Player Matchup

Awilix
Awilix
 
Awilix
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
KevinIppolito
Cerberus
Level 46
God Stats
24W - 27L
1,410 SR
Queue Stats
32W - 36L
1,449 Elo+
Solo
Chiron
Chiron
MochilaG
Chiron
Level 64
God Stats
1W - 1L
1,587 SR
Queue Stats
16W - 25L
1,348 Elo+
Solo
Janus
Janus
Mordekai Xx
Janus
Level 59
God Stats
0W - 7L
1,500 SR
Queue Stats
282W - 308L
1,490 Elo+
Solo
Chaac
Chaac
VygotskyBR
Chaac
Level 49
God Stats
12W - 4L
1,810 SR
Queue Stats
174W - 170L
1,501 Elo+
Solo
Team Averages
Level 64
1,561 SR
1,458 Elo+

VS

Team Averages
Level 98
1,558 SR
1,422 Elo+
Cabrakan
Cabrakan
AmigueroMalafame
Cabrakan
Level 66
God Stats
5W - 6L
1,507 SR
Queue Stats
182W - 272L
1,416 Elo+
Solo
Cerberus
Cerberus
ChicoDasVerdura
Cerberus
Level 156
God Stats
5W - 4L
1,574 SR
Queue Stats
318W - 364L
1,399 Elo+
Solo
Hades
Hades
EduardoBorgesGBR
Hades
Level 106
God Stats
4W - 2L
1,463 SR
Queue Stats
148W - 142L
1,462 Elo+
Solo
Nike
Nike
LiGHTENX
Nike
Level 39
God Stats
1W - 0L
1,562 SR
Queue Stats
62W - 59L
1,380 Elo+
Solo
Jing Wei
Jing Wei
darquiii
Jing Wei
Level 121
God Stats
3W - 5L
1,681 SR
Queue Stats
908W - 921L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 3 / 1
6,562
505
3,035
8,969
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
KevinIppolito
Cerberus
8
0 / 1 / 2
5,623
433
2,674
6,483
2,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
MochilaG
Chiron
11
1 / 1 / 2
6,491
499
7,772
6,650
1,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
1 / 7 / 0
6,090
468
4,910
7,842
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
14
1 / 0 / 1
7,813
601
6,405
7,919
5,065
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
6,297
484
1,298
9,062
7,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
13
0 / 2 / 0
6,786
522
3,321
11,232
6,048
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
9 / 0 / 3
8,596
661
10,894
8,638
4,055
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
10
0 / 1 / 5
6,160
474
4,235
7,294
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
darquiii
Jing Wei
12
1 / 1 / 1
6,553
504
4,254
7,466
2,161
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
12
12
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
3
1
0.83
W
2
1
4
4
W
Cerberus
0
2
0
0
W
9
0
3
10.5
L
Cerberus
KevinIppolito
Cerberus
0
1
2
1
W
Nike
0
1
5
2.5
L
Chiron
MochilaG
Chiron
1
1
2
2
L
1
7
0
0.14
L
Chaac
1
0
1
1.5
W
Jing Wei
darquiii
Jing Wei
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,796
Damage
24,002
37,863
Taken
43,692
14,272
Mitigated
21,853
11,904
Healing
20,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,035
1,215
0
531
8,969
2,514
0
1,572
7,397
0
37,921
W
1,298
48
0
2,175
9,062
7,287
394
1,474
7,463
14,037
0
W
Cerberus
3,321
255
0
5,988
11,232
6,048
0
447
10,515
45,041
0
W
10,894
860
1,154
5,437
8,638
4,055
377
3,799
4,515
53,880
0
L
Cerberus
KevinIppolito
Cerberus
2,674
157
0
2,119
6,483
2,980
0
2,872
3,611
9,971
0
W
Nike
4,235
258
0
2,142
7,294
2,302
458
848
6,390
10
30,704
L
Chiron
MochilaG
Chiron
7,772
3,691
281
3,234
6,650
1,775
0
1,789
4,821
0
38,321
L
4,910
733
0
1,231
7,842
1,938
682
5,591
2,251
31,298
0
L
Chaac
6,405
1,901
0
4,508
7,919
5,065
0
3,659
4,260
1,099
48,114
W
Jing Wei
darquiii
Jing Wei
4,254
3,138
0
3,484
7,466
2,161
390
648
6,776
0
37,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,579
Gold Earned
34,392
332
Minions Killed
437
0
Camps Cleared
0
1,206,844
Distance Traveled
1,240,501
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,562
505
63
5
0
257,563
4
W
Cabrakan
6,297
484
18
1
0
239,436
2
W
Cerberus
6,786
522
175
13
0
225,905
4
W
Hades
8,596
661
104
8
0
246,991
2
L
Cerberus
5,623
433
17
1
0
264,088
6
W
Nike
6,160
474
67
5
0
276,040
0
L
Chiron
6,491
499
66
5
0
233,093
0
L
Janus
6,090
468
64
5
0
202,011
1
L
Chaac
7,813
601
122
9
0
250,089
3
W
Jing Wei
6,553
504
73
6
0
252,129
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role