Player Matchup

Janus
Janus
IBOne1
Janus
Level 69
God Stats
9W - 21L
1,417 SR
Queue Stats
166W - 188L
1,477 Elo+
Solo
Chaac
Chaac
Locc2DaBRAINx303
Chaac
Level 101
God Stats
11W - 16L
1,296 SR
Queue Stats
60W - 83L
1,371 Elo+
Party 1
Danzaburou
Danzaburou
delslow91
Danzaburou
Level 69
God Stats
271W - 335L
1,378 SR
Queue Stats
284W - 364L
1,382 Elo+
Party 1
Team Averages
Level 80
1,364 SR
1,410 Elo+

VS

Team Averages
Level 94
1,694 SR
1,423 Elo+
Chaac
Chaac
Kumatra11
Chaac
Level 75
God Stats
3W - 1L
1,619 SR
Queue Stats
59W - 61L
1,424 Elo+
Solo
Vulcan
Vulcan
TelumCrowley
Vulcan
Level 124
God Stats
2W - 0L
1,707 SR
Queue Stats
21W - 22L
1,455 Elo+
Solo
Artemis
Artemis
big hammer04
Artemis
Level 83
God Stats
7W - 3L
1,757 SR
Queue Stats
52W - 57L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IBOne1
Janus
14
5 / 6 / 1
10,607
624
11,436
13,459
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 2 / 7
10,689
629
12,864
23,416
18,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
delslow91
Danzaburou
13
3 / 7 / 5
10,494
617
11,923
20,162
7,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kumatra11
Chaac
17
11 / 3 / 4
12,795
753
23,941
23,408
23,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Vulcan
14
3 / 4 / 6
10,796
635
11,619
9,680
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
big hammer04
Artemis
14
1 / 4 / 8
10,384
611
14,174
12,957
4,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
11
Kills
15
15
Deaths
11
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
IBOne1
Janus
5
6
1
0.92
W
Chaac
Kumatra11
Chaac
11
3
4
4.33
L
3
2
7
3.25
W
Vulcan
3
4
6
1.5
W
Artemis
big hammer04
Artemis
1
4
8
1.25
L
Danzaburou
delslow91
Danzaburou
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,223
Damage
49,734
57,037
Taken
46,045
30,042
Mitigated
31,626
15,474
Healing
13,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
IBOne1
Janus
11,436
326
0
70
13,459
4,265
66
1,043
12,326
40,278
0
W
Chaac
Kumatra11
Chaac
23,941
5,921
0
10,013
23,408
23,352
433
8,166
15,242
285
61,550
L
12,864
3,775
591
8,109
23,416
18,397
294
6,983
16,121
0
35,496
W
Vulcan
11,619
5,588
0
1,701
9,680
3,544
454
1,905
7,775
44,663
0
W
Artemis
big hammer04
Artemis
14,174
7,437
0
1,522
12,957
4,730
1,482
2,131
10,826
0
38,285
L
Danzaburou
delslow91
Danzaburou
11,923
3,401
363
6,341
20,162
7,380
180
3,843
16,107
0
34,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,790
Gold Earned
33,975
171
Minions Killed
220
2
Camps Cleared
12
867,358
Distance Traveled
955,207
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,607
624
71
4
1
277,173
0
W
Chaac
12,795
753
98
6
7
347,840
1
L
Chaac
10,689
629
43
3
1
332,650
1
W
Vulcan
10,796
635
73
4
2
311,892
1
W
Artemis
10,384
611
49
3
3
295,475
0
L
Danzaburou
10,494
617
57
3
0
257,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role