55,413
42,479
Mitigated
24,436
2,461
Healing
5,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BnR970ne
Neith
6,460
1,809
0
941
12,376
4,982
0
5,520
6,856
0
56,157
W
Medusa
DeusGods
Medusa
15,598
7,084
0
858
13,765
6,034
0
4,079
9,686
0
28,562
W
14,077
1,473
0
424
10,028
4,363
0
3,974
6,054
40,798
0
W
8,722
372
0
0
10,277
3,596
0
4,691
4,796
24,743
0
L
Ymir
5,414
969
0
184
27,834
16,778
0
7,878
19,956
16,616
0
L
Medusa
8,926
3,000
0
130
22,494
9,510
0
7,767
14,727
0
22,959
L
Odin
16,586
6,062
0
1,178
18,097
6,832
0
9,816
8,281
0
21,460
L
Kukulkan
jugermonkey87
Kukulkan
14,369
650
0
28
10,085
4,377
0
1,887
8,198
38,573
0
W
Jing Wei
obyjuan777
Jing Wei
32,229
29,914
308
660
10,257
4,548
0
3,091
7,166
0
55,543
W
Baron Samedi
voino1996
Baron Samedi
10,069
556
1,983
1,701
11,086
5,895
0
3,948
7,138
19,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,181
Gold Earned
64,041
207
Minions Killed
229
0
Camps Cleared
1
1,025,732
Distance Traveled
1,094,520
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,037
920
83
7
0
204,340
1
W
Medusa
11,849
987
26
2
0
218,608
0
W
Nox
12,656
1,055
79
7
1
234,443
1
W
Scylla
12,427
1,036
57
5
0
193,261
0
L
Ymir
10,195
850
31
3
0
185,737
0
L
Medusa
10,862
905
28
2
0
180,412
1
L
Odin
12,416
1,035
12
1
0
219,496
1
L
Kukulkan
11,671
973
53
4
0
235,747
0
W
Jing Wei
14,681
1,223
47
4
0
202,729
0
W
Baron Samedi
12,428
1,036
20
2
0
245,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role